Player Matchup

Thanatos
Thanatos
BagOfFoxCox
Thanatos
Level 17
God Stats
2W - 2L
1,504 SR
Queue Stats
3W - 7L
1,365 Elo+
Solo
Artemis
Artemis
HodieValhalla
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OGSoldat
Cthulhu
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 139L
1,500 Elo+
Party 2
Medusa
Medusa
xRagnarök1999
Medusa
Level 24
God Stats
5W - 8L
1,402 SR
Queue Stats
8W - 15L
1,367 Elo+
Solo
Aphrodite
Aphrodite
zeldamon3
Aphrodite
Level 25
God Stats
13W - 14L
1,835 SR
Queue Stats
86W - 84L
1,753 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,497 Elo+

VS

Team Averages
Level 27
1,446 SR
1,367 Elo+
Hercules
Hercules
Aleksurius
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,482 Elo+
Party 1
Merlin
Merlin
DaRRkuss
Merlin
Level 62
God Stats
10W - 13L
1,250 SR
Queue Stats
161W - 130L
1,480 Elo+
Party 1
Anubis
Anubis
daniiimateiii02
Anubis
Level 26
God Stats
29W - 27L
1,482 SR
Queue Stats
64W - 75L
1,324 Elo+
Solo
Mercury
Mercury
hayeven
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 1
Neith
Neith
pruuvit1
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BagOfFoxCox
Thanatos
19
7 / 8 / 3
12,705
471
17,988
26,596
11,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
16
2 / 14 / 4
10,450
387
8,478
19,976
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
OGSoldat
Cthulhu
17
5 / 12 / 3
11,796
437
16,388
30,395
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 8 / 2
11,236
416
15,340
16,842
7,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
zeldamon3
Aphrodite
19
3 / 4 / 5
12,498
463
10,904
20,136
10,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aleksurius
Hercules
20
7 / 1 / 10
15,280
566
13,448
25,984
35,385
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
DaRRkuss
Merlin
20
6 / 4 / 11
15,888
588
22,345
16,210
7,902
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 9
14,694
544
21,072
22,264
11,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
hayeven
Mercury
20
8 / 2 / 12
16,765
621
17,119
24,093
10,624
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
pruuvit1
Neith
19
13 / 7 / 10
14,314
530
17,519
22,109
9,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
18
Kills
46
46
Deaths
18
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aleksurius
Hercules
7
1
10
12
L
Thanatos
BagOfFoxCox
Thanatos
7
8
3
1.06
W
Merlin
DaRRkuss
Merlin
6
4
11
2.88
L
Artemis
2
14
4
0.29
L
Cthulhu
OGSoldat
Cthulhu
5
12
3
0.54
W
12
4
9
4.13
W
Mercury
hayeven
Mercury
8
2
12
7
W
Neith
pruuvit1
Neith
13
7
10
2.57
L
1
8
2
0.25
L
Aphrodite
zeldamon3
Aphrodite
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,098
Damage
91,503
113,945
Taken
110,660
55,684
Mitigated
74,964
33,727
Healing
55,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aleksurius
Hercules
13,448
4,808
900
14,226
25,984
35,385
3,289
4,313
21,611
0
65,057
L
Thanatos
BagOfFoxCox
Thanatos
17,988
7,503
0
16,898
26,596
11,650
0
5,196
21,150
0
91,394
W
Merlin
DaRRkuss
Merlin
22,345
3,431
1,196
6,883
16,210
7,902
5,700
4,915
11,175
131,761
0
L
Artemis
8,478
3,407
0
45
19,976
7,616
0
6,759
13,120
0
48,052
L
Cthulhu
OGSoldat
Cthulhu
16,388
814
0
4,036
30,395
18,785
0
18,626
11,508
38,222
0
W
21,072
1,405
1,242
10,871
22,264
11,733
2,601
7,171
14,553
63,202
0
W
Mercury
hayeven
Mercury
17,119
10,095
900
10,621
24,093
10,624
4,664
3,476
20,592
0
151,645
W
Neith
pruuvit1
Neith
17,519
9,176
0
8,269
22,109
9,320
2,126
6,897
14,732
0
55,102
L
15,340
6,566
0
1,305
16,842
7,140
488
2,831
13,420
0
80,327
L
Aphrodite
zeldamon3
Aphrodite
10,904
938
2,969
8,474
20,136
10,493
49
9,022
10,580
69,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
76,941
502
Minions Killed
673
0
Camps Cleared
0
2,235,895
Distance Traveled
2,289,204
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,280
566
125
5
0
440,929
2
L
Thanatos
12,705
471
118
4
0
442,901
1
W
Merlin
15,888
588
199
7
0
437,807
1
L
Artemis
10,450
387
90
3
0
373,166
1
L
Cthulhu
11,796
437
41
2
0
446,183
0
W
Anubis
14,694
544
77
3
0
399,051
0
W
Mercury
16,765
621
194
7
0
593,442
0
W
Neith
14,314
530
78
3
0
417,975
0
L
Medusa
11,236
416
125
5
0
483,543
0
L
Aphrodite
12,498
463
128
5
0
490,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role