Player Matchup

Ne Zha
Ne Zha
Angel-Infernium
Ne Zha
Level 29
God Stats
2W - 6L
1,290 SR
Queue Stats
496W - 476L
1,353 Elo+
Party 2
Bacchus
Bacchus
Gam3rLootX
Bacchus
Level 7
God Stats
1W - 8L
1,062 SR
Queue Stats
9W - 24L
1,176 Elo+
Party 2
Bellona
Bellona
Greenribbon8196
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
KAAISEVEN
Sol
Level 14
God Stats
8W - 16L
1,274 SR
Queue Stats
13W - 30L
1,158 Elo+
Party 2
Neith
Neith
goodBR_brabo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 11
1,325 SR
1,337 Elo+

VS

Team Averages
Level 27
1,498 SR
1,333 Elo+
Zeus
Zeus
GivenMallard752
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,365 Elo+
Party 1
Mercury
Mercury
JayDash 1998
Mercury
Level 19
God Stats
9W - 8L
1,409 SR
Queue Stats
10W - 9L
1,300 Elo+
Party 1
Cabrakan
Cabrakan
Mkeyzy
Cabrakan
Level 58
God Stats
1W - 1L
1,520 SR
Queue Stats
24W - 38L
1,223 Elo+
Party 1
King Arthur
King Arthur
RADIANCE-H-HEAT
King Arthur
Level 15
God Stats
1W - 1L
1,831 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Bellona
Bellona
mehkaylaaaxd
Bellona
Level 23
God Stats
21W - 22L
1,232 SR
Queue Stats
86W - 98L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 1
4,851
485
2,738
6,397
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Gam3rLootX
Bacchus
7
0 / 3 / 1
4,464
446
770
4,790
4,766
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
3,777
378
111
3,663
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 7 / 1
4,328
433
1,658
7,355
2,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 5 / 0
5,411
541
2,501
4,717
1,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,788
679
4,852
4,176
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
JayDash 1998
Mercury
9
5 / 1 / 3
6,141
614
2,937
4,813
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Mkeyzy
Cabrakan
9
0 / 0 / 1
5,231
523
637
3,338
2,150
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
RADIANCE-H-HEAT
King Arthur
8
5 / 0 / 1
5,792
579
2,134
3,758
1,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
mehkaylaaaxd
Bellona
10
4 / 2 / 5
6,144
614
5,580
6,098
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
20
21
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Bacchus
Gam3rLootX
Bacchus
0
3
1
0.17
W
6
2
1
3.25
L
0
3
0
0
W
Mercury
JayDash 1998
Mercury
5
1
3
6.5
L
0
7
1
0.07
W
Cabrakan
Mkeyzy
Cabrakan
0
0
1
0.5
W
King Arthur
RADIANCE-H-HEAT
King Arthur
5
0
1
5.5
L
3
5
0
0.6
W
Bellona
mehkaylaaaxd
Bellona
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,778
Damage
16,140
26,922
Taken
22,183
11,041
Mitigated
9,585
3,183
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,738
714
0
2,059
6,397
1,548
0
1,182
5,121
0
15,444
L
Bacchus
Gam3rLootX
Bacchus
770
191
0
0
4,790
4,766
0
0
4,790
11,076
0
W
4,852
1,233
0
706
4,176
1,149
1,291
1,311
2,865
34,625
0
L
111
0
0
0
3,663
1,388
0
296
3,247
0
5,243
W
Mercury
JayDash 1998
Mercury
2,937
1,311
0
0
4,813
1,384
0
401
4,412
0
21,952
L
1,658
684
0
685
7,355
2,219
0
3,947
3,408
15,649
0
W
Cabrakan
Mkeyzy
Cabrakan
637
161
101
258
3,338
2,150
238
38
3,300
17,621
0
W
King Arthur
RADIANCE-H-HEAT
King Arthur
2,134
408
0
658
3,758
1,780
0
0
3,758
0
14,719
L
2,501
1,612
0
439
4,717
1,120
110
64
4,623
0
12,879
W
Bellona
mehkaylaaaxd
Bellona
5,580
2,042
0
2,280
6,098
3,122
1,193
678
5,420
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
30,096
118
Minions Killed
246
0
Camps Cleared
0
851,824
Distance Traveled
927,832
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,851
485
30
3
0
180,035
0
L
Bacchus
4,464
446
31
3
0
168,563
0
W
Zeus
6,788
679
82
8
0
157,914
2
L
Bellona
3,777
378
6
1
0
189,968
0
W
Mercury
6,141
614
43
4
0
203,568
0
L
Sol
4,328
433
27
3
0
157,580
0
W
Cabrakan
5,231
523
43
4
0
172,938
2
W
King Arthur
5,792
579
37
4
0
218,515
1
L
Neith
5,411
541
24
2
0
155,678
1
W
Bellona
6,144
614
41
4
0
174,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role