Player Matchup

Nu Wa
Nu Wa
Dark_volt_slayer
Nu Wa
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 6L
1,548 Elo+
Party 1
Skadi
Skadi
GiantJunkJosh
Skadi
Level 42
God Stats
26W - 34L
1,491 SR
Queue Stats
161W - 235L
1,462 Elo+
Party 1
Bacchus
Bacchus
Lrxd_Cthulhu
Bacchus
Level 81
God Stats
12W - 22L
1,536 SR
Queue Stats
88W - 148L
1,410 Elo+
Party 1
Loki
Loki
RL6228419
Loki
Level 13
God Stats
3W - 6L
1,384 SR
Queue Stats
25W - 30L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
deathbringer3469
Sylvanus
Level 156
God Stats
5W - 12L
1,538 SR
Queue Stats
578W - 647L
1,471 Elo+
Party 1
Team Averages
Level 71
1,533 SR
1,491 Elo+

VS

Team Averages
Level 59
1,447 SR
1,410 Elo+
Danzaburou
Danzaburou
Easy Breezzzyy
Danzaburou
Level 85
God Stats
13W - 9L
1,501 SR
Queue Stats
201W - 252L
1,422 Elo+
Party 2
Arachne
Arachne
Mikl The Pikl
Arachne
Level 44
God Stats
3W - 5L
1,439 SR
Queue Stats
57W - 74L
1,411 Elo+
Party 2
Bacchus
Bacchus
Rykrz
Bacchus
Level 23
God Stats
7W - 5L
1,565 SR
Queue Stats
36W - 29L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
xBongwaterx8019
Zhong Kui
Level 111
God Stats
8W - 7L
1,228 SR
Queue Stats
374W - 345L
1,469 Elo+
Party 2
Osiris
Osiris
yung-villa
Osiris
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 116L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,474
432
3,588
8,496
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 1
5,908
394
3,611
7,484
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Lrxd_Cthulhu
Bacchus
9
1 / 4 / 0
6,681
445
3,882
9,516
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
0 / 3 / 0
7,275
485
3,534
10,330
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 1 / 0
8,537
569
8,672
9,916
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Easy Breezzzyy
Danzaburou
12
4 / 1 / 5
7,484
499
6,516
5,368
1,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
13
7 / 0 / 4
8,414
561
9,014
9,914
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Rykrz
Bacchus
11
1 / 0 / 5
7,102
473
2,462
5,875
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
xBongwaterx8019
Zhong Kui
17
7 / 0 / 1
9,628
642
9,291
8,773
6,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
yung-villa
Osiris
12
0 / 4 / 1
7,046
470
3,479
10,918
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
19
19
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Danzaburou
Easy Breezzzyy
Danzaburou
4
1
5
6.5
L
0
5
1
0.1
L
Bacchus
Lrxd_Cthulhu
Bacchus
1
4
0
0.25
W
Arachne
7
0
4
9
L
Loki
0
3
0
0
W
Bacchus
Rykrz
Bacchus
1
0
5
3.5
L
4
1
0
4
W
Zhong Kui
xBongwaterx8019
Zhong Kui
7
0
1
7.5
W
Osiris
yung-villa
Osiris
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
30,762
45,742
Taken
40,848
21,976
Mitigated
20,822
11,489
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,588
883
0
860
8,496
2,780
432
5,662
2,834
28,087
0
W
Danzaburou
Easy Breezzzyy
Danzaburou
6,516
2,140
0
2,508
5,368
1,606
1,551
1,912
3,400
0
47,214
L
3,611
858
0
784
7,484
1,396
0
1,084
6,400
0
22,255
L
Bacchus
Lrxd_Cthulhu
Bacchus
3,882
0
0
824
9,516
6,447
0
2,542
6,974
15,577
0
W
Arachne
9,014
7,058
0
1,511
9,914
3,557
39
2,172
7,646
0
47,976
L
Loki
3,534
887
0
3,828
10,330
3,168
0
2,264
8,066
0
50,034
W
Bacchus
Rykrz
Bacchus
2,462
370
0
1,243
5,875
4,491
323
1,795
4,030
14,733
0
L
8,672
2,387
216
4,977
9,916
8,185
280
201
9,715
49,580
8,689
W
Zhong Kui
xBongwaterx8019
Zhong Kui
9,291
1,215
0
7,103
8,773
6,673
0
2,554
5,843
77,503
0
W
Osiris
yung-villa
Osiris
3,479
1,454
0
3,770
10,918
4,495
0
6,540
4,362
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
39,674
366
Minions Killed
406
0
Camps Cleared
0
1,356,781
Distance Traveled
1,439,827
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,474
432
58
4
0
220,891
0
W
Danzaburou
7,484
499
90
6
0
273,125
0
L
Skadi
5,908
394
34
2
0
271,518
0
L
Bacchus
6,681
445
26
2
0
303,454
0
W
Arachne
8,414
561
78
5
0
311,311
0
L
Loki
7,275
485
120
8
0
327,139
1
W
Bacchus
7,102
473
19
1
0
312,043
1
L
Sylvanus
8,537
569
128
9
0
233,779
3
W
Zhong Kui
9,628
642
151
10
0
282,649
3
W
Osiris
7,046
470
68
5
0
260,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role