Player Matchup

Anhur
Anhur
MisterQuieres
Anhur
Level 19
God Stats
33W - 18L
1,637 SR
Queue Stats
148W - 73L
1,629 Elo+
Solo
Neith
Neith
PedacinhoDeCell
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,579 Elo+
Party 1
Hercules
Hercules
Voiderr
Hercules
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 17L
1,579 Elo+
Party 1
Ra
Ra
alexrj23
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
okairobr
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,579 Elo+
Party 1
Team Averages
Level 7
1,572 SR
1,589 Elo+

VS

Team Averages
Level 10
1,575 SR
1,664 Elo+
Pele
Pele
DilanFilipi
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 2
Guan Yu
Guan Yu
SyBRgreen
Guan Yu
Level 13
God Stats
3W - 1L
1,575 SR
Queue Stats
16W - 19L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
TAPAnaCACHORRA
Baron Samedi
Level 3
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 2
Ymir
Ymir
TheKuza
Ymir
Level 10
God Stats
6W - 2L
1,559 SR
Queue Stats
108W - 68L
1,735 Elo+
Solo
Hou Yi
Hou Yi
yKekeBR
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 1
13,830
553
26,734
22,211
9,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 7 / 5
10,807
432
11,675
13,626
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Voiderr
Hercules
14
1 / 8 / 5
9,735
389
13,876
28,175
29,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 9 / 6
9,577
383
13,474
17,090
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
okairobr
Kumbhakarna
14
1 / 7 / 8
10,765
431
6,720
21,949
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
11,482
459
10,440
17,809
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
SyBRgreen
Guan Yu
18
3 / 4 / 18
12,196
488
11,038
26,225
26,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TAPAnaCACHORRA
Baron Samedi
16
2 / 2 / 15
11,355
454
11,035
9,681
3,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
TheKuza
Ymir
20
9 / 8 / 11
13,953
558
22,135
29,114
19,573
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
yKekeBR
Hou Yi
20
24 / 2 / 7
15,745
630
29,006
18,987
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
19
Kills
40
40
Deaths
19
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
15
9
1
1.72
L
2
7
5
0.64
W
Guan Yu
SyBRgreen
Guan Yu
3
4
18
3
W
Baron Samedi
TAPAnaCACHORRA
Baron Samedi
2
2
15
4.75
W
Ymir
TheKuza
Ymir
9
8
11
1.81
L
Hercules
Voiderr
Hercules
1
8
5
0.44
L
0
9
6
0.33
L
Kumbhakarna
okairobr
Kumbhakarna
1
7
8
0.71
W
Hou Yi
yKekeBR
Hou Yi
24
2
7
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
83,654
103,051
Taken
101,816
72,348
Mitigated
62,850
16,640
Healing
39,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,440
1,765
261
6,352
17,809
5,869
2,077
3,501
14,086
0
43,396
L
26,734
13,187
0
476
22,211
9,739
2,501
8,087
14,124
0
102,689
L
11,675
6,881
0
1,677
13,626
6,402
2,727
3,260
10,366
0
58,713
W
Guan Yu
SyBRgreen
Guan Yu
11,038
1,735
2,621
10,710
26,225
26,265
690
6,379
19,118
0
57,673
W
Baron Samedi
TAPAnaCACHORRA
Baron Samedi
11,035
1,825
2,147
3,435
9,681
3,755
877
2,688
6,896
41,250
0
W
Ymir
TheKuza
Ymir
22,135
3,285
0
5,896
29,114
19,573
832
6,016
22,738
99,296
0
L
Hercules
Voiderr
Hercules
13,876
4,558
0
7,948
28,175
29,296
171
9,820
18,355
0
48,283
L
13,474
1,859
1,942
3,450
17,090
6,797
863
3,649
13,441
57,718
0
L
Kumbhakarna
okairobr
Kumbhakarna
6,720
766
0
1,147
21,949
20,114
418
8,354
13,595
14,371
0
W
Hou Yi
yKekeBR
Hou Yi
29,006
19,401
0
8,216
18,987
7,388
6,976
3,216
15,564
0
119,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,714
Gold Earned
64,731
432
Minions Killed
523
0
Camps Cleared
0
2,075,733
Distance Traveled
2,245,226
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,482
459
67
3
0
464,245
0
L
Anhur
13,830
553
153
6
0
367,763
3
L
Neith
10,807
432
102
4
0
397,409
0
W
Guan Yu
12,196
488
98
4
0
495,069
2
W
Baron Samedi
11,355
454
49
2
0
401,396
0
W
Ymir
13,953
558
133
5
0
452,702
1
L
Hercules
9,735
389
60
2
0
441,586
0
L
Ra
9,577
383
102
4
0
407,321
1
L
Kumbhakarna
10,765
431
15
1
0
461,654
5
W
Hou Yi
15,745
630
176
7
0
431,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role