Player Matchup

Merlin
Merlin
JDblackmouse
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
Lance3k-_-
Sun Wukong
Level 18
God Stats
29W - 25L
1,571 SR
Queue Stats
49W - 42L
1,493 Elo+
Solo
Fenrir
Fenrir
crambby
Fenrir
Level 16
God Stats
4W - 6L
1,555 SR
Queue Stats
15W - 19L
1,481 Elo+
Solo
Athena
Athena
xxchicken125
Athena
Level 27
God Stats
23W - 26L
1,468 SR
Queue Stats
529W - 604L
1,459 Elo+
Solo
Poseidon
Poseidon
zachysacky
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,762 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,569 Elo+

VS

Team Averages
Level 15
1,498 SR
1,529 Elo+
Arachne
Arachne
DamienDawn2
Arachne
Level 27
God Stats
20W - 19L
1,742 SR
Queue Stats
223W - 274L
1,405 Elo+
Solo
King Arthur
King Arthur
Divided_Wish
King Arthur
Level 5
God Stats
4W - 2L
1,457 SR
Queue Stats
24W - 25L
1,459 Elo+
Solo
Jormungandr
Jormungandr
HeyItsFranklyn21
Jormungandr
Level 14
God Stats
1W - 0L
1,296 SR
Queue Stats
7W - 5L
1,561 Elo+
Solo
Zeus
Zeus
Ranfelix-02
Zeus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,672 Elo+
Solo
Danzaburou
Danzaburou
morgan_kars
Danzaburou
Level 16
God Stats
5W - 5L
1,496 SR
Queue Stats
39W - 37L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 6 / 0
3,544
506
691
3,733
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Lance3k-_-
Sun Wukong
1
0 / 0 / 0
1,407
201
0
0
0
Fenrir
crambby
Fenrir
8
2 / 1 / 0
4,724
675
2,967
5,289
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
5
0 / 3 / 0
3,541
506
868
5,155
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
zachysacky
Poseidon
6
0 / 3 / 0
3,923
560
864
3,360
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DamienDawn2
Arachne
8
1 / 0 / 0
4,602
657
144
2,590
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Divided_Wish
King Arthur
8
1 / 2 / 0
4,530
647
2,638
6,396
2,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
HeyItsFranklyn21
Jormungandr
7
1 / 0 / 3
4,290
613
2,141
2,016
763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
6 / 0 / 1
6,203
886
2,648
2,659
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
morgan_kars
Danzaburou
8
3 / 0 / 2
4,975
711
2,862
3,012
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
12
13
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
DamienDawn2
Arachne
1
0
0
1
W
King Arthur
Divided_Wish
King Arthur
1
2
0
0.5
W
Jormungandr
HeyItsFranklyn21
Jormungandr
1
0
3
2.5
L
Merlin
0
6
0
0
L
Sun Wukong
Lance3k-_-
Sun Wukong
0
0
0
0
W
6
0
1
6.5
L
Fenrir
crambby
Fenrir
2
1
0
2
W
Danzaburou
morgan_kars
Danzaburou
3
0
2
4
L
Athena
0
3
0
0
L
Poseidon
zachysacky
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,390
Damage
10,433
17,537
Taken
16,673
5,906
Mitigated
5,332
3,065
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DamienDawn2
Arachne
144
144
0
1,252
2,590
895
0
0
2,590
0
23,025
W
King Arthur
Divided_Wish
King Arthur
2,638
618
0
2,255
6,396
2,159
23
0
6,134
0
18,631
W
Jormungandr
HeyItsFranklyn21
Jormungandr
2,141
1,090
210
223
2,016
763
232
641
1,315
9,237
0
L
Merlin
691
321
0
0
3,733
993
150
1,998
1,565
7,154
0
L
Sun Wukong
Lance3k-_-
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,648
517
0
882
2,659
662
235
489
2,068
29,199
0
L
Fenrir
crambby
Fenrir
2,967
622
0
2,639
5,289
2,271
0
0
5,289
0
19,047
W
Danzaburou
morgan_kars
Danzaburou
2,862
1,395
0
1,151
3,012
853
618
1,035
1,881
0
20,917
L
Athena
868
240
0
426
5,155
1,993
0
1,929
3,186
6,021
0
L
Poseidon
zachysacky
Poseidon
864
68
0
0
3,360
649
0
612
2,708
15,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,139
Gold Earned
24,600
107
Minions Killed
232
0
Camps Cleared
0
519,478
Distance Traveled
737,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,602
657
56
8
0
167,788
0
W
King Arthur
4,530
647
34
5
0
139,556
0
W
Jormungandr
4,290
613
17
2
0
164,869
0
L
Merlin
3,544
506
14
2
0
126,119
0
L
Sun Wukong
1,407
201
0
0
0
0
0
W
Zeus
6,203
886
78
11
0
131,994
0
L
Fenrir
4,724
675
46
7
0
129,364
0
W
Danzaburou
4,975
711
47
7
0
133,061
0
L
Athena
3,541
506
10
1
0
145,021
0
L
Poseidon
3,923
560
37
5
0
118,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role