Player Matchup

Tsukuyomi
Tsukuyomi
BaccdoeBando
Tsukuyomi
Level 59
God Stats
11W - 8L
1,544 SR
Queue Stats
170W - 162L
1,477 Elo+
Party 2
Ra
Ra
Rikusway2dawn
Ra
Level 129
God Stats
5W - 3L
1,561 SR
Queue Stats
338W - 286L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
Yoshimoto70
Gilgamesh
Level 123
God Stats
15W - 15L
1,692 SR
Queue Stats
189W - 181L
1,484 Elo+
Party 2
Team Averages
Level 104
1,599 SR
1,476 Elo+

VS

Team Averages
Level 114
1,536 SR
1,545 Elo+
Heimdallr
Heimdallr
Onii_ChanSama0w0
Heimdallr
Level 128
God Stats
1W - 4L
1,195 SR
Queue Stats
74W - 87L
1,474 Elo+
Solo
Jormungandr
Jormungandr
dragonmatt20
Jormungandr
Level 125
God Stats
3W - 2L
1,913 SR
Queue Stats
39W - 20L
1,460 Elo+
Party 1
Fenrir
Fenrir
snowy67
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaccdoeBando
Tsukuyomi
18
5 / 8 / 11
14,086
704
14,617
19,017
6,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 7 / 8
14,149
707
14,189
14,927
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yoshimoto70
Gilgamesh
17
7 / 9 / 9
14,137
707
17,862
28,716
12,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
7 / 6 / 13
14,692
735
14,602
16,977
6,387
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
dragonmatt20
Jormungandr
19
8 / 5 / 14
14,955
748
17,832
22,898
24,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
snowy67
Fenrir
18
9 / 8 / 10
15,265
763
22,271
19,408
13,425
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
19
Kills
24
24
Deaths
19
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BaccdoeBando
Tsukuyomi
5
8
11
1.31
W
Heimdallr
7
6
13
2.25
L
7
7
8
1.57
L
Gilgamesh
Yoshimoto70
Gilgamesh
7
9
9
1.28
W
Jormungandr
dragonmatt20
Jormungandr
8
5
14
3
W
Fenrir
snowy67
Fenrir
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,668
Damage
54,705
62,660
Taken
59,283
24,552
Mitigated
44,284
11,680
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BaccdoeBando
Tsukuyomi
14,617
4,726
389
2,056
19,017
6,405
651
3,554
15,463
0
75,249
W
Heimdallr
14,602
7,979
0
3,650
16,977
6,387
2,340
3,765
12,988
0
58,250
L
14,189
1,488
1,380
3,155
14,927
5,245
772
4,303
10,624
62,249
0
L
Gilgamesh
Yoshimoto70
Gilgamesh
17,862
6,475
300
4,400
28,716
12,902
0
10,063
18,653
0
45,904
W
Jormungandr
dragonmatt20
Jormungandr
17,832
4,812
1,566
5,109
22,898
24,472
654
5,800
16,486
71,599
0
W
Fenrir
snowy67
Fenrir
22,271
7,224
0
1,836
19,408
13,425
136
3,596
15,537
0
66,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
44,912
233
Minions Killed
232
0
Camps Cleared
0
1,095,987
Distance Traveled
999,263
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,086
704
72
4
0
349,203
3
W
Heimdallr
14,692
735
91
5
0
313,391
0
L
Ra
14,149
707
117
6
0
342,611
8
L
Gilgamesh
14,137
707
44
2
0
404,173
0
W
Jormungandr
14,955
748
89
4
0
313,267
1
W
Fenrir
15,265
763
52
3
0
372,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role