Player Matchup

Merlin
Merlin
AHappyMick
Merlin
Level 12
God Stats
2W - 1L
1,626 SR
Queue Stats
4W - 6L
1,832 Elo+
Solo
Hel
Hel
ArmedJonesy
Hel
Level 27
God Stats
32W - 32L
1,477 SR
Queue Stats
109W - 97L
1,496 Elo+
Solo
Hun Batz
Hun Batz
PrinceZalthar
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 37L
1,519 Elo+
Solo
Ares
Ares
SiegeApple
Ares
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
58W - 63L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
TurtleGang16847
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,420 Elo+
Party 1
Team Averages
Level 16
1,481 SR
1,537 Elo+

VS

Team Averages
Level 20
1,690 SR
1,515 Elo+
Erlang Shen
Erlang Shen
Arbitrary1227
Erlang Shen
Level 28
God Stats
31W - 32L
1,486 SR
Queue Stats
338W - 343L
1,537 Elo+
Solo
Odin
Odin
Iceman254817
Odin
Level 6
God Stats
7W - 8L
1,943 SR
Queue Stats
38W - 61L
1,454 Elo+
Solo
Olorun
Olorun
REAL Specy
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 104L
1,522 Elo+
Solo
Chaac
Chaac
RagnarRoads87
Chaac
Level 9
God Stats
4W - 3L
1,697 SR
Queue Stats
10W - 15L
1,469 Elo+
Solo
Chronos
Chronos
WarOfTheGods07
Chronos
Level 29
God Stats
7W - 0L
1,824 SR
Queue Stats
79W - 61L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AHappyMick
Merlin
10
2 / 8 / 2
6,266
448
2,994
10,335
3,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 7 / 1
6,275
448
3,334
9,167
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
PrinceZalthar
Hun Batz
12
1 / 3 / 4
6,768
483
5,513
9,912
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 3
7,027
502
4,358
12,089
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TurtleGang16847
Gilgamesh
11
6 / 6 / 0
7,245
518
7,638
9,865
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arbitrary1227
Erlang Shen
13
8 / 3 / 8
8,745
625
10,056
11,650
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 7
6,811
487
1,807
7,170
2,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
REAL Specy
Olorun
13
3 / 2 / 10
7,828
559
6,329
6,803
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 5 / 5
7,302
522
5,877
9,454
5,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
14 / 0 / 0
10,101
722
11,995
10,192
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
29
29
Deaths
13
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
AHappyMick
Merlin
2
8
2
0.38
W
Erlang Shen
Arbitrary1227
Erlang Shen
8
3
8
4
L
2
7
1
0.36
W
0
3
7
1.17
L
Hun Batz
PrinceZalthar
Hun Batz
1
3
4
1
W
Olorun
REAL Specy
Olorun
3
2
10
4
W
4
5
5
1.3
L
1
5
3
0.5
L
Gilgamesh
TurtleGang16847
Gilgamesh
6
6
0
1
W
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
36,064
51,368
Taken
45,269
21,499
Mitigated
20,447
5,734
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AHappyMick
Merlin
2,994
530
0
1,526
10,335
3,294
550
6,932
3,093
16,630
0
W
Erlang Shen
Arbitrary1227
Erlang Shen
10,056
6,213
0
4,637
11,650
6,143
0
2,017
9,633
0
39,834
L
3,334
110
486
2,903
9,167
2,709
498
4,719
4,188
25,532
0
W
1,807
1,165
527
510
7,170
2,528
819
1,331
5,839
0
14,969
L
Hun Batz
PrinceZalthar
Hun Batz
5,513
1,653
0
446
9,912
3,248
0
2,512
7,364
0
38,821
W
Olorun
REAL Specy
Olorun
6,329
1,991
520
2,077
6,803
2,733
1,659
2,480
4,323
33,372
0
W
5,877
1,563
0
1,165
9,454
5,450
751
991
8,463
0
22,772
L
4,358
1,052
0
20
12,089
6,398
534
2,546
9,433
12,040
0
L
Gilgamesh
TurtleGang16847
Gilgamesh
7,638
3,433
0
353
9,865
5,850
647
871
8,966
0
34,593
W
11,995
5,043
0
6,196
10,192
3,593
4,411
3,867
6,325
64,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
40,787
229
Minions Killed
326
0
Camps Cleared
0
1,247,811
Distance Traveled
1,223,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,266
448
32
2
0
216,118
0
W
Erlang Shen
8,745
625
78
6
0
278,889
2
L
Hel
6,275
448
39
3
0
234,809
1
W
Odin
6,811
487
39
3
0
244,649
0
L
Hun Batz
6,768
483
81
6
0
263,839
1
W
Olorun
7,828
559
72
5
0
253,077
0
W
Chaac
7,302
522
27
2
0
203,522
1
L
Ares
7,027
502
17
1
0
271,404
0
L
Gilgamesh
7,245
518
60
4
0
261,641
1
W
Chronos
10,101
722
110
8
0
243,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role