Player Matchup

King Arthur
King Arthur
BaixoBaxista
King Arthur
Level 24
God Stats
17W - 25L
1,500 SR
Queue Stats
596W - 586L
1,472 Elo+
Solo
Ymir
Ymir
ElColoDios
Ymir
Level 11
God Stats
0W - 2L
1,332 SR
Queue Stats
14W - 20L
1,393 Elo+
Solo
Artemis
Artemis
JoaoPedroCosso
Artemis
Level 4
God Stats
1W - 2L
1,485 SR
Queue Stats
4W - 7L
1,607 Elo+
Solo
Thor
Thor
Tedas1552
Thor
Level 29
God Stats
4W - 8L
1,252 SR
Queue Stats
179W - 186L
1,467 Elo+
Solo
Olorun
Olorun
furiosduo
Olorun
Level 21
God Stats
0W - 1L
1,304 SR
Queue Stats
30W - 22L
1,538 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,495 Elo+

VS

Team Averages
Level 36
1,585 SR
1,525 Elo+
Erlang Shen
Erlang Shen
Badang_02
Erlang Shen
Level 25
God Stats
3W - 4L
1,377 SR
Queue Stats
53W - 60L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Canasto
Ao Kuang
Level 18
God Stats
4W - 2L
1,852 SR
Queue Stats
47W - 29L
1,720 Elo+
Party 2
Hou Yi
Hou Yi
Miek27
Hou Yi
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
45W - 28L
1,628 Elo+
Party 2
Fafnir
Fafnir
ValKilla
Fafnir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
xXlP4iNXx
Izanami
Level 27
God Stats
6W - 8L
1,467 SR
Queue Stats
57W - 77L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaixoBaxista
King Arthur
8
2 / 5 / 0
5,139
514
4,547
9,465
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 4 / 1
4,136
414
1,631
5,466
2,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 3 / 1
4,121
412
2,247
3,416
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
8
0 / 3 / 0
4,747
475
2,181
8,261
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
furiosduo
Olorun
8
0 / 5 / 0
4,787
479
2,457
5,628
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Badang_02
Erlang Shen
11
3 / 0 / 0
6,197
620
3,455
4,518
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Canasto
Ao Kuang
10
7 / 0 / 2
6,334
633
4,670
7,140
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Miek27
Hou Yi
10
5 / 1 / 6
6,271
627
5,051
5,268
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
ValKilla
Fafnir
9
4 / 0 / 9
6,534
653
4,872
5,794
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xXlP4iNXx
Izanami
9
1 / 1 / 5
5,584
558
3,379
4,204
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
20
20
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Badang_02
Erlang Shen
3
0
0
3
L
King Arthur
BaixoBaxista
King Arthur
2
5
0
0.4
W
Ao Kuang
Canasto
Ao Kuang
7
0
2
8
L
0
4
1
0.13
L
0
3
1
0.17
W
Hou Yi
Miek27
Hou Yi
5
1
6
8
L
Thor
0
3
0
0
W
Fafnir
ValKilla
Fafnir
4
0
9
8.5
L
Olorun
furiosduo
Olorun
0
5
0
0
W
Izanami
xXlP4iNXx
Izanami
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,063
Damage
21,427
32,236
Taken
26,924
13,565
Mitigated
13,321
5,053
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Badang_02
Erlang Shen
3,455
1,818
0
1,451
4,518
2,600
450
0
4,278
0
26,982
L
King Arthur
BaixoBaxista
King Arthur
4,547
830
0
1,230
9,465
5,903
0
2,546
6,919
0
13,907
W
Ao Kuang
Canasto
Ao Kuang
4,670
1,326
0
2,635
7,140
2,250
20
1,096
5,984
33,537
0
L
1,631
180
0
122
5,466
2,877
0
1,182
4,284
7,432
0
L
2,247
805
0
0
3,416
973
0
2,245
1,171
0
11,613
W
Hou Yi
Miek27
Hou Yi
5,051
2,731
0
1,324
5,268
1,904
979
909
4,329
0
23,192
L
Thor
2,181
713
0
2,416
8,261
2,320
0
2,010
6,251
0
23,815
W
Fafnir
ValKilla
Fafnir
4,872
1,383
0
1,891
5,794
5,116
162
1,873
3,921
14,670
0
L
Olorun
furiosduo
Olorun
2,457
1,227
98
1,187
5,628
1,492
0
1,559
4,069
22,238
0
W
Izanami
xXlP4iNXx
Izanami
3,379
2,464
0
0
4,204
1,451
1,057
210
3,934
0
30,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
30,920
159
Minions Killed
266
0
Camps Cleared
0
835,326
Distance Traveled
918,599
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,197
620
66
7
0
168,852
3
L
King Arthur
5,139
514
23
2
0
172,631
1
W
Ao Kuang
6,334
633
56
6
0
221,611
0
L
Ymir
4,136
414
13
1
0
175,956
2
L
Artemis
4,121
412
21
2
0
163,939
1
W
Hou Yi
6,271
627
52
5
0
175,132
1
L
Thor
4,747
475
57
6
0
155,322
0
W
Fafnir
6,534
653
21
2
0
182,234
3
L
Olorun
4,787
479
45
5
0
167,478
0
W
Izanami
5,584
558
71
7
0
170,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role