Player Matchup

Erlang Shen
Erlang Shen
Emulater
Erlang Shen
Level 29
God Stats
6W - 1L
1,760 SR
Queue Stats
101W - 62L
1,620 Elo+
Solo
Hera
Hera
SEND_D_PICS
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,848 Elo+
Solo
Artemis
Artemis
coopusaf
Artemis
Level 27
God Stats
4W - 0L
1,665 SR
Queue Stats
85W - 75L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
shonenbakayaro
Sun Wukong
Level 21
God Stats
20W - 9L
1,685 SR
Queue Stats
57W - 52L
1,523 Elo+
Solo
Thor
Thor
worstchanceN360
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,547 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,606 Elo+

VS

Team Averages
Level 25
1,561 SR
1,512 Elo+
Apollo
Apollo
BIRDXSOLIER
Apollo
Level 29
God Stats
1W - 2L
1,615 SR
Queue Stats
95W - 93L
1,528 Elo+
Solo
Pele
Pele
Dizzybli
Pele
Level 13
God Stats
2W - 6L
1,505 SR
Queue Stats
85W - 74L
1,565 Elo+
Party 1
Fenrir
Fenrir
StatedImp07
Fenrir
Level 28
God Stats
48W - 33L
1,663 SR
Queue Stats
254W - 253L
1,474 Elo+
Solo
Tiamat
Tiamat
deathsythe09
Tiamat
Level 38
God Stats
2W - 5L
1,522 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 1
Sobek
Sobek
lofiLion
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Emulater
Erlang Shen
14
10 / 2 / 11
9,877
617
11,973
10,500
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 5 / 10
9,603
600
13,867
8,674
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
coopusaf
Artemis
17
12 / 2 / 7
11,512
720
11,908
10,347
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
shonenbakayaro
Sun Wukong
16
9 / 0 / 5
10,540
659
12,039
12,530
10,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 9
8,208
513
3,416
10,147
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 11 / 1
6,905
432
2,130
13,113
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
6 / 6 / 1
9,031
564
10,777
15,569
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
2 / 4 / 1
7,174
448
3,403
10,338
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
12
2 / 7 / 5
7,392
462
8,293
13,057
6,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
lofiLion
Sobek
10
0 / 9 / 4
6,342
396
4,571
17,627
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
37
Kills
11
11
Deaths
37
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
11
1
0.14
L
Pele
6
6
1
1.08
W
Erlang Shen
Emulater
Erlang Shen
10
2
11
7.75
W
5
5
10
2
L
Fenrir
2
4
1
0.63
W
Artemis
coopusaf
Artemis
12
2
7
7.75
L
Tiamat
2
7
5
0.64
L
Sobek
lofiLion
Sobek
0
9
4
0.22
W
Sun Wukong
shonenbakayaro
Sun Wukong
9
0
5
11.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,203
Damage
29,174
52,198
Taken
69,704
27,480
Mitigated
32,105
17,349
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,130
1,014
0
930
13,113
3,034
432
1,433
11,640
0
32,208
L
Pele
10,777
1,837
0
3,787
15,569
5,044
0
1,871
13,584
0
56,023
W
Erlang Shen
Emulater
Erlang Shen
11,973
6,239
0
3,628
10,500
7,617
263
3,991
6,357
0
46,762
W
13,867
3,816
0
2,026
8,674
2,607
1,334
4,107
4,139
58,666
0
L
Fenrir
3,403
1,006
0
3,573
10,338
5,523
0
972
9,308
0
26,535
W
Artemis
coopusaf
Artemis
11,908
6,740
0
4,749
10,347
3,673
3,578
1,917
8,346
0
77,663
L
Tiamat
8,293
1,069
0
2,332
13,057
6,727
82
3,699
9,178
28,628
0
L
Sobek
lofiLion
Sobek
4,571
1,129
0
3,276
17,627
11,777
0
5,260
12,127
15,756
0
W
Sun Wukong
shonenbakayaro
Sun Wukong
12,039
2,580
0
3,622
12,530
10,526
359
2,071
10,345
0
60,423
W
3,416
445
0
3,324
10,147
3,057
0
0
10,147
0
34,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,740
Gold Earned
36,844
487
Minions Killed
263
0
Camps Cleared
0
1,458,645
Distance Traveled
1,478,268
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,905
432
52
3
0
301,896
1
L
Pele
9,031
564
92
6
0
305,163
0
W
Erlang Shen
9,877
617
56
4
0
300,486
10
W
Hera
9,603
600
121
8
0
276,440
1
L
Fenrir
7,174
448
55
3
0
315,586
0
W
Artemis
11,512
720
129
8
0
254,146
4
L
Tiamat
7,392
462
46
3
0
258,572
0
L
Sobek
6,342
396
18
1
0
297,051
1
W
Sun Wukong
10,540
659
115
7
0
333,847
4
W
Thor
8,208
513
66
4
0
293,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role