Player Matchup

Loki
Loki
Kim 8 My Dog
Loki
Level 27
God Stats
3W - 0L
1,857 SR
Queue Stats
47W - 11L
1,662 Elo+
Solo
Tyr
Tyr
NoQuedaTortilla
Tyr
Level 6
God Stats
21W - 4L
1,885 SR
Queue Stats
21W - 6L
1,781 Elo+
Solo
Hades
Hades
binman1200
Hades
Level 18
God Stats
27W - 18L
1,694 SR
Queue Stats
56W - 65L
1,357 Elo+
Solo
Hercules
Hercules
diurnal-device
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 2
Neith
Neith
hugooflexxin
Neith
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 11
1,687 SR
1,583 Elo+

VS

Team Averages
Level 19
1,536 SR
1,422 Elo+
Bastet
Bastet
ProjectNova161
Bastet
Level 29
God Stats
2W - 5L
1,438 SR
Queue Stats
80W - 83L
1,467 Elo+
Solo
Hercules
Hercules
RABBI-RAFFZAHN
Hercules
Level 17
God Stats
12W - 7L
1,687 SR
Queue Stats
224W - 166L
1,608 Elo+
Solo
Vulcan
Vulcan
Ropaxx
Vulcan
Level 16
God Stats
6W - 7L
1,579 SR
Queue Stats
22W - 30L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
devruc
Cthulhu
Level 24
God Stats
24W - 24L
1,475 SR
Queue Stats
33W - 35L
1,436 Elo+
Party 1
Artemis
Artemis
imperio-hosco7
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,985
570
5,154
7,812
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 2
9,166
655
7,422
10,929
8,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
13
3 / 2 / 2
7,587
542
4,907
8,231
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
4 / 2 / 4
7,183
513
7,097
8,701
5,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 3 / 3
6,753
482
4,095
5,369
1,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,799
414
3,970
9,254
2,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
8
0 / 2 / 0
5,467
391
1,370
6,120
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Ropaxx
Vulcan
11
1 / 5 / 0
6,473
462
4,828
6,526
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
devruc
Cthulhu
10
4 / 5 / 0
6,855
490
6,164
11,392
7,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 6 / 2
5,957
426
4,483
8,038
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
22
Kills
7
7
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
4
0
2
5
L
0
4
2
0.25
L
Hercules
0
2
0
0
L
Vulcan
Ropaxx
Vulcan
1
5
0
0.2
W
Hades
3
2
2
2
L
Cthulhu
devruc
Cthulhu
4
5
0
0.8
W
Hercules
4
2
4
3
W
4
3
3
1.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
20,815
41,042
Taken
41,330
22,805
Mitigated
17,359
17,187
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,154
1,460
0
3,564
7,812
2,637
0
2,059
5,652
0
47,030
W
7,422
1,397
0
6,688
10,929
8,766
0
1,440
9,381
0
67,858
L
3,970
1,232
0
2,368
9,254
2,648
0
516
8,738
0
23,945
L
Hercules
1,370
178
0
2,510
6,120
2,319
0
0
6,120
0
20,574
L
Vulcan
Ropaxx
Vulcan
4,828
1,503
0
250
6,526
2,091
0
3,229
3,297
33,361
0
W
Hades
4,907
300
208
3,289
8,231
4,305
821
2,120
5,990
41,132
0
L
Cthulhu
devruc
Cthulhu
6,164
383
86
825
11,392
7,231
0
91
11,301
27,637
0
W
Hercules
7,097
2,533
0
2,538
8,701
5,491
308
3,296
5,405
0
33,938
W
4,095
2,320
0
900
5,369
1,606
666
1,747
3,622
0
21,474
L
4,483
2,144
0
1,060
8,038
3,070
29
1,071
6,967
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
30,551
416
Minions Killed
246
0
Camps Cleared
0
1,348,702
Distance Traveled
1,153,023
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,985
570
89
6
0
312,329
1
W
Tyr
9,166
655
142
10
0
306,621
2
L
Bastet
5,799
414
54
4
0
299,190
1
L
Hercules
5,467
391
46
3
0
142,739
1
L
Vulcan
6,473
462
67
5
0
250,805
3
W
Hades
7,587
542
83
6
0
246,337
4
L
Cthulhu
6,855
490
39
3
0
271,538
0
W
Hercules
7,183
513
64
5
0
273,062
2
W
Neith
6,753
482
38
3
0
210,353
0
L
Artemis
5,957
426
40
3
0
188,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role