Player Matchup

Merlin
Merlin
Blackpaul97
Merlin
Level 19
God Stats
2W - 1L
1,462 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
DupSage
Ymir
Level 125
God Stats
5W - 1L
1,568 SR
Queue Stats
94W - 42L
1,500 Elo+
Party 1
Hercules
Hercules
DuplicityGator
Hercules
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 43L
1,500 Elo+
Party 1
Neith
Neith
ThatDrunkSniper
Neith
Level 70
God Stats
3W - 1L
1,673 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,500 Elo+

VS

Team Averages
Level 70
1,689 SR
1,261 Elo+
Baron Samedi
Baron Samedi
JSKILL45
Baron Samedi
Level 28
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 14L
1,247 Elo+
Party 3
Tiamat
Tiamat
Sargoz
Tiamat
Level 125
God Stats
0W - 1L
1,677 SR
Queue Stats
20W - 23L
1,442 Elo+
Party 3
Artemis
Artemis
SwagShadow4488
Artemis
Level 99
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 2
Khepri
Khepri
daddyR666 ge
Khepri
Level 27
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 3L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 5 / 4
13,111
771
16,662
11,509
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
DupSage
Ymir
20
7 / 4 / 9
14,293
841
16,583
20,339
22,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
19
2 / 4 / 12
12,938
761
11,489
16,133
17,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 8
13,285
781
23,420
16,217
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JSKILL45
Baron Samedi
17
4 / 5 / 5
11,495
676
13,543
16,600
10,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sargoz
Tiamat
19
6 / 3 / 5
12,542
738
13,764
18,639
12,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 7 / 4
12,471
734
17,211
16,731
7,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
1 / 3 / 7
12,466
733
3,125
28,683
23,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
18
Kills
19
19
Deaths
18
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
4
1.4
W
Ymir
DupSage
Ymir
7
4
9
2.88
W
Hercules
2
4
12
2
L
Baron Samedi
JSKILL45
Baron Samedi
4
5
5
1.3
L
Tiamat
Sargoz
Tiamat
6
3
5
2.83
L
8
7
4
1.43
W
4
6
8
1.33
L
Khepri
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,154
Damage
47,643
64,198
Taken
80,653
54,591
Mitigated
53,980
10,284
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,662
1,831
403
917
11,509
5,792
2,386
6,655
4,854
46,057
0
W
Ymir
DupSage
Ymir
16,583
3,158
0
2,245
20,339
22,935
188
8,331
11,704
40,724
0
W
Hercules
11,489
3,550
0
3,110
16,133
17,711
1,341
4,982
11,130
0
34,746
L
Baron Samedi
JSKILL45
Baron Samedi
13,543
1,355
3,730
5,164
16,600
10,179
439
5,769
10,705
48,118
0
L
Tiamat
Sargoz
Tiamat
13,764
971
0
2,856
18,639
12,785
100
7,070
11,374
43,768
0
L
17,211
11,060
0
3,641
16,731
7,897
645
8,659
7,919
0
57,008
W
23,420
10,383
0
3,609
16,217
8,153
2,276
10,489
5,728
0
74,615
L
Khepri
3,125
251
1,210
7,858
28,683
23,119
42
11,566
16,781
21,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
48,974
261
Minions Killed
252
12
Camps Cleared
12
1,142,560
Distance Traveled
1,093,191
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,111
771
66
4
1
267,119
1
W
Ymir
14,293
841
47
3
2
293,802
0
W
Hercules
12,938
761
55
3
3
294,097
1
L
Baron Samedi
11,495
676
64
4
2
255,091
0
L
Tiamat
12,542
738
80
5
4
344,034
2
L
Artemis
12,471
734
74
4
4
228,855
3
W
Neith
13,285
781
93
5
6
287,542
3
L
Khepri
12,466
733
34
2
2
265,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role