Player Matchup

Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Silver III
Cxlw
Ullr
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 53L
1,110 MMR
Solo
Ra
Ra
Bronze III
El_rulas_00
Ra
Bronze III
Level 107
God Stats
0W - 2L
1,437 SR
Queue Stats
29W - 39L
1,414 MMR
Party 2
Yemoja
Yemoja
Gold IV
EnemyGer
Yemoja
Gold IV
Level 122
God Stats
28W - 31L
1,536 SR
Queue Stats
176W - 171L
1,278 MMR
Party 3
Nox
Nox
Silver II
ultraviolenceDN
Nox
Silver II
Level 123
God Stats
2W - 4L
1,597 SR
Queue Stats
153W - 152L
1,040 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,514 SR
1,268 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,595 SR
1,200 MMR
Ares
Ares
Silver III
BronicDreamz
Ares
Silver III
Level 128
God Stats
40W - 26L
1,640 SR
Queue Stats
207W - 216L
935 MMR
Party 1
Anhur
Anhur
Bronze III
PhantomWolv
Anhur
Bronze III
Level 65
God Stats
3W - 0L
1,749 SR
Queue Stats
19W - 14L
1,346 MMR
Solo
Kali
Kali
Silver II
TEMISTOCLES86
Kali
Silver II
Level 38
God Stats
18W - 22L
1,361 SR
Queue Stats
394W - 396L
1,301 MMR
Solo
Cerberus
Cerberus
Silver I
TheGreenWarri0r
Cerberus
Silver I
Level 66
God Stats
29W - 14L
1,725 SR
Queue Stats
122W - 138L
1,134 MMR
Party 1
Anubis
Anubis
Gold IV
ivaanfernandez40
Anubis
Gold IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 189L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 2 / 0
6,248
368
3,677
9,245
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Cxlw
Ullr
12
0 / 3 / 0
6,825
401
2,772
7,764
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
6,370
375
2,387
4,484
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
EnemyGer
Yemoja
12
0 / 5 / 0
7,572
445
4,864
13,405
3,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 3 / 0
7,746
456
8,634
9,938
5,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshTiamatSetAthenaGuan Yu

VS

Bans
TsukuyomiHeimdallrCu ChulainnDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
10,128
596
5,544
14,183
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 0 / 3
11,684
687
6,375
10,123
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 2
10,090
594
1,563
12,308
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
2 / 0 / 1
9,937
585
6,062
9,748
6,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 0 / 3
10,405
612
14,096
12,439
7,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
15
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
3
0
6
6
L
Ullr
Cxlw
Ullr
0
3
0
0
L
0
2
0
0
L
Yemoja
EnemyGer
Yemoja
0
5
0
0
W
3
0
3
4.5
W
2
0
2
3
W
Cerberus
2
0
1
2.5
W
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
33,640
44,836
Taken
58,801
13,199
Mitigated
37,735
7,039
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,677
1,375
0
373
9,245
2,104
0
5,414
3,831
0
27,636
W
5,544
193
921
2,771
14,183
14,979
882
2,624
11,513
41,463
0
L
Ullr
Cxlw
Ullr
2,772
936
0
1,463
7,764
1,544
0
827
6,937
0
31,539
L
2,387
261
216
777
4,484
960
0
3,455
1,029
28,791
0
L
Yemoja
EnemyGer
Yemoja
4,864
631
414
1,459
13,405
3,173
0
8,357
5,048
24,637
0
W
6,375
4,218
0
5,213
10,123
3,917
5,586
783
9,340
0
84,743
W
1,563
851
393
4,987
12,308
5,071
1,129
1,108
11,194
0
80,177
W
Cerberus
6,062
409
0
5,009
9,748
6,363
2,032
5,715
4,033
48,458
0
W
14,096
84
0
7,514
12,439
7,405
2,686
5,357
6,836
81,780
0
L
8,634
962
0
2,337
9,938
5,418
0
7,649
2,289
46,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
52,244
313
Minions Killed
637
0
Camps Cleared
0
1,333,082
Distance Traveled
1,504,747
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,248
368
59
3
0
321,909
2
W
Ares
10,128
596
53
3
0
320,943
3
L
Ullr
6,825
401
68
4
0
191,440
3
L
Ra
6,370
375
63
4
0
234,638
3
L
Yemoja
7,572
445
36
2
0
300,624
1
W
Anhur
11,684
687
158
9
0
253,546
2
W
Kali
10,090
594
141
8
0
339,634
0
W
Cerberus
9,937
585
133
8
0
285,658
2
W
Anubis
10,405
612
152
9
0
304,966
2
L
Nox
7,746
456
87
5
0
284,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role