Player Matchup

Tyr
Tyr
FanDeTopo33
Tyr
Level 3
God Stats
4W - 0L
1,850 SR
Queue Stats
8W - 3L
1,764 Elo+
Solo
Danzaburou
Danzaburou
LUCAOkun
Danzaburou
Level 16
God Stats
2W - 3L
1,410 SR
Queue Stats
32W - 36L
1,468 Elo+
Party 2
Hades
Hades
SidedOrpheus406
Hades
Level 22
God Stats
6W - 5L
1,590 SR
Queue Stats
143W - 159L
1,483 Elo+
Solo
Scylla
Scylla
VonSydow
Scylla
Level 28
God Stats
2W - 1L
1,535 SR
Queue Stats
137W - 144L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jojodonorte
Kumbhakarna
Level 17
God Stats
7W - 3L
1,741 SR
Queue Stats
31W - 18L
1,545 Elo+
Solo
Team Averages
Level 17
1,625 SR
1,563 Elo+

VS

Team Averages
Level 9
1,594 SR
1,515 Elo+
Fenrir
Fenrir
PedacinhoDeCell
Fenrir
Level 4
God Stats
10W - 6L
1,623 SR
Queue Stats
20W - 19L
1,504 Elo+
Party 1
King Arthur
King Arthur
Voiderr
King Arthur
Level 4
God Stats
16W - 13L
1,500 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 1
Neith
Neith
XxZentryxX01
Neith
Level 26
God Stats
1W - 2L
1,621 SR
Queue Stats
15W - 11L
1,559 Elo+
Solo
Cupid
Cupid
alexrj23
Cupid
Level 5
God Stats
2W - 2L
1,724 SR
Queue Stats
23W - 17L
1,504 Elo+
Party 1
Ares
Ares
okairobr
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 11
12,648
602
17,135
14,272
13,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LUCAOkun
Danzaburou
18
18 / 3 / 7
13,939
664
23,165
10,078
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 9
12,978
618
14,578
15,079
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
VonSydow
Scylla
18
7 / 1 / 9
11,890
566
11,638
7,757
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
jojodonorte
Kumbhakarna
16
1 / 1 / 25
11,372
542
7,237
17,211
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 5
8,002
381
5,253
19,232
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Voiderr
King Arthur
14
0 / 9 / 2
7,885
375
5,989
20,585
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 5 / 2
11,451
545
8,710
14,397
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
alexrj23
Cupid
15
2 / 12 / 5
9,889
471
9,463
15,744
5,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
3 / 10 / 4
10,268
489
5,643
19,743
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
49
Kills
10
10
Deaths
49
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
Danzaburou
LUCAOkun
Danzaburou
18
3
7
7.17
L
0
13
5
0.19
W
11
2
9
7.75
L
King Arthur
Voiderr
King Arthur
0
9
2
0.11
W
Scylla
VonSydow
Scylla
7
1
9
11.5
L
5
5
2
1.2
L
Cupid
alexrj23
Cupid
2
12
5
0.38
W
Kumbhakarna
jojodonorte
Kumbhakarna
1
1
25
13.5
L
Ares
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,753
Damage
35,058
64,397
Taken
89,701
47,061
Mitigated
53,208
16,975
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,135
1,883
0
5,543
14,272
13,223
0
1,046
13,106
0
89,477
W
Danzaburou
LUCAOkun
Danzaburou
23,165
13,319
0
1,477
10,078
5,531
2,524
699
9,379
0
90,448
L
5,253
1,408
0
1,743
19,232
7,786
0
4,016
15,045
0
33,626
W
14,578
2,238
174
8,247
15,079
8,736
6,180
1,179
13,513
80,280
0
L
King Arthur
Voiderr
King Arthur
5,989
2,034
0
2,581
20,585
14,490
0
9,133
11,391
0
34,632
W
Scylla
VonSydow
Scylla
11,638
1,360
0
482
7,757
3,592
2,474
116
7,641
62,913
0
L
8,710
3,379
0
1,227
14,397
6,194
0
4,454
9,859
0
80,386
L
Cupid
alexrj23
Cupid
9,463
6,875
346
965
15,744
5,528
813
7,236
8,470
0
45,211
W
Kumbhakarna
jojodonorte
Kumbhakarna
7,237
1,603
0
1,052
17,211
15,979
1,897
2,603
14,488
28,449
0
L
Ares
5,643
1,446
0
774
19,743
19,210
415
8,122
11,483
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
47,495
569
Minions Killed
375
0
Camps Cleared
0
1,997,742
Distance Traveled
1,795,998
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,648
602
114
5
0
459,725
3
W
Danzaburou
13,939
664
126
6
0
360,626
2
L
Fenrir
8,002
381
61
3
0
386,866
0
W
Hades
12,978
618
166
8
0
338,610
0
L
King Arthur
7,885
375
57
3
0
388,908
0
W
Scylla
11,890
566
129
6
0
396,617
3
L
Neith
11,451
545
157
7
0
360,916
4
L
Cupid
9,889
471
80
4
0
300,704
3
W
Kumbhakarna
11,372
542
34
2
0
442,164
5
L
Ares
10,268
489
20
1
0
358,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role