Player Matchup

Merlin
Merlin
Arkhamsuls
Merlin
Level 15
God Stats
5W - 4L
1,301 SR
Queue Stats
28W - 30L
1,489 Elo+
Solo
Neith
Neith
Criishii
Neith
Level 7
God Stats
34W - 31L
1,389 SR
Queue Stats
53W - 57L
1,339 Elo+
Solo
Apollo
Apollo
LowRezTodesBerg
Apollo
Level 7
God Stats
7W - 0L
1,500 SR
Queue Stats
110W - 50L
1,578 Elo+
Solo
Bastet
Bastet
Michaloo1214
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 2
Yemoja
Yemoja
MinoriHudson
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,765 Elo+
Party 2
Team Averages
Level 9
1,438 SR
1,536 Elo+

VS

Team Averages
Level 17
1,544 SR
1,529 Elo+
Thanatos
Thanatos
AnubisisMyDaddy
Thanatos
Level 8
God Stats
0W - 3L
1,287 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo
Olorun
Olorun
Kimosake
Olorun
Level 8
God Stats
7W - 3L
1,554 SR
Queue Stats
16W - 14L
1,571 Elo+
Party 1
Apollo
Apollo
Maslinutamagica
Apollo
Level 49
God Stats
7W - 9L
1,516 SR
Queue Stats
70W - 87L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
kattunga
Gilgamesh
Level 3
God Stats
1W - 2L
1,682 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo
Anubis
Anubis
xXanonymouse007
Anubis
Level 15
God Stats
10W - 7L
1,683 SR
Queue Stats
38W - 24L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arkhamsuls
Merlin
11
5 / 0 / 0
6,534
653
4,997
2,754
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Criishii
Neith
10
1 / 0 / 0
5,617
562
3,226
2,992
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
8 / 0 / 4
7,043
704
8,427
6,205
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
7
0 / 1 / 1
4,506
451
1,042
5,024
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
8
1 / 1 / 5
5,480
548
1,770
2,743
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 4 / 0
4,579
458
867
7,073
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Kimosake
Olorun
7
0 / 5 / 1
4,141
414
1,187
5,779
1,334
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
5,101
510
1,418
4,834
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
kattunga
Gilgamesh
7
0 / 3 / 1
4,233
423
2,327
6,320
2,349
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,572
557
2,947
6,116
2,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
0
0
W
Merlin
Arkhamsuls
Merlin
5
0
0
5
W
Neith
Criishii
Neith
1
0
0
1
L
Olorun
Kimosake
Olorun
0
5
1
0.1
W
8
0
4
10
L
0
1
0
0
W
Bastet
0
1
1
0.5
W
Yemoja
1
1
5
3.5
L
Gilgamesh
kattunga
Gilgamesh
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,462
Damage
8,746
19,718
Taken
30,122
5,674
Mitigated
9,547
7,790
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
867
330
0
4,879
7,073
1,746
0
448
6,591
0
24,923
W
Merlin
Arkhamsuls
Merlin
4,997
330
0
514
2,754
715
0
1,548
1,206
33,984
0
W
Neith
Criishii
Neith
3,226
755
0
2,087
2,992
854
1,066
0
2,992
0
29,044
L
Olorun
Kimosake
Olorun
1,187
564
331
886
5,779
1,334
0
1,135
4,606
11,169
0
W
8,427
6,137
0
1,311
6,205
1,882
0
858
5,347
0
44,932
L
1,418
787
0
2,284
4,834
1,457
0
0
4,834
0
26,334
W
Bastet
1,042
496
0
2,269
5,024
1,142
376
276
4,748
0
15,002
W
Yemoja
1,770
548
789
820
2,743
1,081
144
1,452
1,291
7,108
0
L
Gilgamesh
kattunga
Gilgamesh
2,327
405
0
1,388
6,320
2,349
0
1,303
4,971
0
10,597
L
2,947
348
0
2,802
6,116
2,661
0
3,473
2,353
30,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
23,626
258
Minions Killed
253
0
Camps Cleared
0
865,442
Distance Traveled
791,858
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,579
458
62
6
0
158,452
0
W
Merlin
6,534
653
79
8
0
187,024
4
W
Neith
5,617
562
58
6
0
146,260
0
L
Olorun
4,141
414
28
3
0
151,907
2
W
Apollo
7,043
704
72
7
0
176,805
0
L
Apollo
5,101
510
58
6
0
138,529
0
W
Bastet
4,506
451
34
3
0
191,789
0
W
Yemoja
5,480
548
15
2
0
163,564
0
L
Gilgamesh
4,233
423
32
3
0
176,715
0
L
Anubis
5,572
557
73
7
0
166,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role