Player Matchup

Khepri
Khepri
JAM20902
Khepri
Level 22
God Stats
39W - 22L
1,690 SR
Queue Stats
460W - 461L
1,576 Elo+
Solo
Mulan
Mulan
RoyalFam1ly
Mulan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Ymir
Ymir
SerArog
Ymir
Level 5
God Stats
14W - 8L
1,772 SR
Queue Stats
84W - 76L
1,657 Elo+
Solo
Janus
Janus
ZladeChi
Janus
Level 147
God Stats
17W - 12L
1,624 SR
Queue Stats
372W - 365L
1,604 Elo+
Party 1
Anhur
Anhur
redman2367
Anhur
Level 26
God Stats
1W - 3L
1,227 SR
Queue Stats
89W - 102L
1,397 Elo+
Solo
Team Averages
Level 41
1,563 SR
1,547 Elo+

VS

Team Averages
Level 23
1,530 SR
1,520 Elo+
Neith
Neith
Ahkuri
Neith
Level 22
God Stats
53W - 36L
1,573 SR
Queue Stats
67W - 55L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
MrJenkins1299
Gilgamesh
Level 25
God Stats
15W - 8L
1,575 SR
Queue Stats
19W - 12L
1,602 Elo+
Solo
Bacchus
Bacchus
PoloSulPo
Bacchus
Level 25
God Stats
3W - 0L
1,571 SR
Queue Stats
22W - 13L
1,617 Elo+
Solo
Hades
Hades
offbeat-gravity9
Hades
Level 27
God Stats
12W - 8L
1,250 SR
Queue Stats
207W - 213L
1,405 Elo+
Solo
Izanami
Izanami
zacswitch1
Izanami
Level 18
God Stats
5W - 0L
1,682 SR
Queue Stats
45W - 35L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JAM20902
Khepri
16
0 / 5 / 7
10,424
948
5,541
32,798
37,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 12 / 7
10,115
920
6,709
25,181
24,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
SerArog
Ymir
17
1 / 10 / 10
10,775
980
10,263
22,436
27,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
ZladeChi
Janus
17
6 / 4 / 4
12,462
1,133
27,740
12,660
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
17
5 / 8 / 5
11,376
1,034
15,523
15,560
6,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

35

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahkuri
Neith
19
9 / 2 / 18
12,498
1,136
23,727
9,793
3,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MrJenkins1299
Gilgamesh
20
11 / 2 / 21
13,736
1,249
23,120
16,823
11,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
PoloSulPo
Bacchus
19
6 / 2 / 26
12,168
1,106
13,635
13,008
15,161
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
6 / 7 / 24
12,775
1,161
12,394
20,880
10,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
zacswitch1
Izanami
19
7 / 1 / 20
12,511
1,137
28,026
10,917
4,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
14
Kills
39
39
Deaths
14
33
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Neith
Ahkuri
Neith
9
2
18
9
L
Khepri
JAM20902
Khepri
0
5
7
0.7
W
Gilgamesh
MrJenkins1299
Gilgamesh
11
2
21
10.75
W
Bacchus
PoloSulPo
Bacchus
6
2
26
9.5
L
2
12
7
0.46
L
Ymir
SerArog
Ymir
1
10
10
0.6
L
Janus
ZladeChi
Janus
6
4
4
2
W
6
7
24
2.57
L
Anhur
5
8
5
0.94
W
Izanami
zacswitch1
Izanami
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
100,902
108,635
Taken
71,421
101,314
Mitigated
45,003
2,358
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ahkuri
Neith
23,727
18,471
0
1,149
9,793
3,997
0
6,539
2,956
0
40,382
L
Khepri
JAM20902
Khepri
5,541
873
0
642
32,798
37,330
0
4,433
28,365
16,836
0
W
Gilgamesh
MrJenkins1299
Gilgamesh
23,120
7,239
980
2,659
16,823
11,138
0
9,680
6,685
0
41,458
W
Bacchus
PoloSulPo
Bacchus
13,635
2,183
1,160
1,511
13,008
15,161
0
6,774
5,831
21,808
0
L
6,709
1,254
0
547
25,181
24,961
0
6,155
19,026
0
10,731
L
Ymir
SerArog
Ymir
10,263
1,702
0
0
22,436
27,116
0
6,741
15,695
17,709
0
L
Janus
ZladeChi
Janus
27,740
1,192
352
817
12,660
5,492
0
4,574
8,086
66,570
0
W
12,394
2,204
0
4,838
20,880
10,237
0
11,916
8,564
28,717
0
L
Anhur
15,523
7,245
0
0
15,560
6,415
0
4,126
11,434
0
29,422
W
Izanami
zacswitch1
Izanami
28,026
19,957
0
241
10,917
4,470
0
7,385
3,250
0
54,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,152
Gold Earned
63,688
174
Minions Killed
203
4
Camps Cleared
5
942,734
Distance Traveled
973,095
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,498
1,136
32
3
1
204,840
0
L
Khepri
10,424
948
14
1
0
189,852
0
W
Gilgamesh
13,736
1,249
31
3
1
218,110
0
W
Bacchus
12,168
1,106
18
2
1
199,865
0
L
Mulan
10,115
920
5
0
0
189,162
2
L
Ymir
10,775
980
18
2
1
176,303
0
L
Janus
12,462
1,133
108
10
1
219,684
0
W
Hades
12,775
1,161
45
4
0
149,399
0
L
Anhur
11,376
1,034
29
3
2
167,733
0
W
Izanami
12,511
1,137
77
7
2
200,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role