Player Matchup

Hercules
Hercules
Obsydeon
Hercules
Level 25
God Stats
7W - 0L
1,500 SR
Queue Stats
21W - 22L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
istroath
Cernunnos
Level 103
God Stats
7W - 6L
1,639 SR
Queue Stats
49W - 52L
1,581 Elo+
Party 1
Anubis
Anubis
muabi
Anubis
Level 81
God Stats
21W - 8L
1,614 SR
Queue Stats
42W - 33L
1,742 Elo+
Party 1
Team Averages
Level 70
1,584 SR
1,593 Elo+

VS

Team Averages
Level 43
1,631 SR
1,575 Elo+
Aphrodite
Aphrodite
LilSwapMeet
Aphrodite
Level 65
God Stats
1W - 2L
1,579 SR
Queue Stats
340W - 192L
1,639 Elo+
Party 2
Achilles
Achilles
Maniak-Noodles-
Achilles
Level 15
God Stats
3W - 2L
1,815 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
yobiglongpapi
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 122L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Obsydeon
Hercules
13
4 / 1 / 15
9,363
780
7,020
11,869
11,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
istroath
Cernunnos
13
4 / 3 / 14
9,501
792
10,698
10,362
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
muabi
Anubis
15
13 / 3 / 7
10,709
892
16,510
13,758
7,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LilSwapMeet
Aphrodite
11
0 / 7 / 4
7,758
647
8,499
11,699
3,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
2 / 6 / 5
8,533
711
7,291
14,799
10,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
yobiglongpapi
Gilgamesh
11
5 / 8 / 2
9,291
774
9,036
12,986
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
7
7
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
LilSwapMeet
Aphrodite
0
7
4
0.29
L
Achilles
2
6
5
0.75
W
Hercules
Obsydeon
Hercules
4
1
15
11.5
W
Cernunnos
istroath
Cernunnos
4
3
14
3.67
W
Anubis
muabi
Anubis
13
3
7
5.5
L
Gilgamesh
yobiglongpapi
Gilgamesh
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
24,826
35,989
Taken
39,484
23,656
Mitigated
19,334
17,105
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
LilSwapMeet
Aphrodite
8,499
1,587
3,100
4,111
11,699
3,564
616
5,607
6,092
34,841
0
L
Achilles
7,291
1,647
0
1,242
14,799
10,479
305
6,598
8,201
0
13,809
W
Hercules
Obsydeon
Hercules
7,020
2,145
1,113
4,628
11,869
11,996
416
2,144
9,385
0
16,371
W
Cernunnos
istroath
Cernunnos
10,698
6,742
708
2,645
10,362
3,929
1,473
1,838
8,238
0
36,981
W
Anubis
muabi
Anubis
16,510
990
0
8,011
13,758
7,731
550
3,885
9,327
57,020
0
L
Gilgamesh
yobiglongpapi
Gilgamesh
9,036
2,639
0
1,202
12,986
5,291
637
4,317
8,669
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
25,582
150
Minions Killed
101
0
Camps Cleared
0
647,685
Distance Traveled
649,995
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,758
647
67
6
0
206,373
1
L
Achilles
8,533
711
11
1
0
219,486
0
W
Hercules
9,363
780
21
2
0
242,660
1
W
Cernunnos
9,501
792
60
5
0
199,662
0
W
Anubis
10,709
892
69
6
0
205,363
3
L
Gilgamesh
9,291
774
23
2
0
224,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role