Player Matchup

Khepri
Khepri
DarthNikka
Khepri
Level 87
God Stats
0W - 1L
1,855 SR
Queue Stats
56W - 42L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
OhhKrew_
Nu Wa
Level 44
God Stats
5W - 1L
1,692 SR
Queue Stats
26W - 19L
1,589 Elo+
Party 1
Artemis
Artemis
TuroSan
Artemis
Level 6
God Stats
2W - 3L
1,525 SR
Queue Stats
4W - 5L
1,474 Elo+
Party 1
Team Averages
Level 46
1,691 SR
1,547 Elo+

VS

Team Averages
Level 48
1,602 SR
1,518 Elo+
Hades
Hades
XCONVlCT
Hades
Level 89
God Stats
126W - 123L
1,551 SR
Queue Stats
162W - 184L
1,428 Elo+
Party 2
Neith
Neith
XCoN FrAG ImHiM
Neith
Level 29
God Stats
58W - 57L
1,507 SR
Queue Stats
84W - 98L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
aTNerf
Gilgamesh
Level 27
God Stats
21W - 8L
1,750 SR
Queue Stats
102W - 40L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarthNikka
Khepri
15
1 / 2 / 11
12,228
644
9,474
21,675
33,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
OhhKrew_
Nu Wa
16
10 / 5 / 2
12,806
674
16,670
11,216
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TuroSan
Artemis
13
1 / 8 / 7
11,058
582
9,194
14,540
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
XCONVlCT
Hades
17
5 / 3 / 9
13,100
689
16,170
17,514
8,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 5
10,522
554
3,032
10,619
2,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
aTNerf
Gilgamesh
17
10 / 3 / 4
13,815
727
24,088
22,351
19,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
12
Kills
15
15
Deaths
12
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
DarthNikka
Khepri
1
2
11
3.25
L
Nu Wa
OhhKrew_
Nu Wa
10
5
2
2.2
L
Artemis
TuroSan
Artemis
1
8
7
0.56
W
Hades
XCONVlCT
Hades
5
3
9
3.17
W
0
6
5
0.42
W
Gilgamesh
aTNerf
Gilgamesh
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
43,290
47,431
Taken
50,484
44,759
Mitigated
31,053
8,023
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DarthNikka
Khepri
9,474
580
1,272
3,931
21,675
33,207
53
8,601
13,074
31,689
0
L
Nu Wa
OhhKrew_
Nu Wa
16,670
6,318
0
1,140
11,216
5,042
476
4,126
7,090
66,642
0
L
Artemis
TuroSan
Artemis
9,194
6,310
0
1,680
14,540
6,510
660
3,451
11,089
0
28,621
W
Hades
XCONVlCT
Hades
16,170
864
1,349
7,228
17,514
8,553
1,869
9,891
7,623
66,638
0
W
3,032
1,195
0
423
10,619
2,552
468
7,326
3,293
0
29,363
W
Gilgamesh
aTNerf
Gilgamesh
24,088
8,995
513
7,880
22,351
19,948
665
9,058
13,293
0
104,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
37,437
161
Minions Killed
259
0
Camps Cleared
0
843,219
Distance Traveled
932,196
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,228
644
34
2
0
306,816
1
L
Nu Wa
12,806
674
70
4
0
296,871
3
L
Artemis
11,058
582
57
3
0
239,532
2
W
Hades
13,100
689
100
5
0
302,733
2
W
Neith
10,522
554
56
3
0
285,848
0
W
Gilgamesh
13,815
727
103
5
0
343,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role