Player Matchup

Janus
Janus
CantStøpMe
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,386 Elo+
Party 2
Discordia
Discordia
F4k3_R0x4n
Discordia
Level 8
God Stats
0W - 3L
1,220 SR
Queue Stats
7W - 12L
1,372 Elo+
Party 2
Neith
Neith
KuNa1kaens
Neith
Level 11
God Stats
9W - 8L
1,512 SR
Queue Stats
13W - 11L
1,512 Elo+
Party 4
Olorun
Olorun
Leo-LE-MADRILENE
Olorun
Level 6
God Stats
6W - 5L
1,585 SR
Queue Stats
10W - 5L
1,587 Elo+
Party 4
Merlin
Merlin
PoroTheSquirrel
Merlin
Level 14
God Stats
16W - 19L
1,547 SR
Queue Stats
39W - 38L
1,536 Elo+
Solo
Team Averages
Level 11
1,473 SR
1,479 Elo+

VS

Team Averages
Level 40
1,547 SR
1,460 Elo+
Ra
Ra
Medivh85
Ra
Level 14
God Stats
2W - 1L
1,675 SR
Queue Stats
30W - 36L
1,426 Elo+
Party 1
Yemoja
Yemoja
Reshavi
Yemoja
Level 6
God Stats
2W - 0L
1,675 SR
Queue Stats
6W - 8L
1,345 Elo+
Party 1
Fafnir
Fafnir
Waljker
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Yekzix
Skadi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,511 Elo+
Party 1
Thor
Thor
q7even
Thor
Level 26
God Stats
2W - 3L
1,383 SR
Queue Stats
111W - 98L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
10,447
871
17,157
8,117
2,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
F4k3_R0x4n
Discordia
16
1 / 7 / 0
10,492
874
11,152
12,309
4,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
17
0 / 11 / 2
10,429
869
9,419
20,594
8,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 10 / 1
10,479
873
7,940
19,696
7,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 1
10,231
853
19,340
19,058
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 17
11,238
937
10,991
8,964
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Reshavi
Yemoja
19
1 / 1 / 24
13,145
1,095
4,218
13,205
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
Waljker
Fafnir
20
5 / 0 / 27
14,765
1,230
9,833
12,287
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Yekzix
Skadi
20
24 / 1 / 9
15,296
1,275
36,345
19,344
8,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
q7even
Thor
19
5 / 1 / 19
12,208
1,017
14,364
15,240
6,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
132
3
Kills
36
36
Deaths
3
5
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Discordia
F4k3_R0x4n
Discordia
1
7
0
0.14
L
Neith
0
11
2
0.09
L
1
10
1
0.15
W
1
0
17
9.5
L
0
7
1
0.07
W
Yemoja
Reshavi
Yemoja
1
1
24
13
W
Fafnir
Waljker
Fafnir
5
0
27
18.5
W
Skadi
Yekzix
Skadi
24
1
9
28.5
W
Thor
q7even
Thor
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,008
Damage
75,751
79,774
Taken
69,040
30,290
Mitigated
51,538
3,068
Healing
36,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,157
190
0
0
8,117
2,571
0
2,785
5,332
37,289
0
L
Discordia
F4k3_R0x4n
Discordia
11,152
888
0
249
12,309
4,361
0
5,245
7,064
25,298
0
L
Neith
9,419
3,931
0
490
20,594
8,264
0
4,989
15,605
0
21,701
L
7,940
5,378
478
1,851
19,696
7,991
0
6,448
13,248
23,868
0
W
10,991
491
8,226
2,130
8,964
3,683
0
8,145
578
30,054
0
L
19,340
188
0
0
19,058
7,103
0
5,575
13,483
57,292
0
W
Yemoja
Reshavi
Yemoja
4,218
1,252
16,576
4,376
13,205
12,277
0
10,898
2,023
16,915
0
W
Fafnir
Waljker
Fafnir
9,833
2,960
550
4,107
12,287
20,423
0
9,315
2,706
14,061
0
W
Skadi
Yekzix
Skadi
36,345
21,302
0
97
19,344
8,631
0
14,751
4,268
0
88,230
W
Thor
q7even
Thor
14,364
2,452
0
0
15,240
6,524
0
11,066
2,884
0
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
66,652
222
Minions Killed
261
5
Camps Cleared
12
1,025,292
Distance Traveled
1,118,834
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,447
871
49
4
1
238,909
0
L
Discordia
10,492
874
28
2
0
206,034
0
L
Neith
10,429
869
27
2
4
188,494
0
L
Olorun
10,479
873
28
2
0
176,009
0
W
Ra
11,238
937
61
5
0
192,859
0
L
Merlin
10,231
853
90
8
0
215,846
0
W
Yemoja
13,145
1,095
22
2
2
175,259
0
W
Fafnir
14,765
1,230
5
0
0
262,828
0
W
Skadi
15,296
1,275
145
12
6
237,287
0
W
Thor
12,208
1,017
28
2
4
250,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role