Player Matchup

Ullr
Ullr
BarryPopkin
Ullr
Level 101
God Stats
4W - 3L
1,541 SR
Queue Stats
149W - 128L
1,606 Elo+
Party 2
Eset
Eset
CVSpharmacy
Eset
Level 127
God Stats
5W - 2L
1,699 SR
Queue Stats
8W - 4L
1,646 Elo+
Party 2
Thor
Thor
HOLANEITOR
Thor
Level 160
God Stats
1W - 2L
1,508 SR
Queue Stats
94W - 92L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
Ponzonatron
Baron Samedi
Level 146
God Stats
3W - 3L
1,563 SR
Queue Stats
143W - 128L
1,616 Elo+
Party 2
Chaac
Chaac
maloperosensual
Chaac
Level 145
God Stats
12W - 12L
1,894 SR
Queue Stats
145W - 133L
1,566 Elo+
Party 1
Team Averages
Level 136
1,641 SR
1,599 Elo+

VS

Team Averages
Level 110
1,645 SR
1,606 Elo+
Ravana
Ravana
GeneralArtz
Ravana
Level 63
God Stats
4W - 3L
1,676 SR
Queue Stats
134W - 125L
1,591 Elo+
Solo
Ares
Ares
HamSolo8
Ares
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 226L
1,613 Elo+
Solo
Izanami
Izanami
Hodoros
Izanami
Level 116
God Stats
26W - 9L
1,870 SR
Queue Stats
407W - 409L
1,559 Elo+
Solo
Persephone
Persephone
Jxck
Persephone
Level 109
God Stats
24W - 15L
1,676 SR
Queue Stats
132W - 84L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
Rheinnard
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
880W - 839L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
17,099
534
21,890
25,126
10,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 12
14,441
451
20,619
19,666
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 6 / 12
16,185
506
25,586
29,965
17,409
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Ponzonatron
Baron Samedi
19
6 / 5 / 16
14,027
438
18,577
28,328
32,494
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 7 / 13
17,393
544
20,391
34,514
35,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
9 / 6 / 7
16,049
502
18,232
26,883
20,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
19
2 / 11 / 8
14,009
438
11,624
35,615
35,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Hodoros
Izanami
20
5 / 5 / 5
17,654
552
15,026
28,276
11,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Jxck
Persephone
19
4 / 7 / 9
15,271
477
29,582
21,257
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Rheinnard
Sun Wukong
20
6 / 5 / 4
16,368
512
21,739
34,732
37,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
34
Kills
26
27
Deaths
34
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
5
6
12
1.83
L
Ravana
9
6
7
2.08
W
9
6
12
2.5
L
Ares
2
11
8
0.55
L
Izanami
Hodoros
Izanami
5
5
5
1.5
L
Persephone
Jxck
Persephone
4
7
9
1.21
W
Baron Samedi
Ponzonatron
Baron Samedi
6
5
16
2.8
L
Sun Wukong
Rheinnard
Sun Wukong
6
5
4
1.6
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,063
Damage
96,203
137,599
Taken
146,763
103,548
Mitigated
112,233
44,661
Healing
40,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,890
11,631
0
4,812
25,126
10,424
3,165
6,019
19,107
0
152,215
W
20,619
1,408
3,065
4,919
19,666
7,627
1,839
9,242
10,424
93,523
0
L
Ravana
18,232
6,524
0
3,590
26,883
20,280
274
4,794
21,944
0
138,737
W
25,586
6,873
0
8,594
29,965
17,409
0
13,301
16,664
0
118,176
L
Ares
11,624
584
958
7,667
35,615
35,500
0
13,324
21,860
46,024
0
L
Izanami
Hodoros
Izanami
15,026
9,794
0
11,218
28,276
11,114
7,336
8,037
20,079
0
175,037
L
Persephone
Jxck
Persephone
29,582
975
104
4,867
21,257
8,259
0
7,878
12,852
117,589
0
W
Baron Samedi
Ponzonatron
Baron Samedi
18,577
2,066
3,207
7,400
28,328
32,494
500
12,376
15,952
45,686
0
L
Sun Wukong
Rheinnard
Sun Wukong
21,739
5,609
0
12,216
34,732
37,080
462
4,066
30,537
1,859
114,738
W
20,391
5,185
0
12,664
34,514
35,594
1,000
9,080
25,434
0
148,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,145
Gold Earned
79,351
779
Minions Killed
808
0
Camps Cleared
0
2,821,199
Distance Traveled
2,777,367
35
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,099
534
199
6
0
588,065
10
W
Eset
14,441
451
143
4
0
580,702
9
L
Ravana
16,049
502
134
4
0
574,132
20
W
Thor
16,185
506
146
5
0
565,894
6
L
Ares
14,009
438
58
2
0
526,075
12
L
Izanami
17,654
552
247
8
0
590,996
7
L
Persephone
15,271
477
176
6
0
546,251
12
W
Baron Samedi
14,027
438
52
2
0
540,620
10
L
Sun Wukong
16,368
512
193
6
0
539,913
8
W
Chaac
17,393
544
239
7
0
545,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role