Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
machinebunbelly
Cernunnos
Level 57
God Stats
74W - 60L
1,539 SR
Queue Stats
1,118W - 1,051L
1,488 Elo+
Solo
Olorun
Olorun
moy69
Olorun
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 226L
1,473 Elo+
Solo
Hachiman
Hachiman
zamus007
Hachiman
Level 37
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 23L
1,474 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,487 Elo+

VS

Team Averages
Level 103
1,494 SR
1,484 Elo+
Hera
Hera
 
Hera
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mu5tang7599
Gilgamesh
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,503 Elo+
Solo
Nox
Nox
OZDOESSTUFF
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
czulkang
Bastet
Level 88
God Stats
25W - 17L
1,501 SR
Queue Stats
505W - 535L
1,428 Elo+
Solo
Thor
Thor
nelway0730
Thor
Level 143
God Stats
20W - 22L
1,469 SR
Queue Stats
316W - 290L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 10 / 3
8,744
972
6,788
17,687
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
 
Amaterasu
13
0 / 13 / 4
8,292
921
9,373
20,141
8,079
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
machinebunbelly
Cernunnos
15
4 / 7 / 2
9,868
1,096
9,380
15,639
5,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
moy69
Olorun
15
3 / 8 / 3
9,854
1,095
6,307
16,690
5,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
zamus007
Hachiman
15
0 / 12 / 5
8,909
990
3,975
16,745
5,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 2 / 21
10,416
1,157
11,785
7,145
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Mu5tang7599
Gilgamesh
18
8 / 3 / 20
11,294
1,255
13,263
10,319
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 26
11,232
1,248
19,915
6,819
3,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
czulkang
Bastet
18
19 / 0 / 17
12,139
1,349
18,582
5,369
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 2 / 26
12,280
1,364
15,477
11,883
9,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
160
8
Kills
50
50
Deaths
8
17
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
10
3
0.25
L
Amaterasu
 
Amaterasu
0
13
4
0.15
W
Hera
 
Hera
4
2
21
7.25
W
Gilgamesh
Mu5tang7599
Gilgamesh
8
3
20
6
W
7
1
26
20
W
Bastet
czulkang
Bastet
19
0
17
27.5
L
Cernunnos
machinebunbelly
Cernunnos
4
7
2
0.71
L
Olorun
moy69
Olorun
3
8
3
0.56
W
12
2
26
12.5
L
Hachiman
zamus007
Hachiman
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
79,022
86,902
Taken
41,535
31,266
Mitigated
26,680
6,164
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,788
2,439
318
691
17,687
6,795
0
7,253
10,434
0
15,968
L
Amaterasu
 
Amaterasu
9,373
6,552
0
950
20,141
8,079
0
5,951
14,190
0
16,107
W
Hera
 
Hera
11,785
2,652
169
361
7,145
2,737
0
567
6,578
31,963
0
W
Gilgamesh
Mu5tang7599
Gilgamesh
13,263
3,016
270
593
10,319
9,409
0
1,469
8,850
0
32,435
W
19,915
1,890
0
336
6,819
3,031
0
1,107
5,712
31,692
0
W
Bastet
czulkang
Bastet
18,582
2,788
0
0
5,369
2,265
0
1,006
4,363
0
25,585
L
Cernunnos
machinebunbelly
Cernunnos
9,380
5,206
0
692
15,639
5,405
0
4,100
11,539
0
27,073
L
Olorun
moy69
Olorun
6,307
1,902
637
2,836
16,690
5,800
0
5,329
11,361
27,519
0
W
15,477
4,670
1,257
1,760
11,883
9,238
0
2,158
9,725
0
22,742
L
Hachiman
zamus007
Hachiman
3,975
1,890
0
40
16,745
5,187
0
9,067
7,678
0
19,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
57,361
130
Minions Killed
147
5
Camps Cleared
6
720,412
Distance Traveled
925,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,744
972
10
1
2
141,595
3
L
Amaterasu
8,292
921
11
1
2
135,931
1
W
Hera
10,416
1,157
47
5
2
168,079
0
W
Gilgamesh
11,294
1,255
36
4
1
167,195
0
W
Nox
11,232
1,248
35
4
1
168,695
2
W
Bastet
12,139
1,349
13
1
0
246,162
0
L
Cernunnos
9,868
1,096
32
4
0
149,414
1
L
Olorun
9,854
1,095
41
5
0
163,422
0
W
Thor
12,280
1,364
16
2
2
174,934
3
L
Hachiman
8,909
990
36
4
1
130,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role