Player Matchup

Yemoja
Yemoja
ApertureFed
Yemoja
Level 27
God Stats
1W - 10L
1,234 SR
Queue Stats
154W - 161L
1,401 Elo+
Solo
Merlin
Merlin
BarryPL
Merlin
Level 7
God Stats
0W - 2L
1,342 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 1
Hercules
Hercules
Fazerch
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,026 Elo+
Solo
Thanatos
Thanatos
Sativa88
Thanatos
Level 17
God Stats
5W - 13L
1,500 SR
Queue Stats
258W - 304L
1,240 Elo+
Solo
Bakasura
Bakasura
andzelm00
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 1
Team Averages
Level 12
1,415 SR
1,286 Elo+

VS

Team Averages
Level 25
1,469 SR
1,463 Elo+
Scylla
Scylla
Caipirinho
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fafmir
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FinnySmile
Sobek
Level 28
God Stats
10W - 19L
1,442 SR
Queue Stats
218W - 222L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Tuch137
Cernunnos
Level 14
God Stats
9W - 15L
1,402 SR
Queue Stats
16W - 24L
1,285 Elo+
Solo
Da Ji
Da Ji
anak1
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 0
4,543
413
2,461
5,425
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
BarryPL
Merlin
9
1 / 5 / 0
5,620
511
2,212
4,350
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Fazerch
Hercules
5
0 / 6 / 0
4,125
375
2,091
7,059
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
Sativa88
Thanatos
7
0 / 5 / 0
4,500
409
2,340
7,556
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
andzelm00
Bakasura
5
0 / 6 / 0
4,366
397
877
7,781
2,316
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caipirinho
Scylla
11
11 / 0 / 2
7,359
669
9,579
4,485
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Fafmir
Gilgamesh
11
9 / 1 / 2
6,971
634
7,100
8,849
3,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
8
0 / 0 / 3
5,374
489
1,993
5,572
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Tuch137
Cernunnos
4
0 / 0 / 0
4,169
379
65
893
191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
anak1
Da Ji
11
3 / 0 / 8
6,686
608
3,702
6,154
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
23
25
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
0
0
L
Merlin
BarryPL
Merlin
1
5
0
0.2
W
Scylla
Caipirinho
Scylla
11
0
2
12
W
Gilgamesh
Fafmir
Gilgamesh
9
1
2
10
L
Hercules
Fazerch
Hercules
0
6
0
0
W
Sobek
0
0
3
1.5
L
Thanatos
Sativa88
Thanatos
0
5
0
0
W
Cernunnos
Tuch137
Cernunnos
0
0
0
0
W
Da Ji
anak1
Da Ji
3
0
8
7
L
Bakasura
andzelm00
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,981
Damage
22,439
32,171
Taken
25,953
10,933
Mitigated
10,010
5,379
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,461
816
545
242
5,425
2,340
0
2,928
2,361
12,181
0
L
Merlin
BarryPL
Merlin
2,212
267
0
0
4,350
989
390
239
4,111
20,545
0
W
Scylla
Caipirinho
Scylla
9,579
1,931
0
2,125
4,485
1,242
0
151
4,274
33,471
0
W
Gilgamesh
Fafmir
Gilgamesh
7,100
2,851
0
2,445
8,849
3,298
429
1,824
6,793
0
38,190
L
Hercules
Fazerch
Hercules
2,091
853
0
1,091
7,059
2,973
0
2,072
4,895
0
7,651
W
Sobek
1,993
330
0
2,273
5,572
3,209
130
2,061
3,275
12,031
0
L
Thanatos
Sativa88
Thanatos
2,340
773
0
2,889
7,556
2,315
0
4,260
3,054
0
13,368
W
Cernunnos
Tuch137
Cernunnos
65
0
0
122
893
191
120
187
706
0
5,998
W
Da Ji
anak1
Da Ji
3,702
1,176
0
342
6,154
2,070
629
136
5,974
0
37,158
L
Bakasura
andzelm00
Bakasura
877
655
0
612
7,781
2,316
0
1,563
6,178
0
9,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
30,559
143
Minions Killed
236
0
Camps Cleared
0
996,845
Distance Traveled
958,092
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,543
413
23
2
0
195,155
0
L
Merlin
5,620
511
59
5
0
183,134
2
W
Scylla
7,359
669
64
6
0
206,394
2
W
Gilgamesh
6,971
634
63
6
0
229,175
0
L
Hercules
4,125
375
10
1
0
215,644
0
W
Sobek
5,374
489
14
1
0
221,410
7
L
Thanatos
4,500
409
22
2
0
219,983
1
W
Cernunnos
4,169
379
12
1
0
61,102
0
W
Da Ji
6,686
608
83
8
0
240,011
0
L
Bakasura
4,366
397
29
3
0
182,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role