Player Matchup

Jormungandr
Jormungandr
JoRedCat
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 273L
1,289 Elo+
Solo
Fenrir
Fenrir
LEYZDER
Fenrir
Level 22
God Stats
27W - 16L
1,601 SR
Queue Stats
86W - 81L
1,469 Elo+
Solo
Kukulkan
Kukulkan
danie302
Kukulkan
Level 18
God Stats
2W - 0L
1,400 SR
Queue Stats
3W - 0L
1,729 Elo+
Party 2
Ne Zha
Ne Zha
imJenek
Ne Zha
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
51W - 32L
1,490 Elo+
Solo
Neith
Neith
kaseshini08
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,546 SR
1,495 Elo+

VS

Team Averages
Level 9
1,610 SR
1,524 Elo+
Hercules
Hercules
Erlong
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,462 Elo+
Solo
Neith
Neith
OrangeOregano
Neith
Level 3
God Stats
7W - 9L
1,765 SR
Queue Stats
34W - 45L
1,714 Elo+
Party 1
Hel
Hel
defgecd
Hel
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
oiJ0suke
Bakasura
Level 26
God Stats
4W - 4L
1,788 SR
Queue Stats
44W - 38L
1,442 Elo+
Party 3
Ymir
Ymir
oiSp33DWagon
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JoRedCat
Jormungandr
20
1 / 12 / 19
13,448
961
13,373
28,289
32,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
LEYZDER
Fenrir
20
12 / 3 / 17
15,996
1,143
24,217
27,138
16,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
danie302
Kukulkan
20
9 / 3 / 21
15,984
1,142
35,049
13,477
6,055
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
imJenek
Ne Zha
20
9 / 8 / 15
14,438
1,031
20,667
20,031
10,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 7 / 17
14,256
1,018
16,862
16,449
7,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Erlong
Hercules
19
0 / 6 / 14
12,292
878
10,530
23,542
23,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 7 / 11
13,782
984
17,460
18,177
6,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
20
6 / 6 / 18
14,795
1,057
28,641
16,297
10,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
oiJ0suke
Bakasura
20
16 / 13 / 9
17,099
1,221
29,744
35,889
16,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 6 / 17
13,992
999
15,031
25,550
34,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
102
38
Kills
33
33
Deaths
38
89
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hercules
Erlong
Hercules
0
6
14
1.17
W
Jormungandr
JoRedCat
Jormungandr
1
12
19
0.88
W
Fenrir
LEYZDER
Fenrir
12
3
17
6.83
L
7
7
11
1.79
W
Kukulkan
danie302
Kukulkan
9
3
21
6.5
L
Hel
6
6
18
2.5
W
Ne Zha
imJenek
Ne Zha
9
8
15
2.06
W
7
7
17
2.21
L
Bakasura
oiJ0suke
Bakasura
16
13
9
1.58
L
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,168
Damage
101,406
105,384
Taken
119,455
72,572
Mitigated
91,939
7,311
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Erlong
Hercules
10,530
2,763
0
3,477
23,542
23,136
0
9,236
13,985
0
21,444
W
Jormungandr
JoRedCat
Jormungandr
13,373
2,038
0
0
28,289
32,354
0
14,174
13,520
44,185
0
W
Fenrir
LEYZDER
Fenrir
24,217
6,264
0
1,351
27,138
16,542
0
6,016
19,732
0
33,744
L
17,460
10,262
0
2,491
18,177
6,753
0
8,596
9,369
0
53,524
W
Kukulkan
danie302
Kukulkan
35,049
2,267
0
1,092
13,477
6,055
0
8,168
5,208
75,046
0
L
Hel
28,641
4,265
5,003
5,895
16,297
10,924
0
7,027
9,116
52,040
0
W
Ne Zha
imJenek
Ne Zha
20,667
9,027
0
2,986
20,031
10,439
0
9,261
9,720
0
36,650
W
16,862
9,667
0
1,882
16,449
7,182
0
6,053
9,648
0
27,136
L
Bakasura
oiJ0suke
Bakasura
29,744
19,386
0
2,323
35,889
16,328
0
13,022
22,630
0
42,462
L
15,031
2,160
0
0
25,550
34,798
0
9,377
15,933
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,122
Gold Earned
71,960
243
Minions Killed
222
5
Camps Cleared
5
1,261,386
Distance Traveled
1,355,071
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,292
878
28
2
2
274,780
0
W
Jormungandr
13,448
961
57
4
0
194,543
2
W
Fenrir
15,996
1,143
13
1
2
329,585
1
L
Neith
13,782
984
65
5
1
215,127
0
W
Kukulkan
15,984
1,142
119
9
2
269,653
0
L
Hel
14,795
1,057
54
4
2
287,077
0
W
Ne Zha
14,438
1,031
28
2
1
259,232
0
W
Neith
14,256
1,018
26
2
0
208,373
2
L
Bakasura
17,099
1,221
50
4
0
304,476
0
L
Ymir
13,992
999
25
2
0
273,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role