Player Matchup

Khepri
Khepri
BlanctJd
Khepri
Level 128
God Stats
1W - 0L
1,608 SR
Queue Stats
36W - 35L
1,540 Elo+
Party 1
Athena
Athena
Lalitomix
Athena
Level 29
God Stats
1W - 0L
1,586 SR
Queue Stats
20W - 15L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
SaulMax
Danzaburou
Level 128
God Stats
4W - 0L
1,665 SR
Queue Stats
66W - 74L
1,418 Elo+
Party 1
Team Averages
Level 95
1,620 SR
1,541 Elo+

VS

Team Averages
Level 25
1,500 SR
1,541 Elo+
Heimdallr
Heimdallr
Fatherlewiss
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,654 Elo+
Party 2
Horus
Horus
TheManFromBravos
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 99L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
jahelXP
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BlanctJd
Khepri
11
3 / 2 / 2
8,561
778
6,151
9,515
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
Lalitomix
Athena
12
4 / 1 / 5
8,464
769
8,037
8,679
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SaulMax
Danzaburou
12
3 / 1 / 6
8,852
805
9,218
8,444
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fatherlewiss
Heimdallr
11
3 / 2 / 1
8,108
737
8,962
8,702
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 3
7,230
657
6,833
10,601
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jahelXP
Baron Samedi
10
0 / 4 / 3
6,664
606
4,294
9,153
3,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
4
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
BlanctJd
Khepri
3
2
2
2
L
Heimdallr
Fatherlewiss
Heimdallr
3
2
1
1.75
W
Athena
Lalitomix
Athena
4
1
5
6.5
W
Danzaburou
SaulMax
Danzaburou
3
1
6
6
L
1
4
3
0.63
L
Baron Samedi
jahelXP
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
20,089
26,638
Taken
28,456
11,622
Mitigated
15,399
5,785
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BlanctJd
Khepri
6,151
1,014
0
1,858
9,515
3,947
0
1,739
7,566
27,192
0
L
Heimdallr
Fatherlewiss
Heimdallr
8,962
5,775
0
2,403
8,702
3,422
0
3,730
4,972
0
34,385
W
Athena
Lalitomix
Athena
8,037
1,955
0
1,175
8,679
3,923
0
1,316
7,188
24,916
0
W
Danzaburou
SaulMax
Danzaburou
9,218
5,007
0
2,752
8,444
3,752
1,349
1,278
6,935
0
38,443
L
6,833
3,554
1,485
3,807
10,601
8,296
0
4,620
5,981
0
14,831
L
Baron Samedi
jahelXP
Baron Samedi
4,294
1,021
436
2,071
9,153
3,681
0
5,853
3,300
24,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
22,002
135
Minions Killed
132
0
Camps Cleared
0
682,022
Distance Traveled
547,678
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,561
778
35
3
0
234,519
4
L
Heimdallr
8,108
737
60
5
0
182,685
2
W
Athena
8,464
769
29
3
0
198,804
0
W
Danzaburou
8,852
805
71
6
0
248,699
5
L
Horus
7,230
657
30
3
0
197,293
2
L
Baron Samedi
6,664
606
42
4
0
167,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role