Player Matchup

Bakasura
Bakasura
Xshad0wrec0nX
Bakasura
Level 16
God Stats
1W - 1L
1,821 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 2
Anubis
Anubis
bigflapper
Anubis
Level 17
God Stats
0W - 1L
1,925 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 2
Bellona
Bellona
caudana
Bellona
Level 6
God Stats
1W - 2L
1,584 SR
Queue Stats
7W - 12L
1,341 Elo+
Solo
Fafnir
Fafnir
helmondernl112
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
r1lVow
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,067 Elo+
Solo
Team Averages
Level 9
1,666 SR
1,273 Elo+

VS

Team Averages
Level 19
1,581 SR
1,185 Elo+
Sol
Sol
Nanda04
Sol
Level 29
God Stats
40W - 53L
1,505 SR
Queue Stats
108W - 128L
1,363 Elo+
Solo
Cthulhu
Cthulhu
NjLK_4
Cthulhu
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 9L
1,018 Elo+
Solo
Hou Yi
Hou Yi
RafaelGachet
Hou Yi
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 8L
1,233 Elo+
Party 1
Fenrir
Fenrir
Sayter
Fenrir
Level 16
God Stats
1W - 0L
1,395 SR
Queue Stats
7W - 7L
1,254 Elo+
Party 1
Ymir
Ymir
WaffleFries510
Ymir
Level 14
God Stats
1W - 0L
1,808 SR
Queue Stats
3W - 6L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Xshad0wrec0nX
Bakasura
19
8 / 7 / 4
13,463
499
13,050
26,579
13,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
bigflapper
Anubis
20
6 / 5 / 9
13,599
504
20,476
20,208
11,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
caudana
Bellona
9
1 / 3 / 2
8,530
316
2,254
3,966
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 10 / 5
13,954
517
15,286
30,224
28,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
16
0 / 17 / 2
10,895
404
5,986
21,577
8,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
12 / 4 / 9
14,357
532
21,843
23,675
7,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
NjLK_4
Cthulhu
11
0 / 7 / 6
9,161
339
345
14,408
5,272
Hou Yi
20
16 / 4 / 12
14,730
546
31,315
19,606
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Sayter
Fenrir
20
12 / 5 / 8
13,920
516
16,597
26,266
12,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 4 / 11
12,113
449
3,577
17,453
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
20
Kills
42
42
Deaths
24
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
12
4
9
4.13
W
Cthulhu
NjLK_4
Cthulhu
0
7
6
0.43
W
Hou Yi
16
4
12
5.5
W
Fenrir
Sayter
Fenrir
12
5
8
3.2
W
2
4
11
1.88
L
Bakasura
Xshad0wrec0nX
Bakasura
8
7
4
1.43
L
Anubis
bigflapper
Anubis
6
5
9
2.1
L
Bellona
caudana
Bellona
1
3
2
0.67
L
5
10
5
0.75
L
Ra
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,052
Damage
73,677
102,554
Taken
101,408
64,270
Mitigated
44,820
31,050
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
21,843
6,199
2,063
11,253
23,675
7,298
5,491
11,947
11,452
89,233
0
W
Cthulhu
NjLK_4
Cthulhu
345
0
0
0
14,408
5,272
0
2,927
11,285
4,893
0
W
Hou Yi
31,315
15,385
0
3,620
19,606
6,818
3,715
11,824
7,673
0
98,844
W
Fenrir
Sayter
Fenrir
16,597
5,599
0
7,230
26,266
12,297
219
9,041
16,250
0
89,196
W
3,577
349
0
2,056
17,453
13,135
954
5,791
10,892
32,608
0
L
Bakasura
Xshad0wrec0nX
Bakasura
13,050
10,355
0
9,479
26,579
13,140
312
5,342
21,237
0
60,614
L
Anubis
bigflapper
Anubis
20,476
511
0
9,334
20,208
11,279
325
5,519
14,689
59,090
0
L
Bellona
caudana
Bellona
2,254
996
0
50
3,966
2,254
0
2,262
1,704
0
9,707
L
15,286
5,536
398
9,715
30,224
28,715
1,602
7,547
22,677
64,395
0
L
Ra
5,986
937
704
1,370
21,577
8,882
162
5,495
16,082
57,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
64,281
365
Minions Killed
440
0
Camps Cleared
0
1,720,804
Distance Traveled
2,309,222
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,357
532
144
5
0
462,213
3
W
Cthulhu
9,161
339
11
0
0
460,019
3
W
Hou Yi
14,730
546
109
4
0
454,224
1
W
Fenrir
13,920
516
126
5
0
479,066
1
W
Ymir
12,113
449
50
2
0
453,700
0
L
Bakasura
13,463
499
87
3
0
508,257
2
L
Anubis
13,599
504
77
3
0
353,979
0
L
Bellona
8,530
316
20
1
0
134,674
0
L
Fafnir
13,954
517
98
4
0
387,316
0
L
Ra
10,895
404
83
3
0
336,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role