Player Matchup

Hachiman
Hachiman
Silver I
Nomada-005
Hachiman
Silver I
Level 107
God Stats
122W - 188L
1,351 SR
Queue Stats
850W - 1,269L
1,254 MMR
Solo
Discordia
Discordia
Silver V
ObitoSan
Discordia
Silver V
Level 148
God Stats
8W - 14L
1,446 SR
Queue Stats
31W - 42L
1,094 MMR
Party 1
Ymir
Ymir
Silver V
Ranar
Ymir
Silver V
Level 142
God Stats
26W - 35L
1,400 SR
Queue Stats
31W - 42L
1,094 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,399 SR
1,147 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,317 SR
1,242 MMR
Nu Wa
Nu Wa
Silver II
ViniciusSilva97
Nu Wa
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,347 MMR
Party 2
Heimdallr
Heimdallr
Bronze II
WoodhouseTDS
Heimdallr
Bronze II
Level 43
God Stats
1W - 1L
1,230 SR
Queue Stats
3W - 14L
923 MMR
Solo
Artio
Artio
Bronze III
derek-augusto
Artio
Bronze III
Level 105
God Stats
5W - 4L
1,221 SR
Queue Stats
8W - 8L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nomada-005
Hachiman
13
3 / 5 / 5
10,462
615
8,817
12,850
4,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ObitoSan
Discordia
15
6 / 4 / 4
11,465
674
20,196
11,137
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Ranar
Ymir
14
1 / 4 / 6
10,901
641
5,866
19,454
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaGilgameshScyllaCabrakanAphrodite

VS

Bans
KumbhakarnaDanzaburouHeraChaacZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
13,036
767
14,937
12,895
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WoodhouseTDS
Heimdallr
13
3 / 7 / 7
10,575
622
10,435
14,752
6,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 10
12,001
706
7,245
20,987
20,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
12
13
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Nomada-005
Hachiman
3
5
5
1.1
L
Discordia
ObitoSan
Discordia
6
4
4
2
L
Ymir
Ranar
Ymir
1
4
6
1
W
6
2
5
4.25
W
Heimdallr
WoodhouseTDS
Heimdallr
3
7
7
0.93
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
32,617
43,441
Taken
48,634
28,007
Mitigated
30,671
8,489
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Nomada-005
Hachiman
8,817
4,205
0
3,276
12,850
4,225
523
6,273
6,577
0
52,908
L
Discordia
ObitoSan
Discordia
20,196
635
0
1,857
11,137
4,236
156
7,626
3,511
66,201
0
L
Ymir
Ranar
Ymir
5,866
941
827
2,529
19,454
19,546
180
8,307
11,147
26,810
0
W
14,937
5,702
271
2,632
12,895
4,214
1,688
7,502
4,929
73,589
0
W
Heimdallr
WoodhouseTDS
Heimdallr
10,435
5,582
0
1,850
14,752
6,280
1,747
8,409
5,743
0
33,063
W
7,245
444
1,095
9,161
20,987
20,177
293
8,565
11,826
24,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
35,612
213
Minions Killed
167
0
Camps Cleared
0
914,890
Distance Traveled
896,436
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,462
615
98
6
0
285,693
0
L
Discordia
11,465
674
83
5
0
299,993
3
L
Ymir
10,901
641
32
2
0
329,204
1
W
Nu Wa
13,036
767
93
5
0
298,708
2
W
Heimdallr
10,575
622
35
2
0
260,610
3
W
Artio
12,001
706
39
2
0
337,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role