Player Matchup

Janus
Janus
Gold I
Ganzeth
Janus
Gold I
Level 128
God Stats
3W - 1L
1,474 SR
Queue Stats
43W - 32L
1,704 MMR
Party 1
Ares
Ares
Gold II
LuhClip
Ares
Gold II
Level 85
God Stats
1W - 1L
1,726 SR
Queue Stats
264W - 254L
1,552 MMR
Solo
Achilles
Achilles
Gold III
LykosLeviathan
Achilles
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
Stratzah
Ne Zha
Platinum IV
Level 160
God Stats
0W - 1L
1,272 SR
Queue Stats
149W - 139L
1,549 MMR
Solo
Hou Yi
Hou Yi
Gold II
blvkeo
Hou Yi
Gold II
Level 89
God Stats
0W - 2L
1,579 SR
Queue Stats
32W - 30L
1,680 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,510 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,575 SR
1,591 MMR
Hun Batz
Hun Batz
Platinum V
Churrit23
Hun Batz
Platinum V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 77L
1,568 MMR
Party 3
Anhur
Anhur
Gold V
HerOnlyCarry
Anhur
Gold V
Level 37
God Stats
1W - 3L
1,806 SR
Queue Stats
12W - 12L
1,671 MMR
Party 2
Yemoja
Yemoja
Gold V
HisOnlySupport
Yemoja
Gold V
Level 40
God Stats
10W - 5L
1,773 SR
Queue Stats
12W - 12L
1,671 MMR
Party 2
Discordia
Discordia
Gold II
hebernz
Discordia
Gold II
Level 128
God Stats
4W - 5L
1,297 SR
Queue Stats
396W - 417L
1,543 MMR
Solo
Tyr
Tyr
Gold I
mogli000
Tyr
Gold I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ganzeth
Janus
12
1 / 4 / 1
7,128
548
4,277
8,245
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
LuhClip
Ares
7
0 / 3 / 0
5,554
427
1,285
6,558
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
12
1 / 3 / 0
7,073
544
5,798
9,416
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Stratzah
Ne Zha
11
0 / 8 / 1
6,396
492
3,451
11,039
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
blvkeo
Hou Yi
13
1 / 3 / 0
7,521
579
3,278
8,752
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloGilgameshSetTiamatThor

VS

Bans
AthenaSobekScyllaKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Churrit23
Hun Batz
14
6 / 2 / 3
8,452
650
3,961
9,508
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 0 / 3
9,263
713
7,813
6,298
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 10
6,993
538
4,238
6,312
3,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
hebernz
Discordia
12
2 / 0 / 5
6,832
526
4,151
4,342
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 2
8,196
630
6,975
10,983
7,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
21
21
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Churrit23
Hun Batz
6
2
3
3.75
L
Janus
Ganzeth
Janus
1
4
1
0.38
W
7
0
3
8.5
W
1
0
10
6
L
Ares
LuhClip
Ares
0
3
0
0
L
Achilles
1
3
0
0.33
L
Ne Zha
Stratzah
Ne Zha
0
8
1
0.06
L
Hou Yi
blvkeo
Hou Yi
1
3
0
0.33
W
Discordia
hebernz
Discordia
2
0
5
4.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
27,138
44,010
Taken
37,443
15,028
Mitigated
17,327
8,002
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Churrit23
Hun Batz
3,961
192
0
3,517
9,508
3,484
0
1,926
7,582
0
51,979
L
Janus
Ganzeth
Janus
4,277
180
0
1,054
8,245
2,236
0
2,715
5,238
45,165
0
W
7,813
2,805
0
2,916
6,298
2,123
1,095
599
5,699
0
61,775
W
4,238
823
1,366
1,457
6,312
3,021
562
1,177
5,135
21,222
0
L
Ares
LuhClip
Ares
1,285
0
0
1,060
6,558
2,165
0
2,638
3,722
4,448
0
L
Achilles
5,798
1,427
0
1,992
9,416
4,951
0
0
9,416
0
38,689
L
Ne Zha
Stratzah
Ne Zha
3,451
1,611
0
878
11,039
3,186
0
2,052
8,901
0
41,480
L
Hou Yi
blvkeo
Hou Yi
3,278
1,662
0
3,018
8,752
2,490
0
408
8,344
0
52,591
W
Discordia
hebernz
Discordia
4,151
277
0
723
4,342
1,471
262
1,441
2,901
35,480
0
W
6,975
741
0
5,111
10,983
7,228
0
419
10,564
0
45,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
39,736
361
Minions Killed
449
0
Camps Cleared
0
1,173,185
Distance Traveled
1,369,992
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,452
650
119
9
0
291,173
4
L
Janus
7,128
548
104
8
0
243,760
3
W
Anhur
9,263
713
115
9
0
264,554
6
W
Yemoja
6,993
538
38
3
0
270,866
7
L
Ares
5,554
427
5
0
0
179,216
3
L
Achilles
7,073
544
76
6
0
272,527
3
L
Ne Zha
6,396
492
71
5
0
240,491
5
L
Hou Yi
7,521
579
105
8
0
237,191
1
W
Discordia
6,832
526
76
6
0
244,456
3
W
Tyr
8,196
630
101
8
0
298,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role