Player Matchup

Sylvanus
Sylvanus
Tigre_Famozo
Sylvanus
Level 84
God Stats
68W - 70L
1,542 SR
Queue Stats
205W - 221L
1,505 Elo+
Party 3
Izanami
Izanami
shejaskills
Izanami
Level 67
God Stats
6W - 3L
1,533 SR
Queue Stats
87W - 97L
1,384 Elo+
Party 3
Nox
Nox
ziMr_Beans
Nox
Level 72
God Stats
14W - 9L
1,471 SR
Queue Stats
205W - 228L
1,473 Elo+
Party 3
Bastet
Bastet
ziNachoKillss
Bastet
Level 27
God Stats
13W - 9L
1,612 SR
Queue Stats
100W - 113L
1,464 Elo+
Party 3
King Arthur
King Arthur
ziPanchox_
King Arthur
Level 99
God Stats
2W - 5L
1,266 SR
Queue Stats
414W - 416L
1,485 Elo+
Party 3
Team Averages
Level 70
1,485 SR
1,462 Elo+

VS

Team Averages
Level 103
1,556 SR
1,525 Elo+
Janus
Janus
Jresper6
Janus
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
King Arthur
King Arthur
Whysken
King Arthur
Level 160
God Stats
14W - 19L
1,441 SR
Queue Stats
629W - 639L
1,551 Elo+
Party 1
Hercules
Hercules
XCLSI0R
Hercules
Level 127
God Stats
17W - 19L
1,544 SR
Queue Stats
634W - 612L
1,580 Elo+
Party 2
Chang'e
Chang'e
mandyhell
Chang'e
Level 160
God Stats
41W - 28L
1,625 SR
Queue Stats
938W - 920L
1,533 Elo+
Party 1
Bellona
Bellona
ySerenity17 x
Bellona
Level 26
God Stats
8W - 5L
1,670 SR
Queue Stats
123W - 103L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tigre_Famozo
Sylvanus
10
3 / 0 / 2
6,615
551
5,814
10,696
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
shejaskills
Izanami
11
0 / 2 / 0
6,444
537
1,462
6,706
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 2
7,483
624
5,351
2,752
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 2
5,932
494
2,420
8,664
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ziPanchox_
King Arthur
12
0 / 1 / 1
6,729
561
6,803
13,184
7,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jresper6
Janus
4
0 / 2 / 0
4,177
348
343
1,429
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Whysken
King Arthur
10
0 / 2 / 0
5,636
470
4,735
8,017
5,204
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
XCLSI0R
Hercules
10
2 / 2 / 1
6,012
501
5,940
8,928
3,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
mandyhell
Chang'e
13
1 / 0 / 0
6,880
573
10,484
10,841
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
12
1 / 1 / 1
7,114
593
4,848
8,515
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Jresper6
Janus
0
2
0
0
W
Sylvanus
Tigre_Famozo
Sylvanus
3
0
2
4
L
King Arthur
Whysken
King Arthur
0
2
0
0
L
Hercules
XCLSI0R
Hercules
2
2
1
1.25
L
Chang'e
mandyhell
Chang'e
1
0
0
1
W
Izanami
shejaskills
Izanami
0
2
0
0
L
Bellona
1
1
1
1.5
W
4
0
2
5
W
0
1
2
1
W
King Arthur
ziPanchox_
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
26,350
42,002
Taken
37,730
17,756
Mitigated
18,321
17,870
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Jresper6
Janus
343
0
0
160
1,429
380
0
767
662
6,740
0
W
Sylvanus
Tigre_Famozo
Sylvanus
5,814
1,493
1,416
5,345
10,696
5,539
68
1,330
9,366
19,382
0
L
King Arthur
Whysken
King Arthur
4,735
163
0
851
8,017
5,204
0
2,096
5,921
0
39,584
L
Hercules
XCLSI0R
Hercules
5,940
1,381
0
2,398
8,928
3,503
0
5,083
3,845
0
24,874
L
Chang'e
mandyhell
Chang'e
10,484
1,270
430
6,854
10,841
4,521
0
749
10,092
50,417
0
W
Izanami
shejaskills
Izanami
1,462
962
0
2,659
6,706
1,545
1,367
0
6,706
0
41,288
L
Bellona
4,848
1,660
0
3,401
8,515
4,713
0
2,470
6,045
0
50,105
W
5,351
308
0
587
2,752
970
280
194
2,520
38,638
0
W
2,420
728
0
3,184
8,664
2,632
0
1,386
7,270
0
29,807
W
King Arthur
ziPanchox_
King Arthur
6,803
472
0
4,679
13,184
7,070
0
7,871
5,313
0
49,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
29,819
370
Minions Killed
329
0
Camps Cleared
0
1,161,578
Distance Traveled
974,962
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,177
348
13
1
0
64,018
0
W
Sylvanus
6,615
551
28
2
0
220,032
9
L
King Arthur
5,636
470
62
5
0
216,258
4
L
Hercules
6,012
501
59
5
0
250,785
2
L
Chang'e
6,880
573
97
8
0
191,536
3
W
Izanami
6,444
537
102
9
0
199,395
3
L
Bellona
7,114
593
98
8
0
252,365
3
W
Nox
7,483
624
82
7
0
219,484
4
W
Bastet
5,932
494
74
6
0
269,897
4
W
King Arthur
6,729
561
84
7
0
252,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role