Player Matchup

Nemesis
Nemesis
BLAZEPHENOM_TV
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 43L
1,500 Elo+
Solo
Thor
Thor
Gh0stAudio
Thor
Level 7
God Stats
1W - 2L
1,357 SR
Queue Stats
1W - 7L
1,016 Elo+
Solo
Hera
Hera
Jose__israel9876
Hera
Level 17
God Stats
5W - 3L
1,504 SR
Queue Stats
52W - 43L
1,416 Elo+
Solo
Pele
Pele
TailsPrime01
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
Level 27
God Stats
5W - 4L
1,525 SR
Queue Stats
89W - 67L
1,528 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,392 Elo+

VS

Team Averages
Level 12
1,388 SR
1,135 Elo+
Anubis
Anubis
Aokn3429
Anubis
Level 4
God Stats
3W - 8L
1,205 SR
Queue Stats
3W - 8L
1,179 Elo+
Solo
Merlin
Merlin
ChynuhVirus
Merlin
Level 3
God Stats
16W - 17L
1,219 SR
Queue Stats
27W - 38L
1,038 Elo+
Party 1
Tyr
Tyr
Famgoon05
Tyr
Level 15
God Stats
13W - 11L
1,515 SR
Queue Stats
37W - 40L
1,387 Elo+
Solo
Kali
Kali
KilledByA_Girl96
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
958 Elo+
Party 1
Thanatos
Thanatos
goldonesigs
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 15
11,148
1,013
11,340
18,348
7,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 6 / 14
10,169
924
4,092
11,752
6,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 2 / 20
12,504
1,137
14,536
11,249
3,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 1 / 13
15,589
1,417
35,540
13,732
7,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
19
13 / 1 / 16
13,680
1,244
16,591
9,497
4,911
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aokn3429
Anubis
13
0 / 1 / 0
8,460
769
213
1,256
348
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
16
3 / 14 / 7
10,833
985
17,003
21,406
7,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 8 / 3
11,259
1,024
12,876
26,714
24,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 12 / 9
10,731
976
9,999
20,941
9,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
goldonesigs
Thanatos
17
5 / 9 / 4
11,598
1,054
10,856
22,010
11,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
36
44
Kills
13
13
Deaths
44
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aokn3429
Anubis
0
1
0
0
W
4
3
15
3.83
L
Merlin
3
14
7
0.46
L
4
8
3
0.69
W
1
6
14
1.33
W
6
2
20
8
L
1
12
9
0.46
W
20
1
13
26.5
W
Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
13
1
16
21
L
Thanatos
goldonesigs
Thanatos
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,099
Damage
50,947
64,578
Taken
92,327
29,836
Mitigated
54,042
15,582
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aokn3429
Anubis
213
75
0
17
1,256
348
0
41
1,215
264
0
W
11,340
6,928
0
4,865
18,348
7,461
0
3,771
14,577
0
19,093
L
Merlin
17,003
3,175
0
0
21,406
7,982
0
3,562
17,844
29,009
0
L
12,876
2,878
27
1,700
26,714
24,671
0
4,449
22,265
0
31,990
W
4,092
2,256
0
872
11,752
6,248
0
3,925
7,827
0
10,264
W
14,536
4,373
94
996
11,249
3,918
0
4,136
7,113
25,328
0
L
9,999
6,318
0
1,275
20,941
9,448
0
2,629
18,312
0
23,266
W
35,540
19,159
948
7,346
13,732
7,298
0
2,070
11,662
0
68,808
W
Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
16,591
4,828
0
461
9,497
4,911
0
3,314
6,183
0
35,532
L
Thanatos
goldonesigs
Thanatos
10,856
6,291
0
6,772
22,010
11,593
0
3,855
18,155
0
29,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,090
Gold Earned
52,881
174
Minions Killed
132
7
Camps Cleared
3
1,031,861
Distance Traveled
824,933
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,460
769
0
0
0
26,713
1
W
Nemesis
11,148
1,013
16
1
1
200,452
0
L
Merlin
10,833
985
18
2
0
170,618
2
L
Tyr
11,259
1,024
47
4
3
222,639
0
W
Thor
10,169
924
10
1
1
150,136
0
W
Hera
12,504
1,137
25
2
0
209,150
0
L
Kali
10,731
976
24
2
0
210,749
0
W
Pele
15,589
1,417
94
9
4
234,705
1
W
Gilgamesh
13,680
1,244
29
3
1
237,418
2
L
Thanatos
11,598
1,054
43
4
0
194,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role