Player Matchup

Hades
Hades
Halcyon_Lights22
Hades
Level 26
God Stats
4W - 4L
1,431 SR
Queue Stats
31W - 39L
1,391 Elo+
Party 2
Bakasura
Bakasura
MonkeyDMat
Bakasura
Level 75
God Stats
79W - 71L
1,433 SR
Queue Stats
115W - 133L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
SAM-OTAKU
Danzaburou
Level 84
God Stats
124W - 128L
1,520 SR
Queue Stats
167W - 179L
1,441 Elo+
Party 2
Hera
Hera
ViviJoestar
Hera
Level 89
God Stats
39W - 23L
1,493 SR
Queue Stats
110W - 112L
1,444 Elo+
Party 2
Yemoja
Yemoja
We-Lee_am
Yemoja
Level 65
God Stats
68W - 81L
1,440 SR
Queue Stats
175W - 211L
1,362 Elo+
Party 2
Team Averages
Level 68
1,463 SR
1,411 Elo+

VS

Team Averages
Level 50
1,376 SR
1,311 Elo+
Scylla
Scylla
Humblejinxer
Scylla
Level 29
God Stats
1W - 4L
1,363 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 1
Cupid
Cupid
LiziTheFairiii
Cupid
Level 18
God Stats
2W - 7L
1,137 SR
Queue Stats
187W - 314L
1,178 Elo+
Party 1
Gilgamesh
Gilgamesh
Raing_Demon
Gilgamesh
Level 88
God Stats
10W - 12L
1,686 SR
Queue Stats
459W - 532L
1,338 Elo+
Party 1
Pele
Pele
S4v4G3-ENDYY440
Pele
Level 27
God Stats
44W - 71L
1,269 SR
Queue Stats
231W - 323L
1,244 Elo+
Party 1
Athena
Athena
ScarecrowSage
Athena
Level 88
God Stats
24W - 46L
1,425 SR
Queue Stats
378W - 518L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,571
505
3,197
6,021
2,628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
MonkeyDMat
Bakasura
14
9 / 0 / 2
8,374
644
5,303
5,378
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SAM-OTAKU
Danzaburou
11
3 / 0 / 3
6,916
532
5,886
3,178
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 5
7,205
554
6,184
4,999
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Yemoja
We-Lee_am
Yemoja
11
1 / 0 / 4
6,922
532
1,973
4,861
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 3 / 0
5,279
406
309
4,217
1,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,852
373
802
5,378
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Raing_Demon
Gilgamesh
13
2 / 3 / 0
7,874
606
3,309
8,630
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
5,951
458
1,713
9,587
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,236
403
1,765
9,278
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
2
2
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Scylla
0
3
0
0
L
0
1
0
0
W
Bakasura
MonkeyDMat
Bakasura
9
0
2
10
L
Gilgamesh
Raing_Demon
Gilgamesh
2
3
0
0.67
L
0
4
0
0
W
Danzaburou
SAM-OTAKU
Danzaburou
3
0
3
4.5
L
0
5
0
0
W
2
0
5
4.5
W
Yemoja
We-Lee_am
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
7,898
24,437
Taken
37,090
10,688
Mitigated
14,594
12,060
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,197
463
26
2,444
6,021
2,628
651
0
5,781
22,469
0
L
Scylla
309
121
0
625
4,217
1,043
0
1,299
2,680
15,174
0
L
802
628
101
1,586
5,378
1,247
0
787
4,521
0
12,784
W
Bakasura
MonkeyDMat
Bakasura
5,303
3,639
99
2,751
5,378
2,532
0
137
5,211
0
48,193
L
Gilgamesh
Raing_Demon
Gilgamesh
3,309
1,297
0
1,671
8,630
5,189
682
4,314
4,230
0
47,263
L
1,713
164
0
2,418
9,587
3,034
0
3,417
5,706
0
36,644
W
Danzaburou
SAM-OTAKU
Danzaburou
5,886
1,856
137
1,762
3,178
1,062
3,171
858
2,320
0
39,567
L
1,765
254
0
1,173
9,278
4,081
0
1,537
7,421
11,403
0
W
6,184
995
195
1,629
4,999
1,579
1,760
751
4,218
36,423
0
W
Yemoja
We-Lee_am
Yemoja
1,973
56
670
2,347
4,861
2,887
1,309
328
4,533
17,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
29,192
344
Minions Killed
254
0
Camps Cleared
0
1,194,217
Distance Traveled
1,127,407
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,571
505
55
4
0
215,534
4
L
Scylla
5,279
406
32
2
0
230,865
1
L
Cupid
4,852
373
24
2
0
170,976
0
W
Bakasura
8,374
644
120
9
0
299,610
2
L
Gilgamesh
7,874
606
105
8
0
222,257
3
L
Pele
5,951
458
73
6
0
252,108
4
W
Danzaburou
6,916
532
68
5
0
218,389
2
L
Athena
5,236
403
20
2
0
251,201
1
W
Hera
7,205
554
61
5
0
241,857
2
W
Yemoja
6,922
532
40
3
0
218,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role