Player Matchup

Ymir
Ymir
Amunkhonsu
Ymir
Level 8
God Stats
3W - 1L
1,618 SR
Queue Stats
8W - 10L
1,481 Elo+
Party 3
Anubis
Anubis
Goat3d_Since_6
Anubis
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
51W - 43L
1,591 Elo+
Party 2
Cupid
Cupid
GrubbyBaton5814
Cupid
Level 5
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 2L
1,444 Elo+
Solo
Mercury
Mercury
SongOfTheFallen
Mercury
Level 23
God Stats
5W - 0L
1,885 SR
Queue Stats
24W - 21L
1,506 Elo+
Party 3
Hades
Hades
SwaggerxJacker21
Hades
Level 29
God Stats
3W - 4L
1,688 SR
Queue Stats
48W - 44L
1,493 Elo+
Party 2
Team Averages
Level 18
1,671 SR
1,503 Elo+

VS

Team Averages
Level 32
1,463 SR
1,536 Elo+
Ares
Ares
Afro-Ronin786
Ares
Level 4
God Stats
27W - 30L
1,649 SR
Queue Stats
30W - 31L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
BTFXSOLDIERS
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 100L
1,527 Elo+
Solo
Ra
Ra
DCHIVS34
Ra
Level 27
God Stats
1W - 3L
1,393 SR
Queue Stats
110W - 92L
1,502 Elo+
Solo
Heimdallr
Heimdallr
FruitK1ller
Heimdallr
Level 69
God Stats
23W - 17L
1,680 SR
Queue Stats
1,107W - 1,031L
1,558 Elo+
Party 1
Bellona
Bellona
Xxthedakotax
Bellona
Level 30
God Stats
0W - 2L
1,092 SR
Queue Stats
148W - 160L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 18
13,750
573
12,359
21,962
24,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 7
13,421
559
15,925
10,845
5,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 2 / 4
15,795
658
25,647
24,247
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 8
13,965
582
14,968
19,586
9,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 7
12,936
539
12,995
12,580
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 3
10,053
419
6,647
24,116
14,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
BTFXSOLDIERS
Hun Batz
17
2 / 7 / 2
10,896
454
7,782
21,104
7,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
4 / 8 / 4
11,234
468
10,535
16,574
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
FruitK1ller
Heimdallr
18
5 / 10 / 3
12,234
510
17,537
23,135
9,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Xxthedakotax
Bellona
18
0 / 6 / 1
10,797
450
7,910
21,861
16,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
42
Kills
13
13
Deaths
42
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
6
5
18
3
L
Hun Batz
BTFXSOLDIERS
Hun Batz
2
7
2
0.43
L
4
8
4
0.75
L
Heimdallr
FruitK1ller
Heimdallr
5
10
3
0.65
W
8
3
7
3.83
W
14
2
4
8
W
10
1
8
14
W
4
2
7
3.75
L
Bellona
Xxthedakotax
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,894
Damage
50,411
89,220
Taken
106,790
56,348
Mitigated
53,571
36,497
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,647
117
0
4,197
24,116
14,589
44
7,030
17,086
30,875
0
W
12,359
1,597
0
3,509
21,962
24,842
880
5,611
16,072
37,014
0
L
Hun Batz
BTFXSOLDIERS
Hun Batz
7,782
1,212
0
6,852
21,104
7,919
0
6,763
14,341
0
75,447
L
10,535
1,368
985
4,080
16,574
4,801
432
9,556
7,018
66,770
0
L
Heimdallr
FruitK1ller
Heimdallr
17,537
8,196
0
5,849
23,135
9,702
381
6,522
16,613
0
76,475
W
15,925
330
0
4,932
10,845
5,490
2,276
3,617
6,854
78,179
0
W
25,647
17,749
675
18,509
24,247
10,741
5,394
4,946
19,183
0
134,651
W
14,968
8,320
0
735
19,586
9,456
3,859
1,061
18,426
0
121,307
W
12,995
1,296
783
7,354
12,580
5,819
983
1,077
11,503
66,281
0
L
Bellona
Xxthedakotax
Bellona
7,910
2,274
0
3,280
21,861
16,560
316
11,408
10,453
0
71,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,867
Gold Earned
55,214
612
Minions Killed
531
0
Camps Cleared
0
2,188,502
Distance Traveled
2,035,883
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,053
419
39
2
0
365,332
0
W
Ymir
13,750
573
39
2
0
426,273
3
L
Hun Batz
10,896
454
124
5
0
445,409
1
L
Ra
11,234
468
119
5
0
410,199
0
L
Heimdallr
12,234
510
119
5
0
375,768
3
W
Anubis
13,421
559
114
5
0
401,645
6
W
Cupid
15,795
658
186
8
0
455,205
1
W
Mercury
13,965
582
157
7
0
544,047
1
W
Hades
12,936
539
116
5
0
361,332
2
L
Bellona
10,797
450
130
5
0
439,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role