Player Matchup

Danzaburou
Danzaburou
Bozos
Danzaburou
Level 15
God Stats
5W - 4L
1,545 SR
Queue Stats
7W - 5L
1,575 Elo+
Solo
Da Ji
Da Ji
Felisque
Da Ji
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 56L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
GodFarmz
Cu Chulainn
Level 6
God Stats
1W - 1L
1,825 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 1
Izanami
Izanami
Sundér
Izanami
Level 157
God Stats
48W - 36L
1,634 SR
Queue Stats
199W - 181L
1,516 Elo+
Party 1
Merlin
Merlin
axsfam
Merlin
Level 24
God Stats
1W - 5L
1,629 SR
Queue Stats
233W - 215L
1,518 Elo+
Solo
Team Averages
Level 45
1,627 SR
1,529 Elo+

VS

Team Averages
Level 21
1,562 SR
1,480 Elo+
Gilgamesh
Gilgamesh
ArmedJonesy
Gilgamesh
Level 28
God Stats
19W - 16L
1,550 SR
Queue Stats
109W - 97L
1,485 Elo+
Solo
Neith
Neith
Daniel1Mon
Neith
Level 4
God Stats
9W - 15L
1,468 SR
Queue Stats
12W - 17L
1,512 Elo+
Solo
Vamana
Vamana
DonFrom63rd
Vamana
Level 16
God Stats
1W - 2L
1,701 SR
Queue Stats
51W - 58L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
PrinceZalthar
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,507 Elo+
Solo
Jing Wei
Jing Wei
SlickFawn545745
Jing Wei
Level 28
God Stats
2W - 1L
1,591 SR
Queue Stats
89W - 72L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bozos
Danzaburou
20
6 / 7 / 9
19,674
562
31,533
28,419
16,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Felisque
Da Ji
20
8 / 12 / 8
18,564
530
28,646
33,477
19,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
GodFarmz
Cu Chulainn
12
1 / 2 / 3
12,028
344
1,537
10,069
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sundér
Izanami
20
12 / 6 / 6
22,251
636
37,858
53,254
48,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
axsfam
Merlin
20
6 / 10 / 10
17,509
500
28,640
26,276
14,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArmedJonesy
Gilgamesh
20
12 / 7 / 8
19,190
548
18,068
32,571
36,316
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
0 / 8 / 6
16,500
471
9,570
19,848
8,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
20
8 / 8 / 4
18,574
531
19,752
39,562
56,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
PrinceZalthar
Kumbhakarna
20
2 / 5 / 13
16,229
464
7,587
35,584
46,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
20
14 / 6 / 3
21,606
617
44,004
40,676
20,337
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
70
33
Kills
36
37
Deaths
34
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArmedJonesy
Gilgamesh
12
7
8
2.29
L
Danzaburou
Bozos
Danzaburou
6
7
9
1.5
W
Neith
0
8
6
0.38
W
Vamana
8
8
4
1.25
L
Da Ji
Felisque
Da Ji
8
12
8
1
L
Cu Chulainn
GodFarmz
Cu Chulainn
1
2
3
1.25
W
Kumbhakarna
PrinceZalthar
Kumbhakarna
2
5
13
1.7
W
Jing Wei
14
6
3
2.58
L
Izanami
Sundér
Izanami
12
6
6
2.5
L
Merlin
axsfam
Merlin
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,214
Damage
98,981
151,495
Taken
168,241
105,918
Mitigated
168,250
38,173
Healing
45,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArmedJonesy
Gilgamesh
18,068
5,715
0
3,197
32,571
36,316
2,658
6,784
25,505
37
123,739
L
Danzaburou
Bozos
Danzaburou
31,533
17,596
0
8,173
28,419
16,517
1,155
2,522
25,897
0
162,211
W
Neith
9,570
4,550
164
4,944
19,848
8,325
676
3,624
15,904
0
118,086
W
Vamana
19,752
8,885
0
15,718
39,562
56,801
2,952
9,669
29,691
0
103,850
L
Da Ji
Felisque
Da Ji
28,646
8,450
0
5,596
33,477
19,951
130
1,795
31,682
0
143,049
L
Cu Chulainn
GodFarmz
Cu Chulainn
1,537
328
0
3,301
10,069
5,904
261
1,353
8,716
0
15,723
W
Kumbhakarna
PrinceZalthar
Kumbhakarna
7,587
1,555
0
4,379
35,584
46,471
920
7,878
27,356
41,061
0
W
Jing Wei
44,004
36,833
0
16,849
40,676
20,337
4,461
9,016
31,534
0
190,960
L
Izanami
Sundér
Izanami
37,858
15,735
0
18,468
53,254
48,738
5,537
2,729
50,525
28,585
144,694
L
Merlin
axsfam
Merlin
28,640
1,658
377
2,258
26,276
14,808
552
2,664
23,612
101,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,026
Gold Earned
92,099
832
Minions Killed
791
0
Camps Cleared
0
2,356,978
Distance Traveled
2,990,002
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
19,190
548
158
5
0
647,957
1
L
Danzaburou
19,674
562
207
6
0
572,336
0
W
Neith
16,500
471
180
5
0
461,598
1
W
Vamana
18,574
531
183
5
0
606,712
3
L
Da Ji
18,564
530
220
6
0
539,990
2
L
Cu Chulainn
12,028
344
25
1
0
147,210
3
W
Kumbhakarna
16,229
464
56
2
0
659,869
3
W
Jing Wei
21,606
617
214
6
0
613,866
3
L
Izanami
22,251
636
216
6
0
547,523
0
L
Merlin
17,509
500
164
5
0
549,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role