Player Matchup

Bastet
Bastet
MancillaBW
Bastet
Level 28
God Stats
2W - 1L
1,275 SR
Queue Stats
280W - 315L
1,310 Elo+
Solo
Sobek
Sobek
Spider-Popper
Sobek
Level 29
God Stats
1W - 1L
1,586 SR
Queue Stats
1W - 1L
1,125 Elo+
Party 2
Neith
Neith
TheHacw2392
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,125 Elo+
Party 2
Scylla
Scylla
ander280887balus
Scylla
Level 41
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 1L
1,125 Elo+
Party 2
Guan Yu
Guan Yu
hugo_tepe
Guan Yu
Level 8
God Stats
2W - 1L
1,115 SR
Queue Stats
13W - 18L
1,244 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,186 Elo+

VS

Team Averages
Level 13
1,475 SR
1,449 Elo+
Fenrir
Fenrir
HyenaGamer38
Fenrir
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Apollo
Apollo
Jacob7009
Apollo
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
TheBluGrape
Hades
Level 29
God Stats
37W - 22L
1,525 SR
Queue Stats
81W - 84L
1,336 Elo+
Party 3
Anubis
Anubis
blackxXTrunksXx
Anubis
Level 16
God Stats
0W - 2L
1,596 SR
Queue Stats
1W - 2L
1,630 Elo+
Party 1
Neith
Neith
lustiger-tee301
Neith
Level 16
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MancillaBW
Bastet
13
3 / 0 / 1
7,447
573
1,224
7,452
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 0 / 6
6,404
493
3,545
9,122
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 2 / 0
6,862
528
7,809
5,942
1,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 2
6,938
534
4,476
4,891
1,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
hugo_tepe
Guan Yu
10
2 / 2 / 0
6,272
482
1,485
5,526
2,053
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 2 / 0
5,377
414
398
5,104
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Jacob7009
Apollo
4
0 / 4 / 1
4,436
341
884
3,532
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

11
1 / 4 / 0
6,509
501
5,057
8,365
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
5,064
390
2,781
6,457
2,236
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 1 / 0
5,449
419
7,221
5,150
1,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
5
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
0
0.5
L
Apollo
Jacob7009
Apollo
0
4
1
0.13
W
Bastet
MancillaBW
Bastet
3
0
1
3.5
W
0
0
6
3
L
1
4
0
0.25
W
7
2
0
3.5
W
1
1
2
2
L
0
2
1
0.25
W
Guan Yu
hugo_tepe
Guan Yu
2
2
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
16,341
32,933
Taken
28,608
13,566
Mitigated
9,511
9,081
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
398
47
0
930
5,104
1,149
0
662
4,442
0
12,337
L
Apollo
Jacob7009
Apollo
884
638
0
351
3,532
797
242
616
2,916
0
5,825
W
Bastet
MancillaBW
Bastet
1,224
262
0
3,303
7,452
2,300
384
832
6,620
0
43,185
W
3,545
284
0
2,813
9,122
5,971
391
1,866
7,256
16,353
0
L
5,057
252
0
2,324
8,365
3,807
267
4,321
4,044
29,753
0
W
7,809
3,359
0
1,087
5,942
1,671
705
915
5,027
0
31,382
W
4,476
750
0
494
4,891
1,571
773
4,225
666
29,918
0
L
2,781
454
0
2,476
6,457
2,236
180
1,011
5,446
17,003
0
W
Guan Yu
hugo_tepe
Guan Yu
1,485
334
0
1,384
5,526
2,053
0
0
5,526
0
18,811
L
7,221
5,637
0
2,449
5,150
1,522
366
1,411
3,739
0
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
26,835
315
Minions Killed
146
0
Camps Cleared
0
1,286,341
Distance Traveled
904,374
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,377
414
15
1
0
169,439
0
L
Apollo
4,436
341
10
1
0
113,694
1
W
Bastet
7,447
573
120
9
0
304,797
0
W
Sobek
6,404
493
17
1
0
271,601
0
L
Hades
6,509
501
54
4
0
201,573
0
W
Neith
6,862
528
69
5
0
236,474
0
W
Scylla
6,938
534
58
4
0
243,387
1
L
Anubis
5,064
390
27
2
0
204,976
0
W
Guan Yu
6,272
482
51
4
0
230,082
0
L
Neith
5,449
419
40
3
0
214,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role