Player Matchup

Achilles
Achilles
Silver I
Bevinnnnn
Achilles
Silver I
Level 151
God Stats
4W - 7L
1,544 SR
Queue Stats
225W - 228L
1,226 MMR
Party 1
Nemesis
Nemesis
Silver III
CholoPapi
Nemesis
Silver III
Level 107
God Stats
9W - 11L
1,529 SR
Queue Stats
68W - 104L
969 MMR
Solo
Sol
Sol
Silver II
KINGxWEExWEE
Sol
Silver II
Level 154
God Stats
11W - 8L
1,568 SR
Queue Stats
410W - 420L
828 MMR
Party 1
Rama
Rama
Silver II
Teacuup
Rama
Silver II
Level 61
God Stats
13W - 25L
1,401 SR
Queue Stats
225W - 242L
1,000 MMR
Solo
Ares
Ares
Silver III
WhomstveTookLunc
Ares
Silver III
Level 48
God Stats
6W - 7L
1,442 SR
Queue Stats
39W - 51L
1,070 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,497 SR
1,018 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,424 SR
1,018 MMR
Da Ji
Da Ji
Silver IV
Cold91
Da Ji
Silver IV
Level 78
God Stats
9W - 2L
1,511 SR
Queue Stats
56W - 65L
1,005 MMR
Solo
Bellona
Bellona
Silver II
DiamondDigg
Bellona
Silver II
Level 158
God Stats
253W - 249L
1,532 SR
Queue Stats
1,053W - 1,074L
1,010 MMR
Solo
Xing Tian
Xing Tian
Silver II
LuiisK
Xing Tian
Silver II
Level 158
God Stats
1W - 2L
1,206 SR
Queue Stats
202W - 201L
1,079 MMR
Solo
Izanami
Izanami
Silver II
RobertCaston
Izanami
Silver II
Level 126
God Stats
9W - 7L
1,546 SR
Queue Stats
312W - 317L
970 MMR
Solo
Tiamat
Tiamat
Silver II
Stackks
Tiamat
Silver II
Level 159
God Stats
17W - 13L
1,328 SR
Queue Stats
146W - 154L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bevinnnnn
Achilles
17
2 / 3 / 2
10,475
524
12,652
17,767
17,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
CholoPapi
Nemesis
20
6 / 3 / 2
11,798
590
9,569
16,393
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 4
9,767
488
13,647
13,892
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Teacuup
Rama
9
0 / 3 / 0
7,226
361
3,656
7,397
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 3
9,257
463
4,618
17,154
20,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetApolloTsukuyomiAthenaScylla

VS

Bans
GilgameshDanzaburouAnhurJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cold91
Da Ji
18
5 / 4 / 5
11,548
577
8,777
14,519
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
DiamondDigg
Bellona
19
2 / 3 / 5
12,224
611
10,248
17,775
15,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
LuiisK
Xing Tian
14
1 / 1 / 8
10,229
511
7,590
16,654
10,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RobertCaston
Izanami
20
7 / 3 / 5
12,342
617
14,827
14,158
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Stackks
Tiamat
17
2 / 0 / 8
10,791
540
11,308
7,938
5,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
17
17
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bevinnnnn
Achilles
2
3
2
1
L
Nemesis
CholoPapi
Nemesis
6
3
2
2.33
W
Da Ji
Cold91
Da Ji
5
4
5
1.88
W
Bellona
DiamondDigg
Bellona
2
3
5
1.5
L
1
4
4
0.75
W
Xing Tian
LuiisK
Xing Tian
1
1
8
5
W
Izanami
RobertCaston
Izanami
7
3
5
3.17
W
Tiamat
Stackks
Tiamat
2
0
8
6
L
Rama
Teacuup
Rama
0
3
0
0
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
52,750
72,603
Taken
71,044
53,939
Mitigated
42,888
19,173
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bevinnnnn
Achilles
12,652
3,795
0
5,367
17,767
17,723
0
2,698
14,985
0
68,203
L
Nemesis
CholoPapi
Nemesis
9,569
4,490
0
5,574
16,393
8,032
0
2,993
13,206
0
93,346
W
Da Ji
Cold91
Da Ji
8,777
2,405
0
6,125
14,519
5,766
0
3,064
11,455
0
69,442
W
Bellona
DiamondDigg
Bellona
10,248
3,492
0
8,845
17,775
15,141
494
859
16,916
9,829
73,444
L
13,647
2,279
0
5,809
13,892
5,163
0
6,649
6,877
73,778
0
W
Xing Tian
LuiisK
Xing Tian
7,590
912
0
1,595
16,654
10,940
0
7,892
8,762
22,986
0
W
Izanami
RobertCaston
Izanami
14,827
10,595
0
4,775
14,158
5,758
5,886
2,436
11,722
0
110,406
W
Tiamat
Stackks
Tiamat
11,308
1,262
0
3,086
7,938
5,283
686
4,014
3,924
67,573
0
L
Rama
Teacuup
Rama
3,656
2,830
0
2,067
7,397
2,161
0
880
6,517
0
30,082
L
4,618
558
0
356
17,154
20,860
0
6,235
10,723
20,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
57,134
548
Minions Killed
641
0
Camps Cleared
0
1,671,505
Distance Traveled
2,015,910
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,475
524
147
7
0
398,808
8
L
Nemesis
11,798
590
177
9
0
404,104
7
W
Da Ji
11,548
577
100
5
0
413,473
4
W
Bellona
12,224
611
187
9
0
412,906
4
L
Sol
9,767
488
137
7
0
367,871
3
W
Xing Tian
10,229
511
22
1
0
417,442
10
W
Izanami
12,342
617
197
10
0
339,059
2
W
Tiamat
10,791
540
135
7
0
433,030
3
L
Rama
7,226
361
65
3
0
152,329
3
L
Ares
9,257
463
22
1
0
348,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role