Player Matchup

Neith
Neith
Maxeweb
Neith
Level 23
God Stats
0W - 4L
1,353 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Discordia
Discordia
Raj1780
Discordia
Level 28
God Stats
3W - 4L
1,496 SR
Queue Stats
102W - 120L
1,411 Elo+
Solo
Bellona
Bellona
SabbaNucle
Bellona
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 163L
1,486 Elo+
Solo
Yemoja
Yemoja
ViNiCIn79
Yemoja
Level 21
God Stats
10W - 16L
1,412 SR
Queue Stats
609W - 599L
1,406 Elo+
Solo
Set
Set
Vibe_sin7
Set
Level 6
God Stats
1W - 3L
1,298 SR
Queue Stats
5W - 14L
1,309 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,403 Elo+

VS

Team Averages
Level 27
1,496 SR
1,468 Elo+
Ra
Ra
BaddFish
Ra
Level 26
God Stats
6W - 1L
1,565 SR
Queue Stats
389W - 393L
1,466 Elo+
Solo
Sol
Sol
KickingArtist95
Sol
Level 25
God Stats
10W - 12L
1,232 SR
Queue Stats
44W - 54L
1,493 Elo+
Party 2
Bacchus
Bacchus
The Trap Monk
Bacchus
Level 25
God Stats
8W - 2L
1,695 SR
Queue Stats
26W - 41L
1,458 Elo+
Party 2
Neith
Neith
lostiin
Neith
Level 22
God Stats
30W - 22L
1,573 SR
Queue Stats
63W - 66L
1,422 Elo+
Party 1
Susano
Susano
xxXAce619Xxx
Susano
Level 36
God Stats
2W - 2L
1,418 SR
Queue Stats
460W - 462L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maxeweb
Neith
15
5 / 8 / 4
9,814
393
12,022
17,933
6,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Raj1780
Discordia
18
7 / 3 / 3
12,468
499
14,940
14,896
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SabbaNucle
Bellona
16
0 / 7 / 1
10,269
411
4,047
17,565
15,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ViNiCIn79
Yemoja
16
1 / 7 / 4
9,920
397
6,633
19,895
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 0
7,123
285
187
6,216
2,090
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
13,960
558
10,793
12,450
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
1 / 0 / 4
14,264
571
8,280
12,596
5,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
17
2 / 4 / 12
12,087
483
12,657
15,701
15,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
lostiin
Neith
20
8 / 4 / 5
13,694
548
12,001
15,923
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
20
10 / 4 / 4
15,888
636
14,137
18,437
10,089
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
29
29
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
1
0
4
3
L
Neith
Maxeweb
Neith
5
8
4
0.88
L
Discordia
Raj1780
Discordia
7
3
3
2.83
L
Bellona
SabbaNucle
Bellona
0
7
1
0.07
W
Bacchus
2
4
12
2
L
Yemoja
ViNiCIn79
Yemoja
1
7
4
0.43
L
0
4
0
0
W
Neith
lostiin
Neith
8
4
5
2.63
W
Susano
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
57,868
76,505
Taken
75,107
44,801
Mitigated
43,151
10,741
Healing
24,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,793
400
1,302
6,068
12,450
5,910
3,220
4,492
7,516
96,822
0
W
8,280
1,893
0
7,161
12,596
5,311
6,436
3,312
9,244
80,373
0
L
Neith
Maxeweb
Neith
12,022
5,960
0
1,741
17,933
6,685
108
7,380
10,553
0
42,874
L
Discordia
Raj1780
Discordia
14,940
261
0
2,359
14,896
5,215
208
7,142
7,754
76,473
0
L
Bellona
SabbaNucle
Bellona
4,047
1,740
0
1,771
17,565
15,557
160
6,329
11,236
0
65,177
W
Bacchus
12,657
1,519
0
270
15,701
15,273
1,765
6,234
9,090
34,205
0
L
Yemoja
ViNiCIn79
Yemoja
6,633
1,446
876
3,180
19,895
15,254
120
7,752
12,143
44,096
0
L
187
75
0
814
6,216
2,090
196
3,127
3,089
0
8,299
W
Neith
lostiin
Neith
12,001
4,263
0
7,160
15,923
6,568
5,341
5,568
10,102
0
102,079
W
Susano
14,137
2,996
0
2,248
18,437
10,089
0
2,403
15,916
0
152,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
69,893
388
Minions Killed
685
0
Camps Cleared
0
1,959,435
Distance Traveled
2,347,297
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,960
558
156
6
0
472,064
4
W
Sol
14,264
571
147
6
0
441,736
0
L
Neith
9,814
393
82
3
0
419,083
1
L
Discordia
12,468
499
105
4
0
434,396
3
L
Bellona
10,269
411
128
5
0
426,187
3
W
Bacchus
12,087
483
56
2
0
494,946
0
L
Yemoja
9,920
397
51
2
0
425,407
12
L
Set
7,123
285
22
1
0
254,362
1
W
Neith
13,694
548
148
6
0
410,261
0
W
Susano
15,888
636
178
7
0
528,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role