Player Matchup

Ao Kuang
Ao Kuang
KeshiWitDaBlade
Ao Kuang
Level 86
God Stats
1W - 5L
1,332 SR
Queue Stats
387W - 428L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
SlapSomeCheeks
Kukulkan
Level 63
God Stats
17W - 7L
1,960 SR
Queue Stats
19W - 13L
1,751 Elo+
Party 2
Anhur
Anhur
TrashBlazey
Anhur
Level 28
God Stats
28W - 27L
1,093 SR
Queue Stats
419W - 386L
1,626 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,628 Elo+

VS

Team Averages
Level 57
1,630 SR
1,404 Elo+
Khepri
Khepri
MrSalutations
Khepri
Level 42
God Stats
8W - 6L
1,626 SR
Queue Stats
221W - 332L
1,398 Elo+
Party 1
Sobek
Sobek
built_ta_own
Sobek
Level 103
God Stats
2W - 4L
1,514 SR
Queue Stats
192W - 256L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
tnlandcruise
Gilgamesh
Level 27
God Stats
2W - 2L
1,750 SR
Queue Stats
18W - 14L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 0 / 14
7,455
678
5,057
5,448
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
8 / 1 / 8
9,327
848
11,268
4,616
1,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
10 / 1 / 7
9,717
883
13,039
9,617
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,764
615
2,695
9,379
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 1
6,152
559
3,832
13,293
11,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
tnlandcruise
Gilgamesh
9
1 / 8 / 0
6,408
583
5,433
11,404
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
1
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
0
0
14
7
L
0
4
1
0.13
W
Kukulkan
8
1
8
12
W
10
1
7
13.5
L
0
6
1
0.08
L
Gilgamesh
tnlandcruise
Gilgamesh
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,364
Damage
11,960
19,681
Taken
34,076
6,827
Mitigated
25,151
5,623
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,057
422
0
1,122
5,448
1,876
0
2,271
3,177
11,745
0
L
2,695
135
159
1,166
9,379
8,966
0
5,253
4,049
12,947
0
W
Kukulkan
11,268
1,048
537
634
4,616
1,660
0
2,275
2,341
42,281
0
W
13,039
7,888
0
3,330
9,617
3,291
402
2,053
7,564
0
37,316
L
3,832
100
171
1,512
13,293
11,549
0
6,110
6,811
8,920
0
L
Gilgamesh
tnlandcruise
Gilgamesh
5,433
1,100
436
1,019
11,404
4,636
0
4,231
6,891
0
17,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
19,324
136
Minions Killed
47
0
Camps Cleared
0
655,629
Distance Traveled
578,229
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,455
678
14
1
0
235,923
5
L
Khepri
6,764
615
17
2
0
198,027
0
W
Kukulkan
9,327
848
59
5
0
212,965
1
W
Anhur
9,717
883
63
6
0
206,741
3
L
Sobek
6,152
559
11
1
0
181,167
0
L
Gilgamesh
6,408
583
19
2
0
199,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role