Player Matchup

Baron Samedi
Baron Samedi
Gold I
AsianHolycow
Baron Samedi
Gold I
Level 143
God Stats
1W - 0L
1,791 SR
Queue Stats
151W - 144L
1,558 MMR
Solo
Apollo
Apollo
Gold I
G0dOfka0s
Apollo
Gold I
Level 116
God Stats
10W - 5L
1,472 SR
Queue Stats
225W - 226L
1,525 MMR
Solo
Vamana
Vamana
Gold III
Prey18
Vamana
Gold III
Level 130
God Stats
5W - 1L
1,849 SR
Queue Stats
91W - 90L
1,528 MMR
Solo
Cerberus
Cerberus
Platinum V
nayeons_aSS
Cerberus
Platinum V
Level 159
God Stats
2W - 1L
1,368 SR
Queue Stats
19W - 17L
1,518 MMR
Solo
Mercury
Mercury
Gold II
swiine
Mercury
Gold II
Level 156
God Stats
7W - 8L
1,593 SR
Queue Stats
524W - 524L
1,564 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,615 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,529 SR
1,507 MMR
Anhur
Anhur
Bronze III
DaNCrzyy
Anhur
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
DefiantHaven1
Thanatos
Gold III
Level 127
God Stats
31W - 23L
1,657 SR
Queue Stats
531W - 515L
1,527 MMR
Solo
Jormungandr
Jormungandr
Gold III
P4S7E1I7O
Jormungandr
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Zetaro
Sobek
Gold II
Level 124
God Stats
4W - 8L
1,485 SR
Queue Stats
279W - 261L
1,507 MMR
Solo
Scylla
Scylla
Gold III
iiiiDrEaMzZ
Scylla
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsianHolycow
Baron Samedi
20
7 / 1 / 9
14,026
584
16,918
11,811
6,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
G0dOfka0s
Apollo
20
7 / 3 / 10
14,486
604
20,194
17,435
7,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Prey18
Vamana
20
10 / 0 / 6
14,892
621
16,998
25,684
16,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
nayeons_aSS
Cerberus
19
6 / 2 / 15
14,417
601
13,360
23,187
27,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
swiine
Mercury
20
2 / 3 / 13
13,752
573
8,602
19,623
8,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetAthenaTiamatGilgameshKing Arthur

VS

Bans
DanzaburouTsukuyomiCu ChulainnYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DaNCrzyy
Anhur
17
0 / 7 / 2
10,652
444
7,452
18,615
7,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
DefiantHaven1
Thanatos
17
4 / 7 / 3
11,249
469
7,689
16,625
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
P4S7E1I7O
Jormungandr
19
3 / 8 / 2
12,173
507
16,929
25,416
15,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Zetaro
Sobek
16
1 / 5 / 6
11,518
480
7,017
23,721
23,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
17
1 / 5 / 2
10,748
448
12,136
11,830
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
32
Kills
9
9
Deaths
32
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsianHolycow
Baron Samedi
7
1
9
11.5
L
Anhur
DaNCrzyy
Anhur
0
7
2
0.14
L
Thanatos
DefiantHaven1
Thanatos
4
7
3
0.79
W
Apollo
G0dOfka0s
Apollo
7
3
10
4
L
Jormungandr
P4S7E1I7O
Jormungandr
3
8
2
0.5
W
Vamana
Prey18
Vamana
10
0
6
13
L
Sobek
Zetaro
Sobek
1
5
6
0.8
L
Scylla
1
5
2
0.4
W
Cerberus
nayeons_aSS
Cerberus
6
2
15
6.75
W
Mercury
swiine
Mercury
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,072
Damage
51,223
97,740
Taken
96,207
66,037
Mitigated
57,534
41,045
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsianHolycow
Baron Samedi
16,918
551
1,367
4,835
11,811
6,622
1,628
5,724
5,863
102,566
0
L
Anhur
DaNCrzyy
Anhur
7,452
2,929
0
4,644
18,615
7,260
0
2,859
15,556
0
86,635
L
Thanatos
DefiantHaven1
Thanatos
7,689
1,660
0
11,132
16,625
7,140
0
5,868
10,474
0
71,179
W
Apollo
G0dOfka0s
Apollo
20,194
11,300
0
7,954
17,435
7,091
4,730
4,073
13,348
0
85,699
L
Jormungandr
P4S7E1I7O
Jormungandr
16,929
2,370
0
6,664
25,416
15,682
956
7,342
17,782
83,246
0
W
Vamana
Prey18
Vamana
16,998
8,547
0
12,779
25,684
16,871
1,147
11,635
13,937
0
104,825
L
Sobek
Zetaro
Sobek
7,017
1,082
0
3,382
23,721
23,682
0
7,199
16,335
28,715
0
L
Scylla
12,136
1,113
0
1,781
11,830
3,770
0
5,764
5,782
79,819
0
W
Cerberus
nayeons_aSS
Cerberus
13,360
1,106
0
7,206
23,187
27,361
312
9,861
12,990
41,035
0
W
Mercury
swiine
Mercury
8,602
4,874
0
6,904
19,623
8,092
1,095
6,386
13,213
0
137,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,573
Gold Earned
56,340
738
Minions Killed
597
0
Camps Cleared
0
2,439,871
Distance Traveled
2,199,459
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,026
584
174
7
0
450,070
8
L
Anhur
10,652
444
135
6
0
376,162
2
L
Thanatos
11,249
469
114
5
0
464,068
8
W
Apollo
14,486
604
147
6
0
404,863
3
L
Jormungandr
12,173
507
149
6
0
396,494
4
W
Vamana
14,892
621
187
8
0
530,890
1
L
Sobek
11,518
480
34
1
0
519,515
9
L
Scylla
10,748
448
165
7
0
443,220
11
W
Cerberus
14,417
601
66
3
0
491,955
4
W
Mercury
13,752
573
164
7
0
562,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role