Player Matchup

Hercules
Hercules
ArkiolD
Hercules
Level 18
God Stats
15W - 4L
1,500 SR
Queue Stats
80W - 49L
1,544 Elo+
Party 3
Olorun
Olorun
RafaRafaRafa10
Olorun
Level 29
God Stats
9W - 3L
1,746 SR
Queue Stats
129W - 143L
1,436 Elo+
Solo
Yemoja
Yemoja
SIRechu
Yemoja
Level 18
God Stats
5W - 3L
1,275 SR
Queue Stats
34W - 16L
1,710 Elo+
Party 3
Tiamat
Tiamat
SirEmi
Tiamat
Level 17
God Stats
2W - 0L
1,709 SR
Queue Stats
84W - 50L
1,529 Elo+
Party 3
Vamana
Vamana
kalidar741
Vamana
Level 24
God Stats
6W - 1L
1,813 SR
Queue Stats
111W - 113L
1,402 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,524 Elo+

VS

Team Averages
Level 27
1,575 SR
1,422 Elo+
Bakasura
Bakasura
Badang_02
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
IS-DARK-SAD-IS
Cthulhu
Level 29
God Stats
15W - 29L
1,535 SR
Queue Stats
185W - 254L
1,411 Elo+
Party 2
Ra
Ra
XfeliipeS
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,458 Elo+
Party 2
Izanami
Izanami
xXlP4iNXx
Izanami
Level 27
God Stats
6W - 8L
1,606 SR
Queue Stats
57W - 77L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
yTanjiro-_-
Gilgamesh
Level 29
God Stats
13W - 8L
1,735 SR
Queue Stats
153W - 218L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArkiolD
Hercules
12
5 / 1 / 7
7,445
573
4,930
9,544
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 1 / 4
7,577
583
4,423
8,852
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
SIRechu
Yemoja
10
2 / 1 / 7
6,852
527
4,160
8,186
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SirEmi
Tiamat
13
7 / 0 / 7
7,961
612
10,796
7,956
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
kalidar741
Vamana
13
5 / 0 / 3
8,099
623
5,456
6,701
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Badang_02
Bakasura
11
0 / 5 / 1
6,392
492
3,659
10,877
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,520
425
5,706
6,577
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 8 / 0
6,256
481
3,142
9,259
3,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
xXlP4iNXx
Izanami
10
0 / 5 / 0
6,050
465
3,836
7,973
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
yTanjiro-_-
Gilgamesh
7
0 / 3 / 0
5,072
390
3,346
8,372
3,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
22
Kills
2
3
Deaths
22
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArkiolD
Hercules
5
1
7
8.5
L
Bakasura
Badang_02
Bakasura
0
5
1
0.1
L
1
1
0
1
W
3
1
4
5
W
Yemoja
SIRechu
Yemoja
2
1
7
5.5
W
Tiamat
SirEmi
Tiamat
7
0
7
10.5
L
1
8
0
0.13
W
Vamana
kalidar741
Vamana
5
0
3
6.5
L
Izanami
xXlP4iNXx
Izanami
0
5
0
0
L
Gilgamesh
yTanjiro-_-
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
19,689
41,239
Taken
43,058
22,695
Mitigated
16,180
16,223
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArkiolD
Hercules
4,930
2,021
0
2,488
9,544
5,075
0
1,719
7,735
0
31,569
L
Bakasura
Badang_02
Bakasura
3,659
2,714
0
2,053
10,877
4,382
0
3,643
7,004
0
30,735
L
5,706
459
0
928
6,577
3,010
38
2,991
3,410
18,199
0
W
4,423
1,751
147
5,555
8,852
2,746
770
2,097
6,575
47,663
0
W
Yemoja
SIRechu
Yemoja
4,160
946
1,482
2,024
8,186
4,103
0
2,430
5,336
16,697
0
W
Tiamat
SirEmi
Tiamat
10,796
910
0
2,764
7,956
5,023
849
1,909
5,956
46,964
0
L
3,142
714
416
1,280
9,259
3,134
483
5,761
3,002
28,007
0
W
Vamana
kalidar741
Vamana
5,456
3,490
0
1,763
6,701
5,748
0
46
6,545
0
36,744
L
Izanami
xXlP4iNXx
Izanami
3,836
2,096
0
0
7,973
2,449
1,038
4,930
2,973
0
41,046
L
Gilgamesh
yTanjiro-_-
Gilgamesh
3,346
891
0
62
8,372
3,205
0
1,348
6,852
0
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
29,290
341
Minions Killed
259
0
Camps Cleared
0
1,275,725
Distance Traveled
1,268,038
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,445
573
59
5
0
282,732
0
L
Bakasura
6,392
492
88
7
0
273,975
1
L
Cthulhu
5,520
425
28
2
0
276,661
0
W
Olorun
7,577
583
88
7
0
224,635
4
W
Yemoja
6,852
527
18
1
0
260,905
2
W
Tiamat
7,961
612
88
7
0
253,468
0
L
Ra
6,256
481
48
4
0
230,928
0
W
Vamana
8,099
623
88
7
0
253,985
3
L
Izanami
6,050
465
76
6
0
239,873
1
L
Gilgamesh
5,072
390
19
1
0
246,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role