Player Matchup

Terra
Terra
Barbwire93
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,411 Elo+
Solo
Neith
Neith
BigSosaGoCrXzy-_
Neith
Level 19
God Stats
63W - 59L
1,462 SR
Queue Stats
63W - 59L
1,395 Elo+
Solo
Artemis
Artemis
Lil_Frozenwolf
Artemis
Level 14
God Stats
6W - 10L
1,403 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 2
Nemesis
Nemesis
Zst0rmtr00perZ7
Nemesis
Level 4
God Stats
0W - 2L
1,696 SR
Queue Stats
0W - 4L
988 Elo+
Party 2
Anubis
Anubis
niqqaflvcko
Anubis
Level 25
God Stats
40W - 49L
1,553 SR
Queue Stats
81W - 90L
1,471 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,335 Elo+

VS

Team Averages
Level 14
1,467 SR
1,443 Elo+
Ares
Ares
Switch toast
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ThornyBushWorm
Izanami
Level 28
God Stats
13W - 14L
1,454 SR
Queue Stats
101W - 108L
1,344 Elo+
Solo
Loki
Loki
ZevenZee
Loki
Level 13
God Stats
5W - 4L
1,534 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 1
Ganesha
Ganesha
brandon-poma
Ganesha
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 30L
1,419 Elo+
Solo
Chaac
Chaac
worthlessstoner
Chaac
Level 15
God Stats
1W - 1L
1,349 SR
Queue Stats
152W - 200L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
3 / 1 / 1
5,835
486
3,082
9,407
5,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

1
0 / 0 / 0
3,858
322
0
0
0
11
2 / 2 / 0
6,463
539
2,662
8,413
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 11 / 2
5,261
438
2,524
10,047
2,566
Anubis
10
4 / 7 / 2
6,447
537
7,529
8,786
3,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 1
5,666
472
1,002
9,263
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

13
2 / 1 / 1
7,685
640
5,662
5,573
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
5 / 3 / 2
6,731
561
4,779
6,551
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
brandon-poma
Ganesha
7
0 / 1 / 1
5,485
457
523
3,099
956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
11 / 0 / 3
7,936
661
11,334
9,655
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
20
21
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
3
1
1
3.5
L
0
0
0
0
L
2
2
0
1
W
2
6
1
0.42
W
2
1
1
2.5
W
Loki
5
3
2
2
L
1
11
2
0.18
W
Ganesha
brandon-poma
Ganesha
0
1
1
0.5
L
Anubis
4
7
2
0.71
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
23,300
36,653
Taken
34,141
14,604
Mitigated
14,860
6,840
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,082
337
73
1,031
9,407
5,564
210
638
8,623
16,359
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,662
1,750
0
3,255
8,413
2,583
336
523
7,830
0
36,141
W
1,002
511
0
300
9,263
3,387
488
3,053
6,210
5,277
0
W
5,662
3,821
0
692
5,573
2,166
4,597
1,854
3,719
0
55,666
W
Loki
4,779
1,954
0
2,068
6,551
1,764
0
1,830
4,721
0
25,262
L
2,524
628
0
493
10,047
2,566
0
42
9,634
0
13,841
W
Ganesha
brandon-poma
Ganesha
523
0
0
70
3,099
956
0
0
3,099
8,984
0
L
Anubis
7,529
190
0
1,988
8,786
3,891
791
322
8,224
28,222
0
W
11,334
3,659
0
3,612
9,655
6,587
806
3,874
5,781
0
42,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
33,503
175
Minions Killed
254
0
Camps Cleared
0
820,511
Distance Traveled
946,112
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,835
486
13
1
0
231,893
1
L
Neith
3,858
322
0
0
0
0
0
L
Artemis
6,463
539
94
8
0
221,267
2
W
Ares
5,666
472
6
1
0
188,810
0
W
Izanami
7,685
640
121
10
0
204,929
0
W
Loki
6,731
561
49
4
0
213,997
0
L
Nemesis
5,261
438
22
2
0
207,830
1
W
Ganesha
5,485
457
17
1
0
78,004
0
L
Anubis
6,447
537
46
4
0
159,521
3
W
Chaac
7,936
661
61
5
0
260,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role