Player Matchup

Anhur
Anhur
DankLeaderLenin
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,235 Elo+
Solo
Discordia
Discordia
Gyro Hysteria
Discordia
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 59L
1,237 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_Shakib
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 42L
1,542 Elo+
Solo
Yemoja
Yemoja
aCthuliod
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,590 Elo+
Solo
Heimdallr
Heimdallr
chrisolson85
Heimdallr
Level 155
God Stats
9W - 3L
1,508 SR
Queue Stats
383W - 424L
1,384 Elo+
Solo
Team Averages
Level 83
1,502 SR
1,398 Elo+

VS

Team Averages
Level 104
1,526 SR
1,486 Elo+
Thoth
Thoth
EPICsoldierCZR
Thoth
Level 122
God Stats
4W - 1L
1,682 SR
Queue Stats
483W - 463L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Holoarc
Kumbhakarna
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,465 Elo+
Solo
Awilix
Awilix
Nfji
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 1
Hercules
Hercules
OvenOfOblivion
Hercules
Level 159
God Stats
6W - 10L
1,381 SR
Queue Stats
599W - 580L
1,578 Elo+
Party 1
Yemoja
Yemoja
Prvy Frag
Yemoja
Level 109
God Stats
28W - 13L
1,569 SR
Queue Stats
563W - 545L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 15
16,887
675
43,365
27,462
12,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Gyro Hysteria
Discordia
20
4 / 8 / 20
14,968
599
34,154
21,409
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Mr_Shakib
Kuzenbo
20
4 / 9 / 20
14,737
589
25,137
30,339
26,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
aCthuliod
Yemoja
20
2 / 5 / 20
14,734
589
16,354
25,320
29,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
chrisolson85
Heimdallr
20
8 / 7 / 15
15,601
624
32,972
27,661
13,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
19,452
778
49,112
29,086
12,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Holoarc
Kumbhakarna
20
2 / 6 / 20
15,099
604
12,565
38,484
56,870
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Nfji
Awilix
19
5 / 9 / 6
14,243
570
6,199
22,000
8,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
20
13 / 7 / 12
16,126
645
26,209
64,377
105,754
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
Prvy Frag
Yemoja
20
3 / 5 / 18
15,682
627
20,395
29,028
29,428
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
104
31
Kills
35
36
Deaths
31
90
Assists
69
Player
Kills
Deaths
Assists
KDA
L
13
7
15
2.93
W
12
4
13
4.63
L
Discordia
Gyro Hysteria
Discordia
4
8
20
1.75
W
Kumbhakarna
Holoarc
Kumbhakarna
2
6
20
2
L
Kuzenbo
Mr_Shakib
Kuzenbo
4
9
20
1.56
W
Awilix
Nfji
Awilix
5
9
6
0.89
W
Hercules
13
7
12
2.71
W
Yemoja
Prvy Frag
Yemoja
3
5
18
2.4
L
Yemoja
aCthuliod
Yemoja
2
5
20
2.4
L
Heimdallr
chrisolson85
Heimdallr
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,982
Damage
114,480
132,191
Taken
182,975
90,513
Mitigated
213,488
43,472
Healing
89,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
43,365
28,610
6,230
7,137
27,462
12,785
2,506
15,915
11,547
0
73,452
W
49,112
352
3,199
7,239
29,086
12,942
3,275
15,184
13,902
113,981
0
L
Discordia
Gyro Hysteria
Discordia
34,154
1,440
5,144
5,432
21,409
8,148
535
11,190
10,219
60,010
0
W
Kumbhakarna
Holoarc
Kumbhakarna
12,565
1,328
3,622
6,863
38,484
56,870
158
16,792
21,692
36,034
0
L
Kuzenbo
Mr_Shakib
Kuzenbo
25,137
7,945
3,127
2,862
30,339
26,299
366
21,287
9,052
42,542
0
W
Awilix
Nfji
Awilix
6,199
2,947
3,689
3,788
22,000
8,494
1,615
9,137
12,863
0
14,901
W
Hercules
26,209
5,099
1,525
27,475
64,377
105,754
0
20,761
43,616
1,690
35,752
W
Yemoja
Prvy Frag
Yemoja
20,395
2,811
23,045
8,619
29,028
29,428
2,310
13,771
15,257
58,507
0
L
Yemoja
aCthuliod
Yemoja
16,354
3,935
6,676
449
25,320
29,595
560
18,737
6,583
40,820
0
L
Heimdallr
chrisolson85
Heimdallr
32,972
12,679
4,314
2,101
27,661
13,686
1,606
15,761
11,900
0
65,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,927
Gold Earned
80,602
239
Minions Killed
274
0
Camps Cleared
0
1,957,390
Distance Traveled
2,381,707
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,887
675
78
3
0
338,884
0
W
Thoth
19,452
778
124
5
0
488,010
1
L
Discordia
14,968
599
63
3
0
429,998
1
W
Kumbhakarna
15,099
604
44
2
0
530,817
0
L
Kuzenbo
14,737
589
23
1
0
424,417
0
W
Awilix
14,243
570
25
1
0
426,308
4
W
Hercules
16,126
645
24
1
0
571,062
0
W
Yemoja
15,682
627
57
2
0
365,510
1
L
Yemoja
14,734
589
37
1
0
362,989
2
L
Heimdallr
15,601
624
38
2
0
401,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role