Player Matchup

Heimdallr
Heimdallr
HaveToPlay
Heimdallr
Level 144
God Stats
2W - 4L
1,346 SR
Queue Stats
280W - 281L
1,625 Elo+
Party 1
Chang'e
Chang'e
JayManBr0
Chang'e
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,785 Elo+
Party 4
Tiamat
Tiamat
LIMITED TAL3NT
Tiamat
Level 107
God Stats
0W - 1L
1,564 SR
Queue Stats
35W - 56L
1,499 Elo+
Party 1
Chaac
Chaac
MaceMan09
Chaac
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Party 4
Odin
Odin
MadmanKnuckIes
Odin
Level 138
God Stats
1W - 1L
1,191 SR
Queue Stats
13W - 22L
1,785 Elo+
Party 4
Team Averages
Level 129
1,420 SR
1,639 Elo+

VS

Team Averages
Level 126
1,603 SR
1,583 Elo+
Fenrir
Fenrir
CornGod
Fenrir
Level 125
God Stats
12W - 3L
1,715 SR
Queue Stats
156W - 135L
1,606 Elo+
Party 2
Discordia
Discordia
Irish Balou
Discordia
Level 139
God Stats
7W - 4L
1,299 SR
Queue Stats
293W - 278L
1,531 Elo+
Party 3
Chaac
Chaac
OOLyle
Chaac
Level 124
God Stats
1W - 0L
1,779 SR
Queue Stats
111W - 92L
1,577 Elo+
Party 2
Neith
Neith
SkoobDoob
Neith
Level 83
God Stats
17W - 5L
1,626 SR
Queue Stats
47W - 31L
1,645 Elo+
Party 2
Fafnir
Fafnir
Zinnath_Doryu
Fafnir
Level 158
God Stats
33W - 17L
1,595 SR
Queue Stats
153W - 160L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HaveToPlay
Heimdallr
15
1 / 4 / 5
8,761
674
7,987
13,344
5,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
JayManBr0
Chang'e
13
0 / 5 / 3
7,512
578
4,782
14,810
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
8,897
684
5,884
12,179
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
MaceMan09
Chaac
14
1 / 4 / 4
8,402
646
7,005
15,971
9,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 3 / 4
8,943
688
7,034
15,167
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CornGod
Fenrir
18
10 / 2 / 8
12,357
951
11,095
12,879
12,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Irish Balou
Discordia
17
1 / 1 / 16
9,865
759
24,191
6,180
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OOLyle
Chaac
18
5 / 2 / 11
10,917
840
14,084
13,343
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
SkoobDoob
Neith
17
4 / 0 / 12
10,308
793
10,183
6,777
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 1 / 8
9,455
727
4,611
10,075
14,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
6
Kills
22
22
Deaths
6
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CornGod
Fenrir
10
2
8
7
L
Heimdallr
HaveToPlay
Heimdallr
1
4
5
0.88
W
Discordia
Irish Balou
Discordia
1
1
16
9
L
Chang'e
JayManBr0
Chang'e
0
5
3
0.3
L
2
6
3
0.58
L
Chaac
MaceMan09
Chaac
1
4
4
0.75
L
2
3
4
1.33
W
Chaac
OOLyle
Chaac
5
2
11
5.25
W
Neith
SkoobDoob
Neith
4
0
12
10
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,692
Damage
64,164
71,471
Taken
49,254
39,787
Mitigated
52,069
16,186
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CornGod
Fenrir
11,095
3,119
0
2,652
12,879
12,909
208
4,380
8,213
0
34,739
L
Heimdallr
HaveToPlay
Heimdallr
7,987
4,097
0
1,710
13,344
5,879
0
5,859
7,395
0
29,695
W
Discordia
Irish Balou
Discordia
24,191
988
604
2,262
6,180
2,465
854
1,118
4,938
65,168
0
L
Chang'e
JayManBr0
Chang'e
4,782
543
2,657
4,847
14,810
5,479
0
4,697
10,053
19,798
0
L
5,884
248
0
1,488
12,179
6,213
330
4,209
7,854
33,712
0
L
Chaac
MaceMan09
Chaac
7,005
458
0
4,796
15,971
9,761
0
7,069
8,680
0
19,702
L
7,034
1,401
0
688
15,167
12,455
0
6,968
7,899
0
21,830
W
Chaac
OOLyle
Chaac
14,084
1,136
1,546
5,101
13,343
18,973
181
2,055
11,039
0
47,803
W
Neith
SkoobDoob
Neith
10,183
3,108
901
1,544
6,777
2,803
2,577
2,295
4,334
0
36,161
W
4,611
769
0
1,717
10,075
14,919
694
1,131
8,790
9,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
52,902
243
Minions Killed
332
4
Camps Cleared
12
1,158,294
Distance Traveled
1,350,714
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,357
951
60
5
2
287,442
1
L
Heimdallr
8,761
674
61
5
1
230,924
0
W
Discordia
9,865
759
112
9
3
260,830
3
L
Chang'e
7,512
578
42
3
1
226,925
0
L
Tiamat
8,897
684
76
6
1
221,466
0
L
Chaac
8,402
646
23
2
0
213,174
3
L
Odin
8,943
688
41
3
1
265,805
2
W
Chaac
10,917
840
78
6
4
294,612
2
W
Neith
10,308
793
60
5
2
237,312
2
W
Fafnir
9,455
727
22
2
1
270,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role