Player Matchup

Scylla
Scylla
FeatherAngel11
Scylla
Level 13
God Stats
6W - 13L
1,281 SR
Queue Stats
62W - 75L
1,272 Elo+
Solo
Cthulhu
Cthulhu
SKELjust8264
Cthulhu
Level 16
God Stats
11W - 3L
1,500 SR
Queue Stats
25W - 29L
1,233 Elo+
Solo
Cupid
Cupid
YungxPharaoh
Cupid
Level 23
God Stats
27W - 20L
1,493 SR
Queue Stats
43W - 38L
1,375 Elo+
Party 1
Awilix
Awilix
YungxSlumber
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
yungxjonas
Skadi
Level 24
God Stats
7W - 10L
1,353 SR
Queue Stats
51W - 54L
1,358 Elo+
Party 1
Team Averages
Level 16
1,425 SR
1,347 Elo+

VS

Team Averages
Level 16
1,516 SR
1,344 Elo+
Vulcan
Vulcan
ASCENDINGNEON
Vulcan
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 120L
1,365 Elo+
Solo
Yemoja
Yemoja
BL4CKSxUN1T3D
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,291 Elo+
Solo
Neith
Neith
DrummRoll
Neith
Level 26
God Stats
63W - 63L
1,474 SR
Queue Stats
157W - 168L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
JormommaLikes
Sun Wukong
Level 7
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 2L
1,625 Elo+
Solo
Hachiman
Hachiman
Killershot8462
Hachiman
Level 5
God Stats
2W - 4L
1,403 SR
Queue Stats
4W - 8L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 18
12,021
925
9,787
4,342
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SKELjust8264
Cthulhu
20
3 / 2 / 28
12,979
998
19,453
19,608
27,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 0 / 16
13,126
1,010
14,267
3,365
1,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
20
20 / 4 / 11
14,004
1,077
32,513
11,702
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
20
10 / 1 / 19
12,577
967
22,257
6,491
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,917
763
4,127
21,609
20,295
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
0 / 7 / 5
11,949
919
4,329
19,321
12,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
DrummRoll
Neith
18
6 / 2 / 1
13,889
1,068
15,388
11,705
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
JormommaLikes
Sun Wukong
18
0 / 9 / 6
11,188
861
7,286
30,906
26,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
17
1 / 15 / 4
11,134
856
8,389
23,276
8,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
25
45
Kills
7
8
Deaths
45
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
0
7
5
0.36
L
Neith
DrummRoll
Neith
6
2
1
3.25
W
2
1
18
11
L
Sun Wukong
JormommaLikes
Sun Wukong
0
9
6
0.33
L
Hachiman
1
15
4
0.2
W
Cthulhu
SKELjust8264
Cthulhu
3
2
28
8.5
W
10
0
16
18
W
Awilix
20
4
11
6.38
W
Skadi
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,277
Damage
39,519
45,508
Taken
106,817
39,024
Mitigated
71,824
3,700
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,127
804
0
0
21,609
20,295
0
5,322
16,287
9,022
0
L
4,329
1,847
1,420
1,010
19,321
12,345
0
3,513
15,808
25,250
0
L
Neith
DrummRoll
Neith
15,388
7,636
0
1,823
11,705
4,335
0
2,893
8,812
0
56,165
W
9,787
230
0
203
4,342
1,448
0
640
3,702
37,733
0
L
Sun Wukong
JormommaLikes
Sun Wukong
7,286
2,741
0
895
30,906
26,260
0
8,845
22,061
0
30,947
L
Hachiman
8,389
3,973
0
0
23,276
8,589
0
8,667
14,609
0
21,842
W
Cthulhu
SKELjust8264
Cthulhu
19,453
422
328
1,555
19,608
27,801
0
3,420
16,188
37,082
0
W
14,267
9,386
0
571
3,365
1,527
0
848
2,517
0
38,959
W
Awilix
32,513
21,237
0
0
11,702
5,454
0
2,054
9,360
0
40,449
W
Skadi
22,257
13,848
0
1,043
6,491
2,794
0
1,494
4,997
0
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,707
Gold Earned
58,077
230
Minions Killed
210
3
Camps Cleared
3
1,180,786
Distance Traveled
908,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,917
763
5
0
0
142,390
0
L
Yemoja
11,949
919
37
3
0
173,666
0
L
Neith
13,889
1,068
82
6
1
209,395
2
W
Scylla
12,021
925
88
7
2
230,573
2
L
Sun Wukong
11,188
861
58
4
1
235,118
0
L
Hachiman
11,134
856
28
2
1
147,705
0
W
Cthulhu
12,979
998
38
3
1
269,349
0
W
Cupid
13,126
1,010
52
4
0
235,665
0
W
Awilix
14,004
1,077
14
1
0
211,181
0
W
Skadi
12,577
967
38
3
0
234,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role