Player Matchup

Chernobog
Chernobog
BlueLobsters
Chernobog
Level 49
God Stats
17W - 9L
1,842 SR
Queue Stats
161W - 129L
1,650 Elo+
Party 2
Sol
Sol
BonkerPlays
Sol
Level 140
God Stats
3W - 5L
1,734 SR
Queue Stats
361W - 390L
1,556 Elo+
Party 3
Artio
Artio
ELiT3Snagz
Artio
Level 105
God Stats
4W - 9L
1,362 SR
Queue Stats
132W - 112L
1,625 Elo+
Party 3
Ne Zha
Ne Zha
MumblinAround
Ne Zha
Level 101
God Stats
0W - 3L
1,352 SR
Queue Stats
179W - 159L
1,532 Elo+
Party 3
Tiamat
Tiamat
xGonzox24
Tiamat
Level 136
God Stats
11W - 7L
1,705 SR
Queue Stats
185W - 154L
1,632 Elo+
Party 2
Team Averages
Level 106
1,599 SR
1,599 Elo+

VS

Team Averages
Level 86
1,563 SR
1,660 Elo+
Arachne
Arachne
ChakraNature
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,567 Elo+
Solo
Neith
Neith
DaBigBlackCaulk
Neith
Level 85
God Stats
1W - 5L
1,280 SR
Queue Stats
103W - 79L
1,582 Elo+
Party 1
Agni
Agni
Snugglebitez
Agni
Level 127
God Stats
3W - 0L
1,750 SR
Queue Stats
75W - 53L
1,648 Elo+
Party 1
Sobek
Sobek
ioLHighLifeLoi
Sobek
Level 16
God Stats
4W - 2L
1,770 SR
Queue Stats
9W - 2L
1,860 Elo+
Party 1
Ao Kuang
Ao Kuang
therealwinshady
Ao Kuang
Level 151
God Stats
5W - 1L
1,517 SR
Queue Stats
235W - 202L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlueLobsters
Chernobog
11
4 / 0 / 0
6,513
651
3,860
2,903
727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,580
558
2,750
5,917
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
6
0 / 2 / 3
4,468
447
1,328
5,230
2,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 2
5,248
525
1,935
7,984
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
xGonzox24
Tiamat
11
0 / 2 / 0
6,033
603
3,713
6,392
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChakraNature
Arachne
11
2 / 1 / 5
6,251
625
3,464
5,924
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 3
5,301
530
3,982
4,777
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 0
6,886
689
5,865
4,029
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 0
4,762
476
1,497
3,402
1,245
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
11
3 / 0 / 1
6,098
610
4,970
8,932
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlueLobsters
Chernobog
4
0
0
4
L
1
3
0
0.33
W
Arachne
ChakraNature
Arachne
2
1
5
4.5
W
0
2
3
0.75
L
Artio
0
2
3
0.75
L
0
4
2
0.25
W
4
0
0
4
W
2
2
0
1
W
Ao Kuang
3
0
1
3.5
L
Tiamat
xGonzox24
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
19,778
28,426
Taken
27,064
14,068
Mitigated
9,773
8,314
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlueLobsters
Chernobog
3,860
2,347
0
1,346
2,903
727
369
286
2,617
0
35,391
L
2,750
656
0
2,028
5,917
2,053
0
3,753
1,922
27,659
1,477
W
Arachne
ChakraNature
Arachne
3,464
1,897
0
2,806
5,924
2,311
0
1,137
4,787
0
30,649
W
3,982
1,844
0
1,707
4,777
1,096
240
551
4,226
0
27,705
L
Artio
1,328
278
348
800
5,230
2,518
0
1,828
3,388
5,493
0
L
1,935
1,090
0
752
7,984
2,637
0
2,002
5,900
0
28,509
W
5,865
524
0
405
4,029
1,354
0
1,710
2,319
44,148
0
W
1,497
489
0
168
3,402
1,245
87
622
2,780
5,128
0
W
Ao Kuang
4,970
1,384
0
5,389
8,932
3,767
0
3,179
5,255
32,691
0
L
Tiamat
xGonzox24
Tiamat
3,713
1,191
0
3,040
6,392
6,133
111
4,125
2,267
33,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
29,298
302
Minions Killed
316
0
Camps Cleared
0
870,436
Distance Traveled
1,007,961
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,513
651
71
7
0
164,757
3
L
Sol
5,580
558
80
8
0
176,604
1
W
Arachne
6,251
625
73
7
0
213,656
2
W
Neith
5,301
530
70
7
0
165,292
2
L
Artio
4,468
447
8
1
0
157,713
3
L
Ne Zha
5,248
525
59
6
0
205,230
0
W
Agni
6,886
689
101
10
0
218,632
3
W
Sobek
4,762
476
7
1
0
199,107
1
W
Ao Kuang
6,098
610
65
7
0
211,274
5
L
Tiamat
6,033
603
84
8
0
166,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role