Player Matchup

Baba Yaga
Baba Yaga
HasakiSenpai
Baba Yaga
Level 48
God Stats
1W - 0L
1,855 SR
Queue Stats
17W - 10L
1,631 Elo+
Party 2
Pele
Pele
TLOU Omega
Pele
Level 117
God Stats
5W - 2L
1,530 SR
Queue Stats
243W - 204L
1,518 Elo+
Party 2
Odin
Odin
rathtane
Odin
Level 26
God Stats
3W - 3L
1,352 SR
Queue Stats
33W - 37L
1,444 Elo+
Party 2
Team Averages
Level 64
1,579 SR
1,531 Elo+

VS

Team Averages
Level 42
1,437 SR
1,467 Elo+
Yemoja
Yemoja
MadnesFusion
Yemoja
Level 22
God Stats
17W - 27L
1,496 SR
Queue Stats
19W - 34L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Scorpion_PR15
Ah Puch
Level 99
God Stats
7W - 4L
1,313 SR
Queue Stats
379W - 392L
1,535 Elo+
Party 1
Bastet
Bastet
TheLAW20129700
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HasakiSenpai
Baba Yaga
18
4 / 2 / 7
13,286
604
23,765
9,263
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 9
13,626
619
15,235
19,419
11,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
15
6 / 0 / 3
12,649
575
3,816
14,375
14,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 1
10,917
496
4,060
17,286
10,674
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
18
2 / 3 / 0
12,408
564
20,691
15,426
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 11 / 0
10,428
474
1,929
15,264
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
2
2
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
HasakiSenpai
Baba Yaga
4
2
7
3.75
L
Yemoja
0
0
1
0.5
L
Ah Puch
2
3
0
0.67
W
4
0
9
8.5
L
0
11
0
0
W
Odin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,816
Damage
26,680
43,057
Taken
47,976
30,158
Mitigated
22,390
13,475
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
HasakiSenpai
Baba Yaga
23,765
1,093
0
3,954
9,263
3,762
1,554
4,585
4,416
96,098
0
L
Yemoja
4,060
985
7,524
3,761
17,286
10,674
0
10,223
6,414
12,123
0
L
Ah Puch
20,691
378
0
2,632
15,426
6,402
0
7,492
7,458
109,157
0
W
15,235
2,911
0
7,006
19,419
11,912
982
9,535
9,230
0
108,166
L
1,929
758
0
990
15,264
5,314
0
4,949
10,015
0
10,356
W
Odin
3,816
699
0
2,515
14,375
14,484
279
9,090
4,557
0
12,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
33,753
317
Minions Killed
204
0
Camps Cleared
0
1,157,139
Distance Traveled
916,308
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,286
604
126
6
0
363,283
4
L
Yemoja
10,917
496
14
1
0
362,258
5
L
Ah Puch
12,408
564
180
8
0
342,065
1
W
Pele
13,626
619
156
7
0
416,353
1
L
Bastet
10,428
474
10
0
0
211,985
2
W
Odin
12,649
575
35
2
0
377,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role