Player Matchup

Mulan
Mulan
Platinum V
AvalonMarllow
Mulan
Platinum V
Level 160
God Stats
2W - 5L
1,465 SR
Queue Stats
195W - 191L
1,599 MMR
Solo
Medusa
Medusa
Gold II
CsArtyck
Medusa
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Sayesoglou
Loki
Silver I
Level 146
God Stats
1W - 1L
1,317 SR
Queue Stats
18W - 15L
1,587 MMR
Solo
Sobek
Sobek
Gold III
TheBlackNight45
Sobek
Gold III
Level 121
God Stats
2W - 1L
1,393 SR
Queue Stats
96W - 98L
1,584 MMR
Solo
Ra
Ra
Gold II
Trахer
Ra
Gold II
Level 147
God Stats
3W - 2L
1,649 SR
Queue Stats
159W - 160L
1,659 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,465 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,475 SR
1,579 MMR
Hercules
Hercules
Gold III
ForeverPlat
Hercules
Gold III
Level 39
God Stats
5W - 6L
1,499 SR
Queue Stats
310W - 295L
1,595 MMR
Solo
Ganesha
Ganesha
Gold III
HeyBrayBray
Ganesha
Gold III
Level 125
God Stats
2W - 6L
1,354 SR
Queue Stats
188W - 193L
1,554 MMR
Solo
Discordia
Discordia
Gold I
NevarXmore
Discordia
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
kennethnyu
Neith
Gold I
Level 104
God Stats
2W - 9L
1,557 SR
Queue Stats
108W - 103L
1,650 MMR
Solo
Pele
Pele
Platinum III
xPabstxQc
Pele
Platinum III
Level 152
God Stats
0W - 1L
1,464 SR
Queue Stats
152W - 149L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,580
658
5,523
10,252
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
CsArtyck
Medusa
12
3 / 0 / 0
7,096
710
4,393
5,159
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 3
6,067
607
2,403
6,665
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 1 / 4
5,939
594
2,654
5,707
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 1
6,007
601
3,308
5,149
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetGilgameshApollo

VS

Bans
Guan YuScyllaTsukuyomiRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ForeverPlat
Hercules
11
2 / 1 / 0
6,096
610
7,227
8,624
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
HeyBrayBray
Ganesha
7
0 / 5 / 0
5,006
501
1,482
7,715
3,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
NevarXmore
Discordia
10
2 / 2 / 1
5,916
592
4,846
3,525
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
1
0 / 0 / 0
3,498
350
0
0
0
Pele
10
1 / 2 / 1
5,804
580
3,906
5,914
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Medusa
CsArtyck
Medusa
3
0
0
3
L
Hercules
ForeverPlat
Hercules
2
1
0
2
L
Ganesha
HeyBrayBray
Ganesha
0
5
0
0
L
Discordia
NevarXmore
Discordia
2
2
1
1.25
W
1
1
3
2.5
W
2
1
4
4
W
3
2
1
1.75
L
Neith
0
0
0
0
L
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
17,461
32,932
Taken
25,778
13,368
Mitigated
10,993
14,838
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,523
1,119
0
5,077
10,252
4,501
0
0
10,252
0
34,979
W
Medusa
CsArtyck
Medusa
4,393
2,106
0
2,571
5,159
1,446
222
398
4,761
0
43,459
L
Hercules
ForeverPlat
Hercules
7,227
3,101
0
3,649
8,624
4,854
0
0
8,624
0
35,555
L
Ganesha
HeyBrayBray
Ganesha
1,482
240
0
755
7,715
3,202
0
2,166
5,549
10,994
0
L
Discordia
NevarXmore
Discordia
4,846
1,026
0
1,062
3,525
1,216
0
2,297
1,228
35,208
0
W
2,403
408
0
3,115
6,665
1,955
0
903
5,762
0
36,075
W
2,654
534
0
1,448
5,707
3,871
0
2,394
3,313
11,187
0
W
3,308
426
421
2,206
5,149
1,595
264
2,633
2,516
40,809
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Pele
3,906
722
0
2,305
5,914
1,721
0
1,499
4,415
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
26,320
350
Minions Killed
232
0
Camps Cleared
0
1,036,150
Distance Traveled
735,862
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,580
658
72
7
0
192,004
3
W
Medusa
7,096
710
84
8
0
201,493
3
L
Hercules
6,096
610
76
8
0
220,736
2
L
Ganesha
5,006
501
19
2
0
164,724
3
L
Discordia
5,916
592
61
6
0
166,065
4
W
Loki
6,067
607
82
8
0
240,421
2
W
Sobek
5,939
594
31
3
0
198,910
3
W
Ra
6,007
601
81
8
0
203,322
1
L
Neith
3,498
350
0
0
0
630
0
L
Pele
5,804
580
76
8
0
183,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role