Player Matchup

Skadi
Skadi
Autumn0222
Skadi
Level 73
God Stats
6W - 3L
1,650 SR
Queue Stats
187W - 250L
1,371 Elo+
Party 1
Merlin
Merlin
BFMShaolinStyle
Merlin
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 138L
1,405 Elo+
Party 3
Ares
Ares
Cblackz007
Ares
Level 108
God Stats
3W - 5L
1,329 SR
Queue Stats
102W - 137L
1,346 Elo+
Party 1
King Arthur
King Arthur
SToLL11
King Arthur
Level 56
God Stats
8W - 7L
1,476 SR
Queue Stats
123W - 138L
1,332 Elo+
Party 3
Nemesis
Nemesis
joewiggles
Nemesis
Level 47
God Stats
29W - 21L
1,557 SR
Queue Stats
127W - 149L
1,403 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,371 Elo+

VS

Team Averages
Level 56
1,496 SR
1,390 Elo+
Ra
Ra
Dorrammu
Ra
Level 66
God Stats
13W - 18L
1,443 SR
Queue Stats
46W - 65L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
KeyVibez9
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,423 Elo+
Party 2
Olorun
Olorun
Pistolonme5353
Olorun
Level 42
God Stats
23W - 19L
1,504 SR
Queue Stats
56W - 70L
1,392 Elo+
Solo
Merlin
Merlin
binjaminn
Merlin
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 45L
1,309 Elo+
Party 2
Awilix
Awilix
birdyboy148
Awilix
Level 108
God Stats
5W - 8L
1,532 SR
Queue Stats
250W - 288L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
0 / 1 / 4
9,121
456
5,630
9,475
3,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 2 / 4
12,002
600
12,631
9,351
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 3 / 6
9,697
485
7,412
13,332
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SToLL11
King Arthur
17
3 / 2 / 3
11,039
552
7,575
21,193
13,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
joewiggles
Nemesis
19
6 / 1 / 2
11,421
571
7,222
13,414
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
6,428
321
1,510
4,033
1,000
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
KeyVibez9
Baron Samedi
7
1 / 0 / 2
6,574
329
3,375
3,594
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 5 / 1
8,628
431
7,168
12,073
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
binjaminn
Merlin
15
2 / 8 / 0
9,324
466
4,866
12,522
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
3 / 8 / 1
8,630
432
11,019
20,475
12,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
9
9
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
1
4
2
W
10
2
4
6
W
2
3
6
1.67
L
2
1
1
2.5
L
Baron Samedi
KeyVibez9
Baron Samedi
1
0
2
2
L
1
5
1
0.3
W
King Arthur
SToLL11
King Arthur
3
2
3
2.25
L
Merlin
binjaminn
Merlin
2
8
0
0.25
L
Awilix
3
8
1
0.44
W
Nemesis
joewiggles
Nemesis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,470
Damage
27,938
66,765
Taken
52,697
37,810
Mitigated
21,896
21,705
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,630
1,949
0
1,970
9,475
3,485
2,495
2,392
6,849
0
53,876
W
12,631
288
0
730
9,351
3,810
2,735
3,635
5,484
74,460
0
W
7,412
171
1,162
3,312
13,332
9,934
785
4,464
8,544
38,773
0
L
1,510
327
986
1,959
4,033
1,000
318
1,025
2,946
13,188
0
L
Baron Samedi
KeyVibez9
Baron Samedi
3,375
652
86
998
3,594
1,180
470
393
3,201
18,987
0
L
7,168
4,182
0
3,425
12,073
3,911
0
5,070
6,801
42,138
0
W
King Arthur
SToLL11
King Arthur
7,575
498
231
7,554
21,193
13,472
1,351
5,038
16,136
0
60,812
L
Merlin
binjaminn
Merlin
4,866
833
0
1,787
12,522
3,746
486
6,279
5,955
44,507
0
L
Awilix
11,019
3,728
0
4,200
20,475
12,059
0
6,460
13,751
0
38,940
W
Nemesis
joewiggles
Nemesis
7,222
4,505
0
6,746
13,414
7,109
901
475
12,833
0
97,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,280
Gold Earned
39,584
545
Minions Killed
287
0
Camps Cleared
0
1,859,072
Distance Traveled
1,186,696
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,121
456
84
4
0
395,034
3
W
Merlin
12,002
600
150
8
0
329,695
0
W
Ares
9,697
485
53
3
0
364,541
4
L
Ra
6,428
321
19
1
0
126,718
0
L
Baron Samedi
6,574
329
42
2
0
121,227
2
L
Olorun
8,628
431
75
4
0
297,717
0
W
King Arthur
11,039
552
112
6
0
363,017
0
L
Merlin
9,324
466
95
5
0
292,225
3
L
Awilix
8,630
432
56
3
0
348,809
0
W
Nemesis
11,421
571
146
7
0
406,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role