Player Matchup

Heimdallr
Heimdallr
GodKing2493
Heimdallr
Level 108
God Stats
6W - 6L
1,379 SR
Queue Stats
492W - 575L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
cloud55221
Cthulhu
Level 89
God Stats
2W - 2L
1,129 SR
Queue Stats
87W - 79L
1,550 Elo+
Party 2
Chang'e
Chang'e
sam32
Chang'e
Level 62
God Stats
41W - 33L
1,638 SR
Queue Stats
132W - 159L
1,458 Elo+
Solo
Team Averages
Level 86
1,382 SR
1,516 Elo+

VS

Team Averages
Level 61
1,498 SR
1,483 Elo+
Yemoja
Yemoja
MadnesFusion
Yemoja
Level 22
God Stats
17W - 27L
1,498 SR
Queue Stats
19W - 34L
1,439 Elo+
Party 1
Izanami
Izanami
Scorpion_PR15
Izanami
Level 99
God Stats
3W - 5L
1,496 SR
Queue Stats
379W - 392L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
shaggy00
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodKing2493
Heimdallr
17
6 / 0 / 8
13,487
674
17,723
10,561
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
cloud55221
Cthulhu
16
4 / 2 / 9
14,251
713
12,789
17,649
21,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
sam32
Chang'e
17
4 / 2 / 7
13,233
662
17,227
14,988
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 3
10,834
542
3,568
12,264
13,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
17
2 / 4 / 2
12,021
601
12,258
21,715
9,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
shaggy00
Cthulhu
12
1 / 8 / 3
10,961
548
15,625
22,259
22,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GodKing2493
Heimdallr
6
0
8
10
L
Yemoja
1
2
3
1.25
L
Izanami
2
4
2
0.75
W
Cthulhu
cloud55221
Cthulhu
4
2
9
4.25
W
Chang'e
sam32
Chang'e
4
2
7
3.75
L
Cthulhu
shaggy00
Cthulhu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,739
Damage
31,451
43,198
Taken
56,238
31,952
Mitigated
45,035
23,281
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GodKing2493
Heimdallr
17,723
9,461
0
2,940
10,561
4,267
2,857
4,974
5,587
0
66,294
L
Yemoja
3,568
1,040
9,258
3,415
12,264
13,044
0
6,714
5,550
8,676
0
L
Izanami
12,258
9,560
0
4,887
21,715
9,544
0
14,095
7,620
0
102,308
W
Cthulhu
cloud55221
Cthulhu
12,789
614
954
4,345
17,649
21,146
291
6,903
10,746
47,843
0
W
Chang'e
sam32
Chang'e
17,227
82
5,683
9,359
14,988
6,539
944
7,444
7,544
76,802
0
L
Cthulhu
shaggy00
Cthulhu
15,625
414
1,067
438
22,259
22,447
0
9,319
12,940
41,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
33,816
241
Minions Killed
220
0
Camps Cleared
0
1,134,264
Distance Traveled
1,094,047
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,487
674
88
4
0
341,803
1
L
Yemoja
10,834
542
7
0
0
396,548
10
L
Izanami
12,021
601
163
8
0
339,222
3
W
Cthulhu
14,251
713
55
3
0
393,794
2
W
Chang'e
13,233
662
98
5
0
398,667
1
L
Cthulhu
10,961
548
50
3
0
358,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role