Player Matchup

Gilgamesh
Gilgamesh
FatDabs4752
Gilgamesh
Level 22
God Stats
4W - 7L
1,253 SR
Queue Stats
74W - 57L
1,587 Elo+
Solo
Chronos
Chronos
Gigymi
Chronos
Level 8
God Stats
1W - 2L
1,594 SR
Queue Stats
77W - 63L
1,375 Elo+
Solo
Ares
Ares
Narutotrent
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Cerberus
Cerberus
OSAVA27
Cerberus
Level 29
God Stats
4W - 3L
1,688 SR
Queue Stats
17W - 20L
1,565 Elo+
Solo
Izanami
Izanami
VxdxrSyn
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo
Team Averages
Level 13
1,507 SR
1,558 Elo+

VS

Team Averages
Level 18
1,535 SR
1,564 Elo+
Xing Tian
Xing Tian
CrimsonCryo12
Xing Tian
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,745 Elo+
Solo
Skadi
Skadi
Drktimer6
Skadi
Level 25
God Stats
2W - 0L
1,639 SR
Queue Stats
3W - 3L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Lord G6154
Sun Wukong
Level 8
God Stats
21W - 21L
1,638 SR
Queue Stats
27W - 40L
1,592 Elo+
Solo
Heimdallr
Heimdallr
Plouts Apoth
Heimdallr
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 85L
1,552 Elo+
Solo
Nemesis
Nemesis
REAL Specy
Nemesis
Level 29
God Stats
8W - 16L
1,400 SR
Queue Stats
106W - 104L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatDabs4752
Gilgamesh
9
0 / 1 / 0
4,824
536
4,022
6,160
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Gigymi
Chronos
6
0 / 2 / 0
3,989
443
1,708
4,249
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
3,514
390
810
5,886
3,234
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
OSAVA27
Cerberus
6
1 / 0 / 0
3,941
438
1,519
2,098
942
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
VxdxrSyn
Izanami
7
1 / 3 / 1
4,678
520
4,987
4,650
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrimsonCryo12
Xing Tian
8
3 / 0 / 0
5,009
557
1,829
5,315
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Drktimer6
Skadi
8
2 / 3 / 2
4,701
522
4,420
6,393
1,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lord G6154
Sun Wukong
10
6 / 0 / 0
6,084
676
5,155
5,366
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Plouts Apoth
Heimdallr
9
0 / 0 / 0
5,416
602
1,734
3,625
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
REAL Specy
Nemesis
9
0 / 0 / 2
4,927
547
1,256
3,404
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
11
11
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CrimsonCryo12
Xing Tian
3
0
0
3
W
Skadi
Drktimer6
Skadi
2
3
2
1
L
Gilgamesh
FatDabs4752
Gilgamesh
0
1
0
0
L
Chronos
Gigymi
Chronos
0
2
0
0
W
Sun Wukong
Lord G6154
Sun Wukong
6
0
0
6
L
0
5
0
0
L
Cerberus
OSAVA27
Cerberus
1
0
0
1
W
Heimdallr
Plouts Apoth
Heimdallr
0
0
0
0
W
Nemesis
REAL Specy
Nemesis
0
0
2
1
L
Izanami
VxdxrSyn
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
14,394
23,043
Taken
24,103
8,919
Mitigated
8,671
4,871
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CrimsonCryo12
Xing Tian
1,829
127
294
923
5,315
2,658
185
457
4,858
12,732
0
W
Skadi
Drktimer6
Skadi
4,420
2,550
0
2,125
6,393
1,635
108
653
5,740
0
19,561
L
Gilgamesh
FatDabs4752
Gilgamesh
4,022
1,127
0
2,192
6,160
2,047
0
655
5,505
0
28,020
L
Chronos
Gigymi
Chronos
1,708
519
0
1,198
4,249
1,140
0
0
4,249
12,566
0
W
Sun Wukong
Lord G6154
Sun Wukong
5,155
1,532
0
1,591
5,366
2,434
659
2,130
3,118
0
31,682
L
810
511
0
0
5,886
3,234
0
269
5,617
4,528
0
L
Cerberus
OSAVA27
Cerberus
1,519
41
0
499
2,098
942
0
326
1,772
7,424
0
W
Heimdallr
Plouts Apoth
Heimdallr
1,734
1,176
0
1,915
3,625
1,113
431
632
2,993
0
27,438
W
Nemesis
REAL Specy
Nemesis
1,256
357
0
420
3,404
831
0
47
3,357
0
25,083
L
Izanami
VxdxrSyn
Izanami
4,987
3,097
0
982
4,650
1,556
519
579
4,071
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,946
Gold Earned
26,137
167
Minions Killed
248
0
Camps Cleared
0
705,608
Distance Traveled
805,518
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,009
557
17
2
0
168,233
2
W
Skadi
4,701
522
35
4
0
148,816
0
L
Gilgamesh
4,824
536
58
6
0
211,777
1
L
Chronos
3,989
443
28
3
0
96,889
1
W
Sun Wukong
6,084
676
69
8
0
160,298
1
L
Ares
3,514
390
8
1
0
132,770
2
L
Cerberus
3,941
438
17
2
0
123,295
1
W
Heimdallr
5,416
602
68
8
0
130,946
0
W
Nemesis
4,927
547
59
7
0
197,225
0
L
Izanami
4,678
520
56
6
0
140,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role