Player Matchup

Baron Samedi
Baron Samedi
EntrancedMoss13
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
dienecke
Jing Wei
Level 12
God Stats
6W - 5L
1,489 SR
Queue Stats
18W - 21L
1,290 Elo+
Solo
Zeus
Zeus
enesto_67
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 1
Ymir
Ymir
scarredFAME
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
xXS0FTB0YXx
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,203 Elo+
Party 1
Team Averages
Level 9
1,498 SR
1,342 Elo+

VS

Team Averages
Level 18
1,364 SR
1,284 Elo+
Jormungandr
Jormungandr
Daedra1
Jormungandr
Level 26
God Stats
3W - 1L
1,223 SR
Queue Stats
23W - 30L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
Defiant RooR
Kukulkan
Level 26
God Stats
22W - 34L
1,320 SR
Queue Stats
111W - 127L
1,256 Elo+
Solo
Hou Yi
Hou Yi
ProfeXavi
Hou Yi
Level 14
God Stats
4W - 2L
1,380 SR
Queue Stats
53W - 52L
1,346 Elo+
Party 3
Yemoja
Yemoja
RuckkTheZestorer
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,198 Elo+
Party 2
Pele
Pele
jerahhme
Pele
Level 17
God Stats
6W - 6L
1,396 SR
Queue Stats
61W - 61L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EntrancedMoss13
Baron Samedi
12
1 / 4 / 0
7,057
470
8,464
10,680
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
dienecke
Jing Wei
9
0 / 3 / 0
5,371
358
2,516
6,628
1,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
9
0 / 7 / 0
5,363
358
2,813
8,251
2,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
5,057
337
1,818
9,413
4,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,705
380
870
5,092
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daedra1
Jormungandr
11
2 / 0 / 3
6,926
462
10,569
7,670
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Defiant RooR
Kukulkan
16
9 / 1 / 0
10,092
673
8,875
7,224
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ProfeXavi
Hou Yi
13
2 / 1 / 1
7,500
500
5,058
8,739
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 2
7,561
504
2,443
6,550
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
13
3 / 0 / 1
7,967
531
2,984
5,809
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
17
18
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Daedra1
Jormungandr
2
0
3
3.5
W
Kukulkan
Defiant RooR
Kukulkan
9
1
0
9
L
Baron Samedi
EntrancedMoss13
Baron Samedi
1
4
0
0.25
W
Hou Yi
ProfeXavi
Hou Yi
2
1
1
2.5
W
1
0
2
2
L
Jing Wei
dienecke
Jing Wei
0
3
0
0
L
Zeus
0
7
0
0
W
Pele
3
0
1
3.5
L
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
29,929
40,064
Taken
35,992
15,112
Mitigated
17,282
4,640
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Daedra1
Jormungandr
10,569
1,072
0
2,694
7,670
6,263
559
2,168
5,492
32,672
0
W
Kukulkan
Defiant RooR
Kukulkan
8,875
415
0
0
7,224
2,923
4,528
2,028
5,074
71,409
0
L
Baron Samedi
EntrancedMoss13
Baron Samedi
8,464
713
147
3,344
10,680
4,258
703
3,122
7,332
44,948
0
W
Hou Yi
ProfeXavi
Hou Yi
5,058
2,808
0
1,815
8,739
3,088
2,074
3,634
4,911
0
45,376
W
2,443
1,004
1,519
2,187
6,550
3,153
1,321
3,913
2,445
10,559
0
L
Jing Wei
dienecke
Jing Wei
2,516
1,845
0
0
6,628
1,925
378
3,771
2,401
0
19,386
L
Zeus
2,813
612
0
300
8,251
2,533
168
4,835
3,046
20,584
0
W
Pele
2,984
303
0
1,383
5,809
1,855
669
834
4,975
0
40,817
L
1,818
510
0
0
9,413
4,837
0
4,835
4,283
11,527
0
L
870
668
692
157
5,092
1,559
419
3,483
1,115
0
12,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
40,046
197
Minions Killed
400
0
Camps Cleared
0
1,235,832
Distance Traveled
1,338,181
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,926
462
44
3
0
262,224
2
W
Kukulkan
10,092
673
153
10
0
253,181
1
L
Baron Samedi
7,057
470
70
5
0
204,064
1
W
Hou Yi
7,500
500
99
7
0
253,166
0
W
Yemoja
7,561
504
13
1
0
247,316
4
L
Jing Wei
5,371
358
43
3
0
288,598
2
L
Zeus
5,363
358
31
2
0
224,461
0
W
Pele
7,967
531
91
6
0
322,294
0
L
Ymir
5,057
337
19
1
0
243,570
0
L
Cupid
5,705
380
34
2
0
275,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role