Player Matchup

Hercules
Hercules
GutPuncher
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,544 Elo+
Solo
Kukulkan
Kukulkan
HairyAreoly
Kukulkan
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 68L
1,436 Elo+
Solo
Danzaburou
Danzaburou
NatMat99
Danzaburou
Level 16
God Stats
6W - 3L
1,730 SR
Queue Stats
45W - 55L
1,503 Elo+
Solo
Bakasura
Bakasura
Noteable_Plug
Bakasura
Level 27
God Stats
11W - 11L
1,597 SR
Queue Stats
86W - 81L
1,563 Elo+
Solo
Yemoja
Yemoja
Zeusjuice100
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 68L
1,701 Elo+
Solo
Team Averages
Level 14
1,565 SR
1,549 Elo+

VS

Team Averages
Level 18
1,471 SR
1,599 Elo+
Kukulkan
Kukulkan
Kokabaxter
Kukulkan
Level 4
God Stats
4W - 8L
1,275 SR
Queue Stats
101W - 97L
1,479 Elo+
Solo
Susano
Susano
Sikiforov
Susano
Level 28
God Stats
2W - 3L
1,774 SR
Queue Stats
92W - 18L
1,836 Elo+
Solo
Persephone
Persephone
Taikeno
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 245L
1,501 Elo+
Solo
Khepri
Khepri
The WolfMast
Khepri
Level 23
God Stats
4W - 6L
1,553 SR
Queue Stats
38W - 49L
1,612 Elo+
Solo
Geb
Geb
XeM Zero
Geb
Level 9
God Stats
1W - 2L
1,255 SR
Queue Stats
47W - 55L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GutPuncher
Hercules
15
7 / 2 / 10
10,207
464
12,600
18,209
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
HairyAreoly
Kukulkan
16
4 / 5 / 5
10,277
467
12,133
10,275
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
NatMat99
Danzaburou
14
7 / 7 / 11
10,347
470
12,821
14,490
4,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Noteable_Plug
Bakasura
20
9 / 3 / 5
12,233
556
13,058
19,835
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
8 / 5 / 13
12,754
580
11,430
17,047
12,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kokabaxter
Kukulkan
12
1 / 13 / 6
8,618
392
6,619
17,234
7,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Sikiforov
Susano
20
12 / 1 / 1
13,312
605
22,326
17,808
7,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Taikeno
Persephone
16
7 / 5 / 5
11,363
517
15,056
14,799
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
0 / 9 / 8
8,969
408
6,749
19,663
16,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 1
7,893
359
2,175
15,140
5,593

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
35
Kills
20
22
Deaths
36
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
GutPuncher
Hercules
7
2
10
6
W
Kukulkan
HairyAreoly
Kukulkan
4
5
5
1.3
L
Kukulkan
Kokabaxter
Kukulkan
1
13
6
0.31
W
Danzaburou
NatMat99
Danzaburou
7
7
11
1.79
W
Bakasura
Noteable_Plug
Bakasura
9
3
5
3.83
L
Susano
Sikiforov
Susano
12
1
1
12.5
L
Persephone
Taikeno
Persephone
7
5
5
1.9
L
Khepri
0
9
8
0.44
L
0
8
1
0.06
W
Yemoja
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,042
Damage
52,925
79,856
Taken
84,644
44,698
Mitigated
41,969
22,863
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GutPuncher
Hercules
12,600
5,284
0
6,566
18,209
15,238
343
7,372
10,611
0
40,341
W
Kukulkan
HairyAreoly
Kukulkan
12,133
532
0
408
10,275
3,740
976
5,470
4,623
57,558
0
L
Kukulkan
Kokabaxter
Kukulkan
6,619
896
0
2,338
17,234
7,162
165
4,835
11,465
29,633
0
W
Danzaburou
NatMat99
Danzaburou
12,821
8,020
0
3,764
14,490
4,691
1,851
6,424
7,873
0
37,219
W
Bakasura
Noteable_Plug
Bakasura
13,058
8,503
0
6,653
19,835
8,251
704
3,207
16,466
0
97,841
L
Susano
Sikiforov
Susano
22,326
5,163
0
1,053
17,808
7,783
0
1,684
15,087
0
116,305
L
Persephone
Taikeno
Persephone
15,056
1,194
0
3,314
14,799
5,343
348
4,229
9,649
57,911
0
L
Khepri
6,749
745
43
3,137
19,663
16,088
138
9,879
9,434
30,991
0
L
2,175
503
0
250
15,140
5,593
755
2,274
12,074
21,797
0
W
Yemoja
11,430
2,476
2,251
3,221
17,047
12,778
625
7,123
9,684
47,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
50,155
483
Minions Killed
358
0
Camps Cleared
0
2,030,305
Distance Traveled
1,957,991
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,207
464
59
3
0
400,869
2
W
Kukulkan
10,277
467
112
5
0
392,546
1
L
Kukulkan
8,618
392
48
2
0
323,414
3
W
Danzaburou
10,347
470
55
3
0
376,371
1
W
Bakasura
12,233
556
191
9
0
466,163
0
L
Susano
13,312
605
173
8
0
499,033
1
L
Persephone
11,363
517
75
3
0
387,411
2
L
Khepri
8,969
408
36
2
0
399,072
1
L
Geb
7,893
359
26
1
0
349,061
1
W
Yemoja
12,754
580
66
3
0
394,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role