Player Matchup

Fafnir
Fafnir
CaelumOculus
Fafnir
Level 47
God Stats
0W - 2L
1,435 SR
Queue Stats
11W - 19L
1,485 Elo+
Party 1
Izanami
Izanami
Chifutakusi
Izanami
Level 29
God Stats
2W - 2L
1,556 SR
Queue Stats
10W - 11L
1,475 Elo+
Party 1
Ymir
Ymir
WhackedSaucer70
Ymir
Level 27
God Stats
0W - 3L
1,191 SR
Queue Stats
11W - 10L
1,403 Elo+
Party 1
Zeus
Zeus
supertwink94
Zeus
Level 88
God Stats
1W - 5L
1,509 SR
Queue Stats
35W - 35L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
supertwunk94
Gilgamesh
Level 102
God Stats
2W - 4L
1,651 SR
Queue Stats
75W - 72L
1,549 Elo+
Party 1
Team Averages
Level 59
1,469 SR
1,486 Elo+

VS

Team Averages
Level 96
1,645 SR
1,478 Elo+
Terra
Terra
AfroStyleJutsu
Terra
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
336W - 400L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Greedy 343 CEO
Cthulhu
Level 103
God Stats
8W - 7L
1,555 SR
Queue Stats
41W - 55L
1,449 Elo+
Solo
Olorun
Olorun
Ruthless_Beast_0
Olorun
Level 140
God Stats
2W - 1L
1,874 SR
Queue Stats
251W - 284L
1,474 Elo+
Solo
Danzaburou
Danzaburou
SPITGAME12
Danzaburou
Level 116
God Stats
34W - 38L
1,488 SR
Queue Stats
368W - 383L
1,499 Elo+
Solo
Thor
Thor
nightghost62
Thor
Level 68
God Stats
7W - 6L
1,808 SR
Queue Stats
101W - 99L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 3 / 10
12,450
778
10,146
21,446
26,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Chifutakusi
Izanami
16
1 / 4 / 6
9,948
622
10,125
13,153
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 12 / 9
10,337
646
8,773
22,869
15,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 8 / 7
12,402
775
22,115
14,540
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
supertwunk94
Gilgamesh
19
9 / 4 / 7
13,930
871
26,045
29,143
28,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 18
12,979
811
13,579
37,422
34,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 2 / 15
13,691
856
17,054
20,383
21,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 13
12,144
759
10,846
14,284
7,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SPITGAME12
Danzaburou
20
9 / 3 / 12
14,563
910
29,716
15,713
9,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 5 / 11
12,855
803
14,362
17,277
8,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
19
Kills
31
31
Deaths
19
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
2
5
18
2.2
L
Fafnir
2
3
10
2.33
L
Izanami
Chifutakusi
Izanami
1
4
6
1
W
8
2
15
7.75
W
5
4
13
2.88
W
Danzaburou
SPITGAME12
Danzaburou
9
3
12
5
L
2
12
9
0.54
W
7
5
11
2.5
L
5
8
7
1.06
L
Gilgamesh
supertwunk94
Gilgamesh
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,204
Damage
85,557
101,151
Taken
105,079
81,815
Mitigated
81,778
17,437
Healing
39,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,579
1,729
8,253
14,515
37,422
34,399
462
14,044
23,378
23,003
0
L
Fafnir
10,146
3,481
0
4,080
21,446
26,320
102
10,777
10,669
18,483
0
L
Izanami
Chifutakusi
Izanami
10,125
6,883
0
1,535
13,153
5,003
256
5,085
8,068
0
36,588
W
17,054
1,232
2,630
0
20,383
21,639
1,091
9,295
11,088
48,211
0
W
10,846
5,340
5,256
4,113
14,284
7,585
1,220
5,254
9,030
21,502
0
W
Danzaburou
SPITGAME12
Danzaburou
29,716
12,701
0
1,708
15,713
9,322
2,724
5,699
10,014
0
85,909
L
8,773
702
1,419
1,120
22,869
15,742
28
7,050
15,819
19,151
0
W
14,362
1,483
1,485
1,754
17,277
8,833
1,340
7,052
10,225
0
32,328
L
22,115
1,578
0
1,997
14,540
6,242
377
6,671
7,869
58,900
0
L
Gilgamesh
supertwunk94
Gilgamesh
26,045
5,867
3,023
4,263
29,143
28,508
189
12,387
16,756
929
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
66,232
266
Minions Killed
290
5
Camps Cleared
8
1,265,294
Distance Traveled
1,401,555
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,979
811
23
1
0
301,689
1
L
Fafnir
12,450
778
16
1
0
294,400
0
L
Izanami
9,948
622
74
5
3
254,729
1
W
Cthulhu
13,691
856
57
4
1
300,129
0
W
Olorun
12,144
759
30
2
0
248,974
2
W
Danzaburou
14,563
910
139
9
6
278,831
0
L
Ymir
10,337
646
20
1
0
202,361
0
W
Thor
12,855
803
41
3
1
271,932
0
L
Zeus
12,402
775
114
7
1
213,563
0
L
Gilgamesh
13,930
871
42
3
1
300,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role